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authorSaulc <lucashelaine14@gmail.com>2019-03-08 18:50:40 +0000
committerSaulc <lucashelaine14@gmail.com>2019-03-08 18:50:40 +0000
commitbc2c63ad68690cbd87b9fd2f5804910812716c71 (patch)
tree10ad397a1c790fa797f8d158c6323a29b6774803 /graphics/sprites
parentfdcfcb3d955548e93d961f1cf97f48fb0c9b20b6 (diff)
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add forest piou xml
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/monsters/forestpiou.xml839
1 files changed, 839 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/forestpiou.xml b/graphics/sprites/monsters/forestpiou.xml
new file mode 100644
index 00000000..dffcff05
--- /dev/null
+++ b/graphics/sprites/monsters/forestpiou.xml
@@ -0,0 +1,839 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid, Saulc
+Copyright (C) 2011-2013 Evol Online
+Copyright (C) 2018 - 2019 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/forestpiou.png"
+ width="10"
+ height="9"
+ offsetY="-12"/>
+
+ <imageset name="acc"
+ src="graphics/sprites/accessories/piousse-egg.png"
+ width="11"
+ height="11"
+ offsetY="-12"/>
+
+ <action name="spawn" imageset="acc">
+ <animation direction="default">
+ <frame index="9" delay="20" offsetY="-86"/>
+ <frame index="9" delay="30" offsetY="-82"/>
+ <frame index="9" delay="30" offsetY="-78"/>
+ <frame index="9" delay="30" offsetY="-74"/>
+ <frame index="9" delay="30" offsetY="-70"/>
+ <frame index="9" delay="30" offsetY="-66"/>
+ <frame index="9" delay="30" offsetY="-62"/>
+ <frame index="9" delay="40" offsetY="-58"/>
+ <frame index="9" delay="40" offsetY="-54"/>
+ <frame index="9" delay="40" offsetY="-49"/>
+ <frame index="9" delay="40" offsetY="-44"/>
+ <frame index="9" delay="40" offsetY="-40"/>
+ <frame index="9" delay="40" offsetY="-36"/>
+ <frame index="9" delay="40" offsetY="-32"/>
+ <frame index="9" delay="50" offsetY="-28"/>
+ <frame index="9" delay="50" offsetY="-24"/>
+ <frame index="9" delay="50" offsetY="-21"/>
+ <frame index="9" delay="50" offsetY="-18"/>
+ <frame index="9" delay="50" offsetY="-15"/>
+ <frame index="9" delay="50" offsetY="-12"/>
+ <frame index="9" delay="50" offsetY="-9"/>
+ <frame index="9" delay="60" offsetY="-6"/>
+ <frame index="9" delay="60" offsetY="-3"/>
+ <frame index="9" delay="60" offsetY="-1"/>
+ <jump action="stand"/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <!-- Static -->
+ <frame index="0" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="2" end="3" delay="130" repeat="4"/>
+ <frame index="2" delay="100"/>
+ <!-- Static -->
+ <frame index="0" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="30" delay="350"/>
+ <frame index="0" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- Static -->
+ <frame index="0" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="2" end="3" delay="130" repeat="6"/>
+ <frame index="2" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="1" end="2" delay="50" offsetY="-1"/>
+ <frame index="1" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="0" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="1" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="0" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="35" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="5" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="20" delay="100" offsetY="-25"/>
+ <frame index="15" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="25" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="10" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="30" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="2" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="1" delay="90" offsetY="-3"/>
+ <frame index="0" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- Static -->
+ <frame index="30" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="32" end="33" delay="130" repeat="4"/>
+ <frame index="32" delay="100"/>
+ <!-- Static -->
+ <frame index="30" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="30" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- Static -->
+ <frame index="30" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="32" end="33" delay="130" repeat="6"/>
+ <frame index="32" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="31" end="32" delay="50" offsetY="-1"/>
+ <frame index="31" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="30" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="31" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="32" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="0" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="35" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="5" delay="100" offsetY="-25"/>
