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-rw-r--r--graphics/particles/monster-troll-foefire.particle.pngbin0 -> 1837 bytes
-rw-r--r--graphics/particles/monster-troll-foefire.particle.xml34
-rw-r--r--monsters.xml30
-rw-r--r--weapons.xml2
4 files changed, 51 insertions, 15 deletions
diff --git a/graphics/particles/monster-troll-foefire.particle.png b/graphics/particles/monster-troll-foefire.particle.png
new file mode 100644
index 00000000..371f93b7
--- /dev/null
+++ b/graphics/particles/monster-troll-foefire.particle.png
Binary files differ
diff --git a/graphics/particles/monster-troll-foefire.particle.xml b/graphics/particles/monster-troll-foefire.particle.xml
new file mode 100644
index 00000000..6e3bcce2
--- /dev/null
+++ b/graphics/particles/monster-troll-foefire.particle.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+<!--
+A horizontal flame burst with a range of about 60 pixels.
+Creates up to 400 particles but only for a very brief moment.
+used for the foefire attack of the Trolls.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="16" lifetime="25">
+ <emitter>
+ <property name="position-x" min="0" max="0"/>
+ <property name="position-y" min="-8" max="-8"/>
+ <property name="horizontal-angle" min="80" max="100"/>
+ <property name="vertical-angle" min="-20" max="20"/>
+ <property name="power" min="1" max="1.5"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/monster-troll-foefire.particle.png|W:#00FFFF,0000ff" width="24" height="24">
+ <frame index="0" delay="5"/>
+ <frame index="1" delay="10"/>
+ <frame index="2" delay="15"/>
+ <frame index="3" delay="25"/>
+ <frame index="4" delay="35"/>
+ <frame index="5" delay="60"/>
+ <frame index="6" delay="95"/>
+ <frame index="7" delay="160"/>
+ <frame index="8" delay="9999"/>
+ </animation>
+ <property name="lifetime" min="0" max="110"/>
+ <property name="output" min="5" max="10"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/monsters.xml b/monsters.xml
index 5d216fab..1224a48b 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -828,37 +828,37 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<monster id="1182" name="Earth Fairy">
<sprite>monsters/fairy.xml|#ff9e00</sprite>
<sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound>
- <sound event="miss">monster/flower/miss.ogg</sound>
- <sound event="die">monster/fairy/fada-die1.ogg</sound>
- <sound event="die">monster/fairy/fada-die2.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">monsters/fairy/fada-die1.ogg</sound>
+ <sound event="die">monsters/fairy/fada-die2.ogg</sound>
</monster>
<monster id="1183" name="Fire Fairy">
<sprite>monsters/fairy.xml|#ff0000</sprite>
<sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound>
- <sound event="miss">monster/flower/miss.ogg</sound>
- <sound event="die">monster/fairy/fada-die1.ogg</sound>
- <sound event="die">monster/fairy/fada-die2.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">monsters/fairy/fada-die1.ogg</sound>
+ <sound event="die">monsters/fairy/fada-die2.ogg</sound>
</monster>
<monster id="1184" name="Water Fairy">
<sprite>monsters/fairy.xml|#0000ff</sprite>
<sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound>
- <sound event="miss">monster/flower/miss.ogg</sound>
- <sound event="die">monster/fairy/fada-die1.ogg</sound>
- <sound event="die">monster/fairy/fada-die2.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">monsters/fairy/fada-die1.ogg</sound>
+ <sound event="die">monsters/fairy/fada-die2.ogg</sound>
</monster>
<monster id="1185" name="Wind Fairy">
<sprite>monsters/fairy.xml|#ffffff</sprite>
<sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound>
- <sound event="miss">monster/flower/miss.ogg</sound>
- <sound event="die">monster/fairy/fada-die1.ogg</sound>
- <sound event="die">monster/fairy/fada-die2.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">monsters/fairy/fada-die1.ogg</sound>
+ <sound event="die">monsters/fairy/fada-die2.ogg</sound>
</monster>
<monster id="1186" name="Poison Fairy">
<sprite>monsters/fairy.xml</sprite>
<sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound>
- <sound event="miss">monster/flower/miss.ogg</sound>
- <sound event="die">monster/fairy/fada-die1.ogg</sound>
- <sound event="die">monster/fairy/fada-die2.ogg</sound>
+ <sound event="miss">monsters/flower/miss.ogg</sound>
+ <sound event="die">monsters/fairy/fada-die1.ogg</sound>
+ <sound event="die">monsters/fairy/fada-die2.ogg</sound>
</monster>
<!-- Resume -->
diff --git a/weapons.xml b/weapons.xml
index 0cd1f948..36444b94 100644
--- a/weapons.xml
+++ b/weapons.xml
@@ -32,6 +32,8 @@ Copyright (C) 2018 TMW2: Moubootaur Legends
<bows>
<item id="6006"/>
<item id="6004"/>
+ <item id="6010"/>
+ <item id="6020"/>
<item id="6005"/>
<item id="6003"/>
<item id="6002"/>