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author | Jesusaves <cpntb1@ymail.com> | 2018-06-16 20:07:37 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-16 20:07:37 -0300 |
commit | 2294b0a9f92cdb991aa3ebb82fedd0be9fa2f16c (patch) | |
tree | a3f4a501c9f4ba445890fef1dcaec99a93a4a36f /maps.xml | |
parent | f1dd141615d6e6dd5f1d25b668f8f4ec28b93752 (diff) | |
download | clientdata-2294b0a9f92cdb991aa3ebb82fedd0be9fa2f16c.tar.gz clientdata-2294b0a9f92cdb991aa3ebb82fedd0be9fa2f16c.tar.bz2 clientdata-2294b0a9f92cdb991aa3ebb82fedd0be9fa2f16c.tar.xz clientdata-2294b0a9f92cdb991aa3ebb82fedd0be9fa2f16c.zip |
Bandit Cave. I did not changed layout, but I did changed a little warp and monsters
Diffstat (limited to 'maps.xml')
-rw-r--r-- | maps.xml | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -232,6 +232,9 @@ Copyright (C) 2018 TMW2 --> <map name="015-1.tmx"> <atlas name="woodcave"/> </map> + <map name="015-2.tmx"> + <atlas name="woodcave"/> + </map> <map name="016-1.tmx"> <atlas name="ship"/> </map> @@ -677,6 +680,8 @@ Copyright (C) 2018 TMW2 --> <file name="graphics/tilesets/cave.png"/> <file name="graphics/tilesets/cave_x2.png"/> <file name="graphics/tilesets/cave_bilevel.png"/> + <file name="graphics/tilesets/cave_ani_wetwall.png"/> + <file name="graphics/tilesets/mushrooms.png"/> <file name="graphics/tilesets/trans_woodland_desert.png"/> <file name="graphics/tilesets/woodland_ground.png"/> <file name="graphics/tilesets/woodland_indoor.png"/> @@ -689,6 +694,9 @@ Copyright (C) 2018 TMW2 --> <file name="graphics/tilesets/woodland_x5_fall.png"/> <file name="graphics/tilesets/woodland_village.png"/> <file name="graphics/tilesets/woodland_village_x2.png"/> + <file name="graphics/tilesets/inn.png"/> + <file name="graphics/tilesets/inn_x2.png"/> + <file name="graphics/tilesets/desert2.png"/> </atlas> <!-- / TMW2 --> |