diff options
21 files changed, 571 insertions, 1 deletions
diff --git a/graphics/items/equipment/chest/candorshirt.png b/graphics/items/equipment/chest/candorshirt.png Binary files differnew file mode 100644 index 00000000..12e4501e --- /dev/null +++ b/graphics/items/equipment/chest/candorshirt.png diff --git a/graphics/items/equipment/feet/candorboots.png b/graphics/items/equipment/feet/candorboots.png Binary files differnew file mode 100644 index 00000000..62db84fb --- /dev/null +++ b/graphics/items/equipment/feet/candorboots.png diff --git a/graphics/items/equipment/head/candorheadband.png b/graphics/items/equipment/head/candorheadband.png Binary files differnew file mode 100644 index 00000000..1e19cb7a --- /dev/null +++ b/graphics/items/equipment/head/candorheadband.png diff --git a/graphics/items/equipment/legs/candorshorts.png b/graphics/items/equipment/legs/candorshorts.png Binary files differnew file mode 100644 index 00000000..cd9f693c --- /dev/null +++ b/graphics/items/equipment/legs/candorshorts.png diff --git a/graphics/sprites/equipment/chest/candorshirt-male.png b/graphics/sprites/equipment/chest/candorshirt-male.png Binary files differnew file mode 100644 index 00000000..88d73e60 --- /dev/null +++ b/graphics/sprites/equipment/chest/candorshirt-male.png diff --git a/graphics/sprites/equipment/chest/candorshirt-male.xml b/graphics/sprites/equipment/chest/candorshirt-male.xml new file mode 100644 index 00000000..a3dcf6e7 --- /dev/null +++ b/graphics/sprites/equipment/chest/candorshirt-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/candorshirt-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/candorboots-male.png b/graphics/sprites/equipment/feet/candorboots-male.png Binary files differnew file mode 100644 index 00000000..e958b18d --- /dev/null +++ b/graphics/sprites/equipment/feet/candorboots-male.png diff --git a/graphics/sprites/equipment/feet/candorboots-male.xml b/graphics/sprites/equipment/feet/candorboots-male.xml new file mode 100644 index 00000000..688a8da8 --- /dev/null +++ b/graphics/sprites/equipment/feet/candorboots-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/candorboots-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/candorheadband.png b/graphics/sprites/equipment/head/candorheadband.png Binary files differnew file mode 100644 index 00000000..25640f1a --- /dev/null +++ b/graphics/sprites/equipment/head/candorheadband.png diff --git a/graphics/sprites/equipment/head/candorheadband.xml b/graphics/sprites/equipment/head/candorheadband.xml new file mode 100644 index 00000000..6f921baa --- /dev/null +++ b/graphics/sprites/equipment/head/candorheadband.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/candorheadband.png|W" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-25" delay="75"/> + <frame index="0" offsetX="0" offsetY="-24" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="75"/> + <frame index="1" offsetX="4" offsetY="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="225"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="225"/> + <frame index="1" offsetX="5" offsetY="-30" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <frame index="0" offsetX="0" offsetY="-29" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-28" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="140"/> + <frame index="1" offsetX="5" offsetY="-31" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-28" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-30" delay="140"/> + <frame index="1" offsetX="6" offsetY="-31" delay="140"/> + <frame index="1" offsetX="1" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-30" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/graduationcap.png b/graphics/sprites/equipment/head/graduationcap.png Binary files differnew file mode 100644 index 00000000..86a5103e --- /dev/null +++ b/graphics/sprites/equipment/head/graduationcap.png diff --git a/graphics/sprites/equipment/head/graduationcap.xml b/graphics/sprites/equipment/head/graduationcap.xml new file mode 100644 index 00000000..02cb2d12 --- /dev/null +++ b/graphics/sprites/equipment/head/graduationcap.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/graduationcap.png" width="27" height="14"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-49"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-49"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-49" delay="75"/> + <frame index="1" offsetX="0" offsetY="-48" delay="75"/> + <frame index="1" offsetX="0" offsetY="-49" delay="150"/> + <frame index="1" offsetX="0" offsetY="-48" delay="75"/> + <frame index="1" offsetX="0" offsetY="-49" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-50" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-49" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-50" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-49" delay="150"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-50" delay="75"/> + <frame index="1" offsetX="4" offsetY="-51" delay="75"/> + <frame index="1" offsetX="0" offsetY="-48" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-47" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-50" delay="75"/> + <frame index="3" offsetX="-4" offsetY="-51" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="3" offsetX="0" offsetY="-47" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-49" delay="225"/> + <frame index="1" offsetX="5" offsetY="-50" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-48" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-49" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-49" delay="225"/> + <frame index="3" offsetX="-6" offsetY="-50" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-40"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="0" offsetX="30" offsetY="-15"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-48" delay="140"/> + <frame index="1" offsetX="3" offsetY="-51" delay="140"/> + <frame index="1" offsetX="5" offsetY="-51" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-47" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-50" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-48" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-51" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> + <frame index="3" offsetX="1" offsetY="-47" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-50" delay="100"/> + <frame