+ <frame index="20" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="25" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="10" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="32" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="31" delay="90" offsetY="-3"/>
+ <frame index="30" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- Static -->
+ <frame index="10" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="12" end="13" delay="130" repeat="4"/>
+ <frame index="12" delay="100"/>
+ <!-- Static -->
+ <frame index="10" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="25" delay="350"/>
+ <frame index="10" delay="500"/>
+ <frame index="30" delay="400"/>
+ <!-- Static -->
+ <frame index="10" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="12" end="13" delay="130" repeat="6"/>
+ <frame index="12" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="11" end="12" delay="50" offsetY="-1"/>
+ <frame index="11" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="10" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="11" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="12" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="30" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="35" delay="100" offsetY="-25"/>
+ <frame index="5" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="20" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="15" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="25" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="12" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="11" delay="90" offsetY="-3"/>
+ <frame index="10" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- Static -->
+ <frame index="25" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="27" end="28" delay="130" repeat="4"/>
+ <frame index="27" delay="100"/>
+ <!-- Static -->
+ <frame index="25" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="10" delay="350"/>
+ <frame index="25" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- Static -->
+ <frame index="25" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="27" end="28" delay="130" repeat="6"/>
+ <frame index="27" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="26" end="27" delay="50" offsetY="-1"/>
+ <frame index="26" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="25" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="26" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="27" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="10" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="30" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="0" delay="100" offsetY="-25"/>
+ <frame index="35" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="5" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="20" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="15" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="27" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="26" delay="90" offsetY="-3"/>
+ <frame index="25" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- Static -->
+ <frame index="15" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="17" end="18" delay="130" repeat="4"/>
+ <frame index="17" delay="100"/>
+ <!-- Static -->
+ <frame index="15" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="20" delay="350"/>
+ <frame index="15" delay="500"/>
+ <frame index="25" delay="400"/>
+ <!-- Static -->
+ <frame index="15" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="17" end="18" delay="130" repeat="6"/>
+ <frame index="17" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="16" end="17" delay="50" offsetY="-1"/>
+ <frame index="16" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="15" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="16" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="17" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="25" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="10" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="30" delay="100" offsetY="-25"/>
+ <frame index="0" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="35" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="5" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="20" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="17" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="16" delay="90" offsetY="-3"/>
+ <frame index="15" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- Static -->
+ <frame index="20" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="22" end="23" delay="130" repeat="4"/>
+ <frame index="22" delay="100"/>
+ <!-- Static -->
