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author | Jesusaves <cpntb1@ymail.com> | 2019-05-19 00:08:18 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-05-19 00:08:18 -0300 |
commit | 7397c2b366988ab0a5f7b836fb30dfa6d99c7ba3 (patch) | |
tree | 8fbd928e8f846b054b54439def32e73450087879 /items.xml | |
parent | 523f6d09a3d065d548a0c86858e0c6e68d2e4af2 (diff) | |
download | clientdata-7397c2b366988ab0a5f7b836fb30dfa6d99c7ba3.tar.gz clientdata-7397c2b366988ab0a5f7b836fb30dfa6d99c7ba3.tar.bz2 clientdata-7397c2b366988ab0a5f7b836fb30dfa6d99c7ba3.tar.xz clientdata-7397c2b366988ab0a5f7b836fb30dfa6d99c7ba3.zip |
Bow shoot SFX
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 18 |
1 files changed, 16 insertions, 2 deletions
@@ -6238,8 +6238,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" weight="3000"> <sprite>equipment/weapons/woodenbow.xml</sprite> - <sound event="hit">weapons/piouslayer/hit1.ogg</sound> - <sound event="miss">weapons/piouslayer/miss1.ogg</sound> + <sound event="hit">weapons/bow/shoot.ogg</sound> + <sound event="miss">weapons/bow/shoot.ogg</sound> </item> <item id="3603" image="equipment/weapons/woodenstaff.png" @@ -6671,6 +6671,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" weight="160"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow/shoot.ogg</sound> + <sound event="miss">weapons/bow/shoot.ogg</sound> </item> <item id="6001" image="equipment/weapons/woodenbow.png" @@ -6689,6 +6691,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" weight="260"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow/shoot.ogg</sound> + <sound event="miss">weapons/bow/shoot.ogg</sound> </item> <item id="6002" image="equipment/weapons/shortbow.png" @@ -6707,6 +6711,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" weight="260"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow/shoot.ogg</sound> + <sound event="miss">weapons/bow/shoot.ogg</sound> </item> <item id="6003" image="equipment/weapons/forestbow.png" @@ -6725,6 +6731,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" weight="480"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow/shoot.ogg</sound> + <sound event="miss">weapons/bow/shoot.ogg</sound> </item> <item id="6004" image="equipment/weapons/desertbow.png" @@ -6743,6 +6751,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" weight="400"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow/shoot.ogg</sound> + <sound event="miss">weapons/bow/shoot.ogg</sound> </item> <item id="6005" image="equipment/weapons/championshipbow.png" @@ -6762,6 +6772,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. sellProtected="true" weight="520"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow/shoot.ogg</sound> + <sound event="miss">weapons/bow/shoot.ogg</sound> </item> <item id="6006" image="equipment/weapons/bansheebow.png" @@ -6780,6 +6792,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack_bow" weight="890"> <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">weapons/bow/shoot.ogg</sound> + <sound event="miss">weapons/bow/shoot.ogg</sound> </item> <!-- guns. TODO: Sprite, attack animation, particles --> |