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author | Jesusaves <cpntb1@ymail.com> | 2019-01-06 14:11:28 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-06 14:11:28 -0200 |
commit | 4a569946865879ad595160e687756faf55ac822e (patch) | |
tree | aa91ac6061e2758b0d9d9f2f35c960f25669d32c /monsters.xml | |
parent | f942667812f11756e26d333eca65ba2119d8d248 (diff) | |
download | clientdata-4a569946865879ad595160e687756faf55ac822e.tar.gz clientdata-4a569946865879ad595160e687756faf55ac822e.tar.bz2 clientdata-4a569946865879ad595160e687756faf55ac822e.tar.xz clientdata-4a569946865879ad595160e687756faf55ac822e.zip |
Magic Goblin Attack now looks amazing
Diffstat (limited to 'monsters.xml')
-rw-r--r-- | monsters.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml index ced85660..bb2dc943 100644 --- a/monsters.xml +++ b/monsters.xml @@ -287,6 +287,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s </monster> <monster id="1052" name="Magic Goblin" targetCursor="medium"> <sprite>monsters/demonicgoblin.xml</sprite> + <attack id="1" missile-particle="graphics/particles/monster-magicgoblin-foefire.particle.xml" action="attack"/> </monster> <monster id="1053" name="Halloween Jack'O" targetCursor="medium"> <sprite>monsters/halloweenjack'o.xml</sprite> |