+ <frame index="20" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="5" delay="350"/>
+ <frame index="20" delay="500"/>
+ <frame index="15" delay="400"/>
+ <!-- Static -->
+ <frame index="20" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="22" end="23" delay="130" repeat="6"/>
+ <frame index="22" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="21" end="22" delay="50" offsetY="-1"/>
+ <frame index="21" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="20" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="21" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="22" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="15" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="25" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="10" delay="100" offsetY="-25"/>
+ <frame index="30" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="0" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="35" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="5" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="22" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="21" delay="90" offsetY="-3"/>
+ <frame index="20" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- Static -->
+ <frame index="5" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="7" end="8" delay="130" repeat="4"/>
+ <frame index="7" delay="100"/>
+ <!-- Static -->
+ <frame index="5" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="20" delay="350"/>
+ <frame index="5" delay="500"/>
+ <frame index="35" delay="400"/>
+ <!-- Static -->
+ <frame index="5" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="7" end="8" delay="130" repeat="6"/>
+ <frame index="7" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="6" end="7" delay="50" offsetY="-1"/>
+ <frame index="6" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="5" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="6" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="7" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="20" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="15" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="25" delay="100" offsetY="-25"/>
+ <frame index="10" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="30" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="0" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="35" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="7" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="6" delay="90" offsetY="-3"/>
+ <frame index="5" delay="100" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- Static -->
+ <frame index="35" delay="1300"/>
+ <!-- Eating Animation -->
+ <sequence start="37" end="38" delay="130" repeat="4"/>
+ <frame index="37" delay="100"/>
+ <!-- Static -->
+ <frame index="35" delay="1900"/>
+ <!-- Looking Around -->
+ <frame index="5" delay="350"/>
+ <frame index="35" delay="500"/>
+ <frame index="0" delay="400"/>
+ <!-- Static -->
+ <frame index="35" delay="1600"/>
+ <!-- Eating Animation x6 -->
+ <sequence start="37" end="38" delay="130" repeat="6"/>
+ <frame index="37" delay="100"/>
+ <!-- Jumping And Turning On Itself-->
+ <sequence start="36" end="37" delay="50" offsetY="-1"/>
+ <frame index="36" delay="50" offsetX="1" offsetY="-3"/>
+ <frame index="35" delay="60" offsetX="2" offsetY="-8"/>
+ <frame index="36" delay="60" offsetX="3" offsetY="-11"/>
+ <frame index="37" delay="70" offsetX="2" offsetY="-15"/>
+ <frame index="5" delay="80" offsetX="1" offsetY="-18"/>
+ <frame index="20" delay="90" offsetX="1" offsetY="-22"/>
+ <frame index="15" delay="100" offsetY="-25"/>
+ <frame index="25" delay="90" offsetX="-1" offsetY="-22"/>
+ <frame index="10" delay="90" offsetX="-2" offsetY="-18"/>
+ <frame index="30" delay="90" offsetX="-3" offsetY="-14"/>
+ <frame index="0" delay="90" offsetX="-2" offsetY="-10"/>
+ <frame index="37" delay="90" offsetX="-1" offsetY="-7"/>
+ <frame index="36" delay="90" offsetY="-3"/>
+ <frame index="35" delay="100" offsetY="-1"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <!-- Normal Jump x2 -->
+ <sequence start="0" end="1" delay="50" offsetY="-1"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-4"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-4"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <sequence value="2,1" delay="50" offsetY="-2"/>
+ <sequence value="2,1" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="0" end="1" delay="50" offsetY="-1"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-5"/>
+ <sequence value="37,7,22,17,27" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-5"/>
+ <frame index="32" delay="80" offsetY="-4"/>
+ <frame index="2" delay="60" offsetY="-3"/>
