diff options
-rw-r--r-- | graphics/sprites/monsters/mimic.png | bin | 3486 -> 3528 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/mimic.xml | 2 | ||||
-rw-r--r-- | monsters.xml | 18 |
3 files changed, 10 insertions, 10 deletions
diff --git a/graphics/sprites/monsters/mimic.png b/graphics/sprites/monsters/mimic.png Binary files differindex e467ee6a..54bf6ad5 100644 --- a/graphics/sprites/monsters/mimic.png +++ b/graphics/sprites/monsters/mimic.png diff --git a/graphics/sprites/monsters/mimic.xml b/graphics/sprites/monsters/mimic.xml index 0918062c..cf5f8406 100644 --- a/graphics/sprites/monsters/mimic.xml +++ b/graphics/sprites/monsters/mimic.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/mimic.png|Y" width="48" height="48"/> + <imageset name="base" src="graphics/sprites/monsters/mimic.png|W" width="48" height="48"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" /> diff --git a/monsters.xml b/monsters.xml index 1e4d73b7..8ede87c3 100644 --- a/monsters.xml +++ b/monsters.xml @@ -694,7 +694,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn. <sprite>monsters/mimic.xml|#ccaa00</sprite> </monster> <monster id="1141" name="Silver Chest" targetCursor="medium"> - <sprite>monsters/mimic.xml|#aaaaaa</sprite> + <sprite>monsters/mimic.xml|#ccdccc</sprite> </monster> <monster id="1142" name="Golden Chest" targetCursor="medium"> <sprite>monsters/mimic.xml|#ffff00</sprite> @@ -703,25 +703,25 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn. <sprite>monsters/mimic.xml|#11ff22</sprite> </monster> <monster id="1144" name="Supreme Chest" targetCursor="medium"> - <sprite>monsters/mimic.xml|#11ff22</sprite> + <sprite>monsters/mimic.xml|#ff6222</sprite> </monster> <monster id="1145" name="Wildx Chest" targetCursor="medium"> - <sprite>monsters/mimic.xml|#11ff22</sprite> + <sprite>monsters/mimic.xml|#113322</sprite> </monster> <monster id="1146" name="Mana Chest" targetCursor="medium"> - <sprite>monsters/mimic.xml|#11ff22</sprite> + <sprite>monsters/mimic.xml|#2200ff</sprite> </monster> <monster id="1147" name="Thorn Chest" targetCursor="medium"> - <sprite>monsters/mimic.xml|#11ff22</sprite> + <sprite>monsters/mimic.xml|#00bb00</sprite> </monster> <monster id="1148" name="Vicious Chest" targetCursor="medium"> - <sprite>monsters/mimic.xml|#11ff22</sprite> + <sprite>monsters/mimic.xml|#bb9900</sprite> </monster> <monster id="1149" name="Evil Chest" targetCursor="medium"> - <sprite>monsters/mimic.xml|#11ff22</sprite> + <sprite>monsters/mimic.xml|#ff0000</sprite> </monster> <monster id="1150" name="Demonic Chest" targetCursor="medium"> - <sprite>monsters/mimic.xml|#11ff22</sprite> + <sprite>monsters/mimic.xml|#000000</sprite> </monster> <monster id="1152" name="Sleeping Bandit" targetCursor="medium"> <sprite>monsters/sleepingbandit.xml</sprite> @@ -750,7 +750,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn. <sprite>monsters/mimic.xml|#ccaa00</sprite> </monster> <monster id="1157" name="Silver Chest" targetCursor="medium"> - <sprite>monsters/mimic.xml|#aaaaaa</sprite> + <sprite>monsters/mimic.xml|#ccdccc</sprite> </monster> <!-- 1156 to 1166 reserved for mimics --> <monster id="1167" name="Terranite"> |