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authorSaulc <lucashelaine14@gmail.com>2018-06-19 22:44:56 +0000
committerSaulc <lucashelaine14@gmail.com>2018-06-19 22:44:56 +0000
commite1990539490405a81a6e6a511aaed70393fac183 (patch)
tree659222ecea3fe1aebb2feeea0e65fcba73dfcd0d /monsters.xml
parenta31c213a33ca94e7a1f5afded0bbcfe14dd82400 (diff)
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add 1153 this wait fail :D
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml5
1 files changed, 5 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index fd97259b..19d6fd4b 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -709,4 +709,9 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<sprite>monsters/sleepingbandit.xml</sprite>
<sound event="die">monsters/mushroom/die1.ogg</sound>
</monster>
+ <monster id="1153" name="Robin Bandit" targetCursor="medium">
+ <sprite>monsters/robinbandit.xml</sprite>
+ <sprite>accessories/banditbow.xml|#48488c,48488e,48488f,695c21,5f5fbe,827229,6e6edb,9493a4,a4adff,bab8c2,bcbbc6,e3eaff;#332c19,443a20,453b1e,61532d,87733d,a58d4d</sprite>
+ <attack id="1" missile-particle="graphics/particles/arrow.particle.xml" action="attack"/>
+ </monster>
</monsters>