+ <frame index="1" delay="50" offsetY="-2"/>
+ <frame index="0" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="1" delay="50" offsetY="-1"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-4"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="0" end="1" delay="50" offsetY="-1"/>
+ <frame index="2" delay="50" offsetY="-2"/>
+ <frame index="1" delay="50" offsetY="-3"/>
+ <frame index="2" delay="50" offsetY="-4"/>
+ <frame index="1" delay="60" offsetY="-5"/>
+ <sequence value="32,12,27,17,22" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="37" delay="80" offsetY="-4"/>
+ <frame index="2" delay="60" offsetY="-3"/>
+ <frame index="1" delay="50" offsetY="-2"/>
+ <frame index="0" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downleft">
+ <!-- Normal Jump x2 -->
+ <sequence start="30" end="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-4"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-4"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <sequence value="32,31" delay="50" offsetY="-2"/>
+ <sequence value="32,31" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="30" end="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-4"/>
+ <frame index="31" delay="60" offsetY="-5"/>
+ <sequence value="2,37,7,22,17" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-4"/>
+ <frame index="32" delay="60" offsetY="-3"/>
+ <frame index="31" delay="50" offsetY="-2"/>
+ <frame index="30" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-4"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="30" end="31" delay="50" offsetY="-1"/>
+ <frame index="32" delay="50" offsetY="-2"/>
+ <frame index="31" delay="50" offsetY="-3"/>
+ <frame index="32" delay="50" offsetY="-4"/>
+ <frame index="31" delay="60" offsetY="-5"/>
+ <sequence value="12,27,17,22,7" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="32" delay="60" offsetY="-3"/>
+ <frame index="31" delay="50" offsetY="-2"/>
+ <frame index="30" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="left">
+ <!-- Normal Jump x2 -->
+ <sequence start="10" end="11" delay="50" offsetY="-1"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-4"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-4"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <sequence value="12,11" delay="50" offsetY="-2"/>
+ <sequence value="12,11" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="10" end="11" delay="50" offsetY="-1"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-4"/>
+ <frame index="11" delay="60" offsetY="-5"/>
+ <sequence value="32,2,37,7,22" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-5"/>
+ <frame index="27" delay="80" offsetY="-4"/>
+ <frame index="12" delay="60" offsetY="-3"/>
+ <frame index="11" delay="50" offsetY="-2"/>
+ <frame index="10" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="11" delay="50" offsetY="-1"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-4"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="10" end="11" delay="50" offsetY="-1"/>
+ <frame index="12" delay="50" offsetY="-2"/>
+ <frame index="11" delay="50" offsetY="-3"/>
+ <frame index="12" delay="50" offsetY="-4"/>
+ <frame index="11" delay="60" offsetY="-5"/>
+ <sequence value="27,17,22,7,37" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="32" delay="80" offsetY="-4"/>
+ <frame index="12" delay="60" offsetY="-3"/>
+ <frame index="11" delay="50" offsetY="-2"/>
+ <frame index="10" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upleft">
+ <!-- Normal Jump x2 -->
+ <sequence start="25" end="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="50" offsetY="-2"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-4"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-2"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-4"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <sequence value="27,26" delay="50" offsetY="-2"/>
+ <sequence value="27,26" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="25" end="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="45" offsetY="-2"/>
+ <frame index="26" delay="45" offsetY="-3"/>
+ <frame index="27" delay="45" offsetY="-4"/>
+ <frame index="26" delay="60" offsetY="-5"/>
+ <sequence value="12,32,2,37,7" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-4"/>
+ <frame index="27" delay="60" offsetY="-3"/>
+ <frame index="26" delay="50" offsetY="-2"/>
+ <frame index="25" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="50" offsetY="-2"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-4"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-2"/>
+ <frame index="26" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="25" end="26" delay="50" offsetY="-1"/>
