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authorJesusaves <cpntb1@ymail.com>2019-11-06 20:41:22 -0300
committerJesusaves <cpntb1@ymail.com>2019-11-06 20:41:22 -0300
commita037c4b6bb00ebeb60d261abe0437799da0d9a30 (patch)
tree5b0a0eca854a856825847b5072f2c3e058218b03 /graphics/sprites
parent4fe968eb8aa0b2e7055a9b80dc3e484841384ba0 (diff)
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Missing shield sprites
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/equipment/shields/britshield.pngbin0 -> 43789 bytes
-rw-r--r--graphics/sprites/equipment/shields/britshield.xml11
-rw-r--r--graphics/sprites/equipment/shields/dragon.pngbin0 -> 14653 bytes
-rw-r--r--graphics/sprites/equipment/shields/dragonshield.xml87
-rw-r--r--graphics/sprites/equipment/shields/knight.pngbin0 -> 37219 bytes
-rw-r--r--graphics/sprites/equipment/shields/knight.xml11
6 files changed, 109 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/shields/britshield.png b/graphics/sprites/equipment/shields/britshield.png
new file mode 100644
index 00000000..1abe6db4
--- /dev/null
+++ b/graphics/sprites/equipment/shields/britshield.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/britshield.xml b/graphics/sprites/equipment/shields/britshield.xml
new file mode 100644
index 00000000..2378f236
--- /dev/null
+++ b/graphics/sprites/equipment/shields/britshield.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/britshield.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/dragon.png b/graphics/sprites/equipment/shields/dragon.png
new file mode 100644
index 00000000..3f11c57a
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragon.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/dragonshield.xml b/graphics/sprites/equipment/shields/dragonshield.xml
new file mode 100644
index 00000000..1383b7e7
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragonshield.xml
@@ -0,0 +1,87 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="shield" src="graphics/sprites/equipment/shields/dragonshield.png" width="64" height="64" />
+
+ <action name="default" imageset="shield">
+ </action>
+
+ <action name="stand" imageset="shield">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="shield">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="shield">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="shield">
+ <animation direction="down">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="shield">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/shields/knight.png b/graphics/sprites/equipment/shields/knight.png
new file mode 100644
index 00000000..1643464f
--- /dev/null
+++ b/graphics/sprites/equipment/shields/knight.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/knight.xml b/graphics/sprites/equipment/shields/knight.xml
new file mode 100644
index 00000000..1ba2eb8c
--- /dev/null
+++ b/graphics/sprites/equipment/shields/knight.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/knight.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>