diff options
-rw-r--r-- | graphics/items/equipment/head/boina.png | bin | 0 -> 1089 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/boina.png | bin | 0 -> 1676 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/boina.xml | 12 | ||||
-rw-r--r-- | items.xml | 11 |
4 files changed, 23 insertions, 0 deletions
diff --git a/graphics/items/equipment/head/boina.png b/graphics/items/equipment/head/boina.png Binary files differnew file mode 100644 index 00000000..04c36f8a --- /dev/null +++ b/graphics/items/equipment/head/boina.png diff --git a/graphics/sprites/equipment/head/boina.png b/graphics/sprites/equipment/head/boina.png Binary files differnew file mode 100644 index 00000000..b6f8e4ab --- /dev/null +++ b/graphics/sprites/equipment/head/boina.png diff --git a/graphics/sprites/equipment/head/boina.xml b/graphics/sprites/equipment/head/boina.xml new file mode 100644 index 00000000..6a69e1b6 --- /dev/null +++ b/graphics/sprites/equipment/head/boina.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/head/boina.png" + width="32" + height="64" + offsetY="1"/> + + <include file="equipment/head/headmodel-male.xml"/> +</sprite> @@ -5922,6 +5922,17 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. weight="120"> <sprite>equipment/head/smileycap.xml</sprite> </item> + <item id="3022" + image="equipment/head/boina.png" + name="Boss Hunter Boina" + description="This person is a certified boss hunter. Bosses are only small fry for them." + effect="Boss EXP/DEF +10%" + defense="1" + level="12" + type="equip-head" + weight="120"> + <sprite>equipment/head/boina.xml</sprite> + </item> <!-- Neck Armors --> <item id="3200" |