+ <frame index="27" delay="50" offsetY="-2"/>
+ <frame index="26" delay="50" offsetY="-3"/>
+ <frame index="27" delay="50" offsetY="-4"/>
+ <frame index="26" delay="60" offsetY="-5"/>
+ <sequence value="17,22,7,37,2" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-5"/>
+ <frame index="12" delay="80" offsetY="-4"/>
+ <frame index="27" delay="60" offsetY="-3"/>
+ <frame index="26" delay="50" offsetY="-2"/>
+ <frame index="25" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="up">
+ <!-- Normal Jump x2 -->
+ <sequence start="15" end="16" delay="50" offsetY="-1"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-4"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-4"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <sequence value="17,16" delay="50" offsetY="-2"/>
+ <sequence value="17,16" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="15" end="16" delay="50" offsetY="-1"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-4"/>
+ <frame index="16" delay="60" offsetY="-5"/>
+ <sequence value="27,12,32,2,37" delay="80" offsetY="-6"/>
+ <frame index="7" delay="80" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-4"/>
+ <frame index="17" delay="60" offsetY="-3"/>
+ <frame index="16" delay="50" offsetY="-2"/>
+ <frame index="15" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="16" delay="50" offsetY="-1"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-4"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="15" end="16" delay="50" offsetY="-1"/>
+ <frame index="17" delay="50" offsetY="-2"/>
+ <frame index="16" delay="50" offsetY="-3"/>
+ <frame index="17" delay="50" offsetY="-4"/>
+ <frame index="16" delay="60" offsetY="-5"/>
+ <sequence value="22,7,37,2,32" delay="80" offsetY="-6"/>
+ <frame index="12" delay="80" offsetY="-5"/>
+ <frame index="27" delay="80" offsetY="-4"/>
+ <frame index="17" delay="60" offsetY="-3"/>
+ <frame index="16" delay="50" offsetY="-2"/>
+ <frame index="15" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="upright">
+ <!-- Normal Jump x2 -->
+ <sequence start="20" end="21" delay="50" offsetY="-1"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-4"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-4"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <sequence value="22,21" delay="50" offsetY="-2"/>
+ <sequence value="22,21" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="20" end="21" delay="50" offsetY="-1"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-4"/>
+ <frame index="21" delay="60" offsetY="-5"/>
+ <sequence value="17,27,12,32,2" delay="80" offsetY="-6"/>
+ <frame index="37" delay="80" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-4"/>
+ <frame index="22" delay="60" offsetY="-3"/>
+ <frame index="21" delay="50" offsetY="-2"/>
+ <frame index="20" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="21" delay="50" offsetY="-1"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-4"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="20" end="21" delay="50" offsetY="-1"/>
+ <frame index="22" delay="50" offsetY="-2"/>
+ <frame index="21" delay="50" offsetY="-3"/>
+ <frame index="22" delay="50" offsetY="-4"/>
+ <frame index="21" delay="60" offsetY="-5"/>
+ <sequence value="7,37,2,32,12" delay="80" offsetY="-6"/>
+ <frame index="27" delay="80" offsetY="-5"/>
+ <frame index="17" delay="80" offsetY="-4"/>
+ <frame index="22" delay="60" offsetY="-3"/>
+ <frame index="21" delay="50" offsetY="-2"/>
+ <frame index="20" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="right">
+ <!-- Normal Jump x2 -->
+ <sequence start="5" end="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-4"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-4"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <sequence value="7,6" delay="50" offsetY="-2"/>
+ <sequence value="7,6" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="5" end="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
+ <sequence value="22,17,27,12,32" delay="80" offsetY="-6"/>
+ <frame index="2" delay="80" offsetY="-5"/>
+ <frame index="37" delay="80" offsetY="-4"/>
+ <frame index="7" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-4"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="5" end="6" delay="50" offsetY="-1"/>
+ <frame index="7" delay="50" offsetY="-2"/>
+ <frame index="6" delay="50" offsetY="-3"/>
+ <frame index="7" delay="50" offsetY="-4"/>
+ <frame index="6" delay="60" offsetY="-5"/>
+ <sequence value="37,2,32,12,27" delay="80" offsetY="-6"/>
+ <frame index="17" delay="80" offsetY="-5"/>
+ <frame index="22" delay="80" offsetY="-4"/>
+ <frame index="7" delay="60" offsetY="-3"/>
+ <frame index="6" delay="50" offsetY="-2"/>
