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author | Jesusaves <cpntb1@ymail.com> | 2021-04-01 17:31:19 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-01 17:31:19 -0300 |
commit | 1cfe0c369e13cfc948853b1419bfbbd1970c1370 (patch) | |
tree | f1ae59386e1be3b810cc0b4ce00bb6925de1b5ea /maps/sec_pri.tmx | |
parent | 776d847222ddb7d85b0eb42c18bee43b871eeaab (diff) | |
download | clientdata-1cfe0c369e13cfc948853b1419bfbbd1970c1370.tar.gz clientdata-1cfe0c369e13cfc948853b1419bfbbd1970c1370.tar.bz2 clientdata-1cfe0c369e13cfc948853b1419bfbbd1970c1370.tar.xz clientdata-1cfe0c369e13cfc948853b1419bfbbd1970c1370.zip |
Update all maps to Tiled 1.4.1+
Lock some of the height layer to prevent accidental editing
Diffstat (limited to 'maps/sec_pri.tmx')
-rw-r--r-- | maps/sec_pri.tmx | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/maps/sec_pri.tmx b/maps/sec_pri.tmx index b89dcdd0..66527ba8 100644 --- a/maps/sec_pri.tmx +++ b/maps/sec_pri.tmx @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8"?> -<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="60" height="51" tilewidth="32" tileheight="32" nextobjectid="2"> +<map version="1.4" tiledversion="1.4.1" orientation="orthogonal" renderorder="right-down" width="60" height="51" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="2"> <properties> <property name="minimap" value="graphics/minimaps/jail.png"/> <property name="music" value="3b5.ogg"/> @@ -24,7 +24,7 @@ <tileset firstgid="666" name="Grade" tilewidth="32" tileheight="96" tilecount="3" columns="3"> <image source="../graphics/tilesets/grade_x3.png" width="96" height="96"/> </tileset> - <layer name="Ground" width="60" height="51"> + <layer id="1" name="Ground" width="60" height="51"> <data encoding="csv"> 640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640, 640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640, @@ -79,7 +79,7 @@ 640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640,640 </data> </layer> - <layer name="Ground 2" width="60" height="51"> + <layer id="2" name="Ground 2" width="60" height="51"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -134,7 +134,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Fringe" width="60" height="51"> + <layer id="3" name="Fringe" width="60" height="51"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,640,640,640,640,640,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -189,7 +189,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Top" width="60" height="51"> + <layer id="4" name="Top" width="60" height="51"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -244,7 +244,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Heights" width="60" height="51"> + <layer id="5" name="Heights" width="60" height="51" visible="0" locked="1"> <data encoding="csv"> 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, @@ -299,7 +299,7 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 </data> </layer> - <layer name="Collision" width="60" height="51" visible="0" opacity="0.65"> + <layer id="6" name="Collision" width="60" height="51" visible="0" opacity="0.65"> <data encoding="csv"> 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, @@ -354,7 +354,7 @@ 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2 </data> </layer> - <objectgroup color="#0055ff" name="Objects"> + <objectgroup color="#0055ff" id="7" name="Objects"> <object id="1" name="Freedom!" type="warp" x="1248" y="640" width="32" height="64"> <properties> <property name="dest_map" value="000-0"/> |