diff options
author | Jesusaves <cpntb1@ymail.com> | 2022-01-15 12:27:02 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2022-01-15 12:27:02 -0300 |
commit | 21ee45be8f0f4214282318fd27231a7dc6e3a0c8 (patch) | |
tree | 2fa2120cb6b7eaf1f1d539f0dd393a9cceec881a /graphics | |
parent | 8812cd28db124f09e418ad39a815339fc493579b (diff) | |
download | clientdata-21ee45be8f0f4214282318fd27231a7dc6e3a0c8.tar.gz clientdata-21ee45be8f0f4214282318fd27231a7dc6e3a0c8.tar.bz2 clientdata-21ee45be8f0f4214282318fd27231a7dc6e3a0c8.tar.xz clientdata-21ee45be8f0f4214282318fd27231a7dc6e3a0c8.zip |
Add 1014 Ent Abomination (I lacked a good name for this one)
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/monsters/ent.png | bin | 0 -> 63539 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/ent.xml | 56 |
2 files changed, 56 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/ent.png b/graphics/sprites/monsters/ent.png Binary files differnew file mode 100644 index 00000000..07287e54 --- /dev/null +++ b/graphics/sprites/monsters/ent.png diff --git a/graphics/sprites/monsters/ent.xml b/graphics/sprites/monsters/ent.xml new file mode 100644 index 00000000..ce66861a --- /dev/null +++ b/graphics/sprites/monsters/ent.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/ent.png" width="112" height="112"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="6" offsetY="-11"/> + </animation> + <animation direction="right"> + <frame index="12" offsetY="-11"/> + </animation> + <animation direction="up"> + <frame index="18" offsetY="-10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="6" end="8" delay="200" offsetY="-11"/> + </animation> + <animation direction="right"> + <sequence start="12" end="14" delay="200" offsetY="-11"/> + </animation> + <animation direction="up"> + <sequence start="18" end="20" delay="200" offsetY="-10"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="24" end="27" delay="150"/> + <frame index="27" offsetY="-8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="3" end="5" delay="150" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="9" end="11" delay="150" offsetY="-11"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="15" end="17" delay="150" offsetY="-11"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="21" end="23" delay="150" offsetY="-10"/> + <end/> + </animation> + </action> +</sprite> |