diff options
Diffstat (limited to 'graphics/sprites/equipment/weapons/jackal.xml')
-rw-r--r-- | graphics/sprites/equipment/weapons/jackal.xml | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/jackal.xml b/graphics/sprites/equipment/weapons/jackal.xml new file mode 100644 index 00000000..f632da2a --- /dev/null +++ b/graphics/sprites/equipment/weapons/jackal.xml @@ -0,0 +1,100 @@ +<?xml version="1.0"?> +<!-- (C) The Mana World Brazil Team --> +<sprite> + <imageset name="sword" src="graphics/sprites/equipment/weapons/jackal.png" width="128" height="128" /> + + <action name="default" imageset="sword"> + </action> + + <action name="stand" imageset="sword"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="sword"> + <animation direction="down"> + <sequence start="1" end="1" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="17" end="17" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="33" end="33" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="49" end="49" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="sword"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="sword"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="sword"> + <animation direction="down"> + <frame index="9" offsetX="0" offsetY ="32" delay="75" /> + <frame index="10" offsetX="0" offsetY ="32" delay="75" /> + <frame index="11" offsetX="0" offsetY ="32" delay="75" /> + <frame index="8" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="27" offsetX="0" offsetY ="32" delay="75" /> + <frame index="24" offsetX="0" offsetY ="32" delay="75" /> + <frame index="25" offsetX="0" offsetY ="32" delay="75" /> + <frame index="26" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="43" offsetX="0" offsetY ="32" delay="75" /> + <frame index="40" offsetX="0" offsetY ="32" delay="75" /> + <frame index="41" offsetX="0" offsetY ="32" delay="75" /> + <frame index="42" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <frame index="59" offsetX="0" offsetY ="32" delay="75" /> + <frame index="56" offsetX="0" offsetY ="32" delay="75" /> + <frame index="57" offsetX="0" offsetY ="32" delay="75" /> + <frame index="58" offsetX="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |