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-rw-r--r--graphics/sprites/equipment/head/righteyepatch.pngbin0 -> 762 bytes
-rw-r--r--graphics/sprites/equipment/head/righteyepatch.xml12
-rw-r--r--items.xml10
3 files changed, 22 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/righteyepatch.png b/graphics/sprites/equipment/head/righteyepatch.png
new file mode 100644
index 00000000..8febbdea
--- /dev/null
+++ b/graphics/sprites/equipment/head/righteyepatch.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/righteyepatch.xml b/graphics/sprites/equipment/head/righteyepatch.xml
new file mode 100644
index 00000000..d1928e34
--- /dev/null
+++ b/graphics/sprites/equipment/head/righteyepatch.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/righteyepatch.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/items.xml b/items.xml
index 7ad8dea7..e93914d0 100644
--- a/items.xml
+++ b/items.xml
@@ -3806,6 +3806,16 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<item from="-15" to="-19"/>
</replace>
</item>
+ <item id="2946"
+ image="equipment/neck/eyepatch.png"
+ name="Eye Patch"
+ description="A cool eye patch !"
+ defense="1"
+ level="20"
+ type="equip-head"
+ weight="1">
+ <sprite>equipment/head/righteyepatch.xml</sprite>
+ </item>
<item id="2983"
image="equipment/head/serfhat.png"
name="Serf Hat"