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author | Jesusaves <cpntb1@ymail.com> | 2019-01-11 01:55:29 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-11 01:55:29 -0200 |
commit | 4465492eac3e4f79fd2235f86f39feb302ccd4f2 (patch) | |
tree | b1d8e921f261b16283b7db539d3b69cb8b72c19d /items.xml | |
parent | 39ff349f7ccf0c0fbec701099a7d8aa0eb807183 (diff) | |
download | clientdata-4465492eac3e4f79fd2235f86f39feb302ccd4f2.tar.gz clientdata-4465492eac3e4f79fd2235f86f39feb302ccd4f2.tar.bz2 clientdata-4465492eac3e4f79fd2235f86f39feb302ccd4f2.tar.xz clientdata-4465492eac3e4f79fd2235f86f39feb302ccd4f2.zip |
[skip ci] Update items.xml
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 56 |
1 files changed, 28 insertions, 28 deletions
@@ -3066,7 +3066,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. defense="170" level="60" type="equip-torso" - weight="3600"> + weight="2000"> <sprite gender="unisex">equipment/chest/lightplatemail-male.xml</sprite> <sprite gender="female">equipment/chest/lightplatemail-female.xml</sprite> </item> @@ -3232,7 +3232,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. defense="184" level="64" type="equip-torso" - weight="1"> + weight="2200"> <sprite gender="unisex">equipment/chest/lightplatemail-male.xml|#573f10,9c8226,d3c04b,ffffff</sprite> <sprite gender="female">equipment/chest/lightplatemail-female.xml|#573f10,9c8226,d3c04b,ffffff</sprite> </item> @@ -3243,7 +3243,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. defense="225" level="75" type="equip-torso" - weight="1"> + weight="3000"> <sprite gender="unisex">equipment/chest/warlordplate-male.xml|#573f10,9c8226,d3c04b,ffffff</sprite> <sprite gender="female">equipment/chest/warlordplate-female.xml|#573f10,9c8226,d3c04b,ffffff</sprite> </item> @@ -3280,7 +3280,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="78" effect="Instantly kills the wearer" type="equip-torso" - weight="1"> + weight="400"> <!--sprite gender="unisex">equipment/chest/assassinchest-male.xml</sprite--> <!-- TODO FIXME SAULC --> <sprite gender="unisex">equipment/chest/cottonshirt-male.xml</sprite> @@ -4468,7 +4468,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. defense="70" level="65" type="equip-head" - weight="22"> + weight="400"> <sprite>equipment/head/warlordhelmet.xml</sprite> <replace sprite="hair"/> </item> @@ -4729,7 +4729,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. defense="51" level="70" type="equip-head" - weight="22"> + weight="220"> <sprite>equipment/head/vikinghelmet.xml</sprite> <replace sprite="hair"> <item from="-5" to="-4"/> @@ -5382,7 +5382,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="24" type="equip-1hand" attack-action="attack" - weight="1050"> + weight="500"> <sprite>equipment/weapons/piouslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5397,7 +5397,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="30" type="equip-1hand" attack-action="attack" - weight="958"> + weight="550"> <sprite>equipment/weapons/traininggladius.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5426,7 +5426,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="44" type="equip-1hand" attack-action="attack" - weight="1250"> + weight="900"> <sprite>equipment/weapons/backsword.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5485,7 +5485,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="70" type="equip-1hand" attack-action="attack" - weight="6"> + weight="1100"> <sprite>equipment/weapons/knife.xml</sprite> <sound event="hit">weapons/knife/hit1.ogg</sound> <sound event="miss">weapons/knife/miss1.ogg</sound> @@ -5499,7 +5499,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="90" type="equip-1hand" attack-action="attack" - weight="6"> + weight="1400"> <sprite>equipment/weapons/knife.xml</sprite> <sound event="hit">weapons/knife/hit1.ogg</sound> <sound event="miss">weapons/knife/miss1.ogg</sound> @@ -5528,7 +5528,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="100" type="equip-1hand" attack-action="attack" - weight="26"> + weight="1500"> <sprite>equipment/weapons/piouslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5542,7 +5542,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="35" type="equip-1hand" attack-action="attack" - weight="750"> + weight="610"> <sprite>equipment/weapons/piouslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5558,7 +5558,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="80" type="equip-1hand" attack-action="attack" - weight="26"> + weight="1200"> <sprite>equipment/weapons/piouslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5573,7 +5573,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="35" type="equip-1hand" attack-action="attack" - weight="67"> + weight="670"> <sprite>equipment/weapons/piouslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5587,7 +5587,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-1hand" attack-action="attack" - weight="26"> + weight="1000"> <sprite>equipment/weapons/piouslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5667,7 +5667,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="22" type="equip-1hand" attack-action="attack" - weight="840"> + weight="340"> <sprite>equipment/weapons/traininggladius.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5685,7 +5685,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="25" type="equip-2hand" attack-action="attack" - weight="820"> + weight="600"> <sprite>equipment/weapons/scythe.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5704,7 +5704,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack" - weight="500"> + weight="1200"> <sprite>equipment/weapons/kanabo.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5722,7 +5722,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="40" type="equip-2hand" attack-action="attack" - weight="600"> + weight="900"> <sprite>equipment/weapons/heavyaxe.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5740,7 +5740,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="50" type="equip-2hand" attack-action="attack" - weight="800"> + weight="1100"> <sprite>equipment/weapons/heavyaxe.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5755,7 +5755,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack" - weight="1000"> + weight="1500"> <sprite>equipment/weapons/heavyaxe.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5773,7 +5773,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="70" type="equip-2hand" attack-action="attack" - weight="900"> + weight="1400"> <sprite>equipment/weapons/scythe.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -5782,9 +5782,9 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. image="equipment/weapons/sword.png" name="Short Sword" description="A short sword made for close combat. Careful with that!" - attack="354" + attack="355" attack-range="1" - level="44" + level="50" type="equip-1hand" attack-action="attack" weight="958"> @@ -5820,7 +5820,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. hit-effect-id="312" type="equip-1hand" attack-action="attack" - weight="958"> + weight="2000"> <sprite>equipment/weapons/traininggladius.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -6599,7 +6599,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="40" type="equip-2hand" attack-action="attack" - weight="600"> + weight="900"> <sprite>equipment/weapons/heavyaxe.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> @@ -6617,7 +6617,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="50" type="equip-2hand" attack-action="attack" - weight="800"> + weight="1100"> <sprite>equipment/weapons/heavyaxe.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> |