index="1" offsetX="4" offsetY="-51" delay="100"/> + <frame index="1" offsetX="0" offsetY="-48" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-47" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-50" delay="100"/> + <frame index="3" offsetX="-4" offsetY="-51" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="100"/> + <frame index="3" offsetX="0" offsetY="-47" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-50" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-50" delay="140"/> + <frame index="1" offsetX="6" offsetY="-51" delay="140"/> + <frame index="1" offsetX="1" offsetY="-52" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-47" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-52" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-50" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-51" delay="140"/> + <frame index="3" offsetX="0" offsetY="-52" delay="140"/> + <frame index="3" offsetX="2" offsetY="-47" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-48" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-52" delay="140"/> + <frame index="1" offsetX="4" offsetY="-51" delay="140"/> + <frame index="1" offsetX="4" offsetY="-52" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-48" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-52" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-51" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-52" delay="140"/> + <frame index="3" offsetX="2" offsetY="-48" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/legs/candorshorts-male.png b/graphics/sprites/equipment/legs/candorshorts-male.png Binary files differnew file mode 100644 index 00000000..3db2d63b --- /dev/null +++ b/graphics/sprites/equipment/legs/candorshorts-male.png diff --git a/graphics/sprites/equipment/legs/candorshorts-male.xml b/graphics/sprites/equipment/legs/candorshorts-male.xml new file mode 100644 index 00000000..26f3cc02 --- /dev/null +++ b/graphics/sprites/equipment/legs/candorshorts-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/candorshorts-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/cottonshort-male.png b/graphics/sprites/equipment/legs/cottonshorts-male.png Binary files differindex 1a703805..1a703805 100644 --- a/graphics/sprites/equipment/legs/cottonshort-male.png +++ b/graphics/sprites/equipment/legs/cottonshorts-male.png diff --git a/graphics/sprites/equipment/legs/cottonshorts-male.xml b/graphics/sprites/equipment/legs/cottonshorts-male.xml new file mode 100644 index 00000000..83440d7d --- /dev/null +++ b/graphics/sprites/equipment/legs/cottonshorts-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/cottonshorts-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/jeansshorts-male.png b/graphics/sprites/equipment/legs/jeansshorts-male.png Binary files differnew file mode 100644 index 00000000..6c4c7d05 --- /dev/null +++ b/graphics/sprites/equipment/legs/jeansshorts-male.png diff --git a/graphics/sprites/equipment/legs/cottonshort-male.xml b/graphics/sprites/equipment/legs/jeansshorts-male.xml index 76882efa..bbf88a78 100644 --- a/graphics/sprites/equipment/legs/cottonshort-male.xml +++ b/graphics/sprites/equipment/legs/jeansshorts-male.xml @@ -3,7 +3,7 @@ Copyright (C) 2014 Evol Online --> <sprite> <imageset name="base" - src="graphics/sprites/equipment/legs/cottonshort-male.png" + src="graphics/sprites/equipment/legs/jeansshorts-male.png" width="64" height="64"/> diff --git a/graphics/sprites/equipment/neck/beard.png b/graphics/sprites/equipment/neck/beard.png Binary files differnew file mode 100644 index 00000000..03b033cf --- /dev/null +++ b/graphics/sprites/equipment/neck/beard.png diff --git a/graphics/sprites/equipment/neck/beard.xml b/graphics/sprites/equipment/neck/beard.xml new file mode 100644 index 00000000..abd9e928 --- /dev/null +++ b/graphics/sprites/equipment/neck/beard.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/beard.png|W" width="40" height="40"/> + <include file="equipment/head/mustache.xml"/> +</sprite> @@ -2370,6 +2370,17 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <sprite gender="unisex">equipment/chest/vnecksweater-male.xml</sprite>
<sprite gendefvner="female">equipment/chest/vnecksweater-female.xml</sprite>
</item>
+ <item id="1321"
+ image="equipment/chest/candorshirt.png"
+ name="Candor Shirt"
+ description="."
+ defense="2"
+ level="1"
+ type="equip-torso"
+ weight="35">
+ <sprite gender="unisex">equipment/chest/candorshirt-male.xml</sprite>
+ <sprite gender="female">equipment/chest/candorshirt-male.xml</sprite>
+ </item>
<!-- Boots -->
<item id="1800"
@@ -2407,6 +2418,17 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <sprite gender="unisex">equipment/feet/boots-male.xml|#212121</sprite>
<sprite gender="female">equipment/feet/boots-female.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite>
</item>
+ <item id="1803"
+ image="equipment/feet/candorboots.png"
+ name="Candor Boots"
+ description=""
+ defense="5"
+ level="4"
+ type="equip-feet"
+ weight="18"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/feet/candorboots-male.xml</sprite>
+ </item>
<!-- Gloves -->
<item id="2000"
@@ -2636,6 +2658,17 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. maxFloorOffset="8">
<sprite gender="unisex">equipment/legs/savior-male.xml</sprite>
</item>
+ <item id="2217"
+ image="equipment/legs/candorshorts.png"
+ name="Candor Shorts"
+ description=""
+ defense="1"
+ level="1"
+ type="equip-legs"
+ weight="280"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/candorshorts-male.xml</sprite>
+ </item>
<!-- Rings -->
<item id="2500"
@@ -3310,6 +3343,36 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml. <item from="-15" to="-19"/>
</replace>
</item>
+ <item id="2939"
+ image="equipment/head/candorheadband.png"
+ name="Candor Head Band"
+ description="A."
+ defense="11"
+ level="8"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/candorheadband.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
+ <item id="2940"
+ image="equipment/head/graduationcap.png"
+ name="Graduation Cap"
+ description="A"
+ defense="110"
+ level="8"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/graduationcap.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
<!-- Neck Armors -->
<item id="3200"
|