diff options
-rw-r--r-- | graphics/particles/monster-troll-foefire.particle.png | bin | 0 -> 1837 bytes | |||
-rw-r--r-- | graphics/particles/monster-troll-foefire.particle.xml | 34 | ||||
-rw-r--r-- | monsters.xml | 30 | ||||
-rw-r--r-- | weapons.xml | 2 |
4 files changed, 51 insertions, 15 deletions
diff --git a/graphics/particles/monster-troll-foefire.particle.png b/graphics/particles/monster-troll-foefire.particle.png Binary files differnew file mode 100644 index 00000000..371f93b7 --- /dev/null +++ b/graphics/particles/monster-troll-foefire.particle.png diff --git a/graphics/particles/monster-troll-foefire.particle.xml b/graphics/particles/monster-troll-foefire.particle.xml new file mode 100644 index 00000000..6e3bcce2 --- /dev/null +++ b/graphics/particles/monster-troll-foefire.particle.xml @@ -0,0 +1,34 @@ +<?xml version="1.0"?> +<!-- +A horizontal flame burst with a range of about 60 pixels. +Creates up to 400 particles but only for a very brief moment. +used for the foefire attack of the Trolls. +--> +<effect> + <particle position-x="0" position-y="0" position-z="16" lifetime="25"> + <emitter> + <property name="position-x" min="0" max="0"/> + <property name="position-y" min="-8" max="-8"/> + <property name="horizontal-angle" min="80" max="100"/> + <property name="vertical-angle" min="-20" max="20"/> + <property name="power" min="1" max="1.5"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="-0.02"/> + <animation imageset="graphics/particles/monster-troll-foefire.particle.png|W:#00FFFF,0000ff" width="24" height="24"> + <frame index="0" delay="5"/> + <frame index="1" delay="10"/> + <frame index="2" delay="15"/> + <frame index="3" delay="25"/> + <frame index="4" delay="35"/> + <frame index="5" delay="60"/> + <frame index="6" delay="95"/> + <frame index="7" delay="160"/> + <frame index="8" delay="9999"/> + </animation> + <property name="lifetime" min="0" max="110"/> + <property name="output" min="5" max="10"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="90"/> + </emitter> + </particle> +</effect> diff --git a/monsters.xml b/monsters.xml index 5d216fab..1224a48b 100644 --- a/monsters.xml +++ b/monsters.xml @@ -828,37 +828,37 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn. <monster id="1182" name="Earth Fairy"> <sprite>monsters/fairy.xml|#ff9e00</sprite> <sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound> - <sound event="miss">monster/flower/miss.ogg</sound> - <sound event="die">monster/fairy/fada-die1.ogg</sound> - <sound event="die">monster/fairy/fada-die2.ogg</sound> + <sound event="miss">monsters/flower/miss.ogg</sound> + <sound event="die">monsters/fairy/fada-die1.ogg</sound> + <sound event="die">monsters/fairy/fada-die2.ogg</sound> </monster> <monster id="1183" name="Fire Fairy"> <sprite>monsters/fairy.xml|#ff0000</sprite> <sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound> - <sound event="miss">monster/flower/miss.ogg</sound> - <sound event="die">monster/fairy/fada-die1.ogg</sound> - <sound event="die">monster/fairy/fada-die2.ogg</sound> + <sound event="miss">monsters/flower/miss.ogg</sound> + <sound event="die">monsters/fairy/fada-die1.ogg</sound> + <sound event="die">monsters/fairy/fada-die2.ogg</sound> </monster> <monster id="1184" name="Water Fairy"> <sprite>monsters/fairy.xml|#0000ff</sprite> <sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound> - <sound event="miss">monster/flower/miss.ogg</sound> - <sound event="die">monster/fairy/fada-die1.ogg</sound> - <sound event="die">monster/fairy/fada-die2.ogg</sound> + <sound event="miss">monsters/flower/miss.ogg</sound> + <sound event="die">monsters/fairy/fada-die1.ogg</sound> + <sound event="die">monsters/fairy/fada-die2.ogg</sound> </monster> <monster id="1185" name="Wind Fairy"> <sprite>monsters/fairy.xml|#ffffff</sprite> <sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound> - <sound event="miss">monster/flower/miss.ogg</sound> - <sound event="die">monster/fairy/fada-die1.ogg</sound> - <sound event="die">monster/fairy/fada-die2.ogg</sound> + <sound event="miss">monsters/flower/miss.ogg</sound> + <sound event="die">monsters/fairy/fada-die1.ogg</sound> + <sound event="die">monsters/fairy/fada-die2.ogg</sound> </monster> <monster id="1186" name="Poison Fairy"> <sprite>monsters/fairy.xml</sprite> <sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound> - <sound event="miss">monster/flower/miss.ogg</sound> - <sound event="die">monster/fairy/fada-die1.ogg</sound> - <sound event="die">monster/fairy/fada-die2.ogg</sound> + <sound event="miss">monsters/flower/miss.ogg</sound> + <sound event="die">monsters/fairy/fada-die1.ogg</sound> + <sound event="die">monsters/fairy/fada-die2.ogg</sound> </monster> <!-- Resume --> diff --git a/weapons.xml b/weapons.xml index 0cd1f948..36444b94 100644 --- a/weapons.xml +++ b/weapons.xml @@ -32,6 +32,8 @@ Copyright (C) 2018 TMW2: Moubootaur Legends <bows> <item id="6006"/> <item id="6004"/> + <item id="6010"/> + <item id="6020"/> <item id="6005"/> <item id="6003"/> <item id="6002"/> |