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author | Jesusaves <cpntb1@ymail.com> | 2019-01-07 22:34:37 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-07 22:34:37 -0200 |
commit | 3ad9ee059742711d37aa364d79f95e214b98e742 (patch) | |
tree | d1fe859a333f1b578c5267ef1960ed1d968923fa /items.xml | |
parent | 4aba7efbbc12b49dc2626074c0f8f8b49e4ed907 (diff) | |
download | clientdata-3ad9ee059742711d37aa364d79f95e214b98e742.tar.gz clientdata-3ad9ee059742711d37aa364d79f95e214b98e742.tar.bz2 clientdata-3ad9ee059742711d37aa364d79f95e214b98e742.tar.xz clientdata-3ad9ee059742711d37aa364d79f95e214b98e742.zip |
Remaster guns and bows
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 58 |
1 files changed, 29 insertions, 29 deletions
@@ -6228,7 +6228,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. name="Wooden Bow" description="For the unexperienced bowman." effect="Evasion Disabled" - attack="122" + attack="125" attack-range="5" missile-particle="graphics/particles/training-arrow.xml" missile-z="32" @@ -6264,7 +6264,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. name="Forest Bow" description="A big bow, to hunt monsters in the forest." effect="Evasion Disabled" - attack="336" + attack="324" attack-range="5" missile-particle="graphics/particles/training-arrow.xml" missile-z="32" @@ -6282,7 +6282,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. name="Desert Bow" description="The best bow of Toonori. Light, yet powerful." effect="Evasion Disabled" - attack="516" + attack="474" attack-range="6" missile-particle="graphics/particles/training-arrow.xml" missile-z="32" @@ -6300,7 +6300,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. name="Championship Bow" description="A great bow which only champions are allowed to use." effect="Evasion Disabled" - attack="704" + attack="616" attack-range="6" missile-particle="graphics/particles/training-arrow.xml" missile-z="32" @@ -6319,7 +6319,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. name="Banshee Bow" description="Need to banish something? Do not fret, use the Banshee Bow!" effect="-15 HP/Shoot, Evasion Disabled" - attack="900" + attack="750" attack-range="7" missile-particle="graphics/particles/training-arrow.xml" missile-z="32" @@ -6336,11 +6336,11 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <!-- guns. TODO: Sprite, attack animation, particles --> <item id="6010" image="equipment/weapons/placeholder_rifle.png" - name="Pyn Rifle" + name="Powerful Gunstaff" description="When a single big hole in your enemies' chests is all you need." - effect="Critical +40%" - attack="600" - attack-range="9" + effect="Critical +40% / No Evasion" + attack="632" + attack-range="8" missile-particle="graphics/particles/training-arrow.xml" missile-z="32" missile-lifetime="500" @@ -6349,16 +6349,16 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack_bow" - weight="1190"> + weight="11000"> <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6020" image="equipment/weapons/placeholder_gatling.png" - name="Pyn Gatling Gun" + name="Rapid Gunstaff" description="That things shoot so fast! It is so fun shooting with it! Oh... Ran out of ammo already? %%a" - effect="Acc. -10%, Critical -100%, Dex attack bonus 0%" - attack="10" - attack-range="7" + effect="Acc. -50% / Critical -100% / No Evasion" + attack="-50" + attack-range="6" missile-particle="graphics/particles/training-arrow.xml" missile-z="32" missile-lifetime="500" @@ -6367,15 +6367,15 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack_bow" - weight="1190"> + weight="16000"> <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6030" image="equipment/weapons/placeholder_shotgun.png" - name="Pyn Shotgun" - description="Developed on Saulc's Palace, that thing causes splash damage." - effect="Acc. -30% / Dodge -25% / AoE Damage" - attack="288" + name="Explosive Gunstaff" + description="Standard weaponry in Saulc's Palace, that thing causes splash damage." + effect="No Evasion / AoE Damage" + attack="474" attack-range="5" missile-particle="graphics/particles/training-arrow.xml" missile-z="32" @@ -6385,16 +6385,16 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-2hand" attack-action="attack_bow" - weight="1190"> + weight="11000"> <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6040" image="equipment/weapons/placeholder_revolver.png" - name="Pyn Revolver" - description="You better raise your dexterity, or you won't hit anything with it." - effect="Acc. -40% / Critical -60% / Shields Allowed" - attack="384" - attack-range="4" + name="Short Gunstaff" + description="Want to shoot with a shield? You have been watching too much anime!" + effect="Evasion OK / Shields Allowed" + attack="165" + attack-range="5" missile-particle="graphics/particles/training-arrow.xml" missile-z="32" missile-lifetime="500" @@ -6403,16 +6403,16 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="60" type="equip-1hand" attack-action="attack_bow" - weight="760"> + weight="8000"> <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6050" image="equipment/weapons/placeholder_rifle.png" name="Dustynator 2000" description="The best weapon on the market! I'm not trying to scam you, I swear" - effect="Acc. +20%, No Criticals" - attack="700" - attack-range="9" + effect="Critical +40% / No Evasion" + attack="702" + attack-range="8" missile-particle="graphics/particles/training-arrow.xml" missile-z="32" missile-lifetime="500" |