+ <frame index="5" delay="50" offsetY="-1"/>
+ </animation>
+
+ <animation direction="downright">
+ <!-- Normal Jump x2 -->
+ <sequence start="35" end="36" delay="50" offsetY="-1"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-4"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-4"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <sequence value="37,36" delay="50" offsetY="-2"/>
+ <sequence value="37,36" delay="50" offsetY="-1"/>
+ <!-- Turning Jump -->
+ <sequence start="35" end="36" delay="50" offsetY="-1"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-4"/>
+ <frame index="36" delay="60" offsetY="-5"/>
+ <sequence value="7,22,17,27,12" delay="80" offsetY="-6"/>
+ <frame index="32" delay="80" offsetY="-5"/>
+ <frame index="2" delay="80" offsetY="-4"/>
+ <frame index="37" delay="60" offsetY="-3"/>
+ <frame index="36" delay="50" offsetY="-2"/>
+ <frame index="35" delay="50" offsetY="-1"/>
+ <!-- Normal Jump -->
+ <frame index="36" delay="50" offsetY="-1"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-4"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-1"/>
+ <!-- Back Turning Jump -->
+ <sequence start="35" end="36" delay="50" offsetY="-1"/>
+ <frame index="37" delay="50" offsetY="-2"/>
+ <frame index="36" delay="50" offsetY="-3"/>
+ <frame index="37" delay="50" offsetY="-4"/>
+ <frame index="36" delay="60" offsetY="-5"/>
+ <sequence value="2,32,12,27,17" delay="80" offsetY="-6"/>
+ <frame index="22" delay="80" offsetY="-5"/>
+ <frame index="7" delay="80" offsetY="-4"/>
+ <frame index="37" delay="60" offsetY="-3"/>
+ <frame index="36" delay="50" offsetY="-2"/>
+ <frame index="35" delay="50" offsetY="-1"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="0" delay="60" offsetY="2"/>
+ <frame index="1" delay="60" offsetY="4"/>
+ <frame index="2" delay="60" offsetY="6"/>
+ <frame index="3" delay="60" offsetY="8"/>
+ <frame index="1" delay="40" offsetY="6"/>
+ <frame index="1" delay="40" offsetY="4"/>
+ <frame index="0" delay="40" offsetY="2"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="30" delay="60" offsetX="-2" offsetY="2"/>
+ <frame index="31" delay="60" offsetX="-4" offsetY="4"/>
+ <frame index="32" delay="60" offsetX="-6" offsetY="6"/>
+ <frame index="33" delay="60" offsetX="-8" offsetY="8"/>
+ <frame index="31" delay="40" offsetX="-6" offsetY="6"/>
+ <frame index="31" delay="40" offsetX="-4" offsetY="4"/>
+ <frame index="30" delay="40" offsetX="-2" offsetY="2"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="10" delay="60" offsetX="-2"/>
+ <frame index="11" delay="60" offsetX="-4"/>
+ <frame index="12" delay="60" offsetX="-6"/>
+ <frame index="13" delay="60" offsetX="-8"/>
+ <frame index="11" delay="40" offsetX="-6"/>
+ <frame index="11" delay="40" offsetX="-4"/>
+ <frame index="10" delay="40" offsetX="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="25" delay="60" offsetX="-2" offsetY="-2"/>
+ <frame index="26" delay="60" offsetX="-4" offsetY="-4"/>
+ <frame index="27" delay="60" offsetX="-6" offsetY="-6"/>
+ <frame index="28" delay="60" offsetX="-8" offsetY="-8"/>
+ <frame index="26" delay="40" offsetX="-6" offsetY="-6"/>
+ <frame index="26" delay="40" offsetX="-4" offsetY="-4"/>
+ <frame index="25" delay="40" offsetX="-2" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="15" delay="60" offsetY="-2"/>
+ <frame index="16" delay="60" offsetY="-4"/>
+ <frame index="17" delay="60" offsetY="-6"/>
+ <frame index="18" delay="60" offsetY="-8"/>
+ <frame index="16" delay="40" offsetY="-6"/>
+ <frame index="16" delay="40" offsetY="-4"/>
+ <frame index="15" delay="40" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="20" delay="60" offsetX="2" offsetY="-2"/>
+ <frame index="21" delay="60" offsetX="4" offsetY="-4"/>
+ <frame index="22" delay="60" offsetX="6" offsetY="-6"/>
+ <frame index="23" delay="60" offsetX="8" offsetY="-8"/>
+ <frame index="21" delay="40" offsetX="6" offsetY="-6"/>
+ <frame index="21" delay="40" offsetX="4" offsetY="-4"/>
+ <frame index="20" delay="40" offsetX="2" offsetY="-2"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="5" delay="60" offsetX="2"/>
+ <frame index="6" delay="60" offsetX="4"/>
+ <frame index="7" delay="60" offsetX="6"/>
+ <frame index="8" delay="60" offsetX="8"/>
+ <frame index="6" delay="40" offsetX="6"/>
+ <frame index="6" delay="40" offsetX="4"/>
+ <frame index="5" delay="40" offsetX="2"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <!-- Runs to the player, bits him and goes back to its place. -->
+ <frame index="35" delay="60" offsetX="2" offsetY="2"/>
+ <frame index="36" delay="60" offsetX="4" offsetY="4"/>
+ <frame index="37" delay="60" offsetX="6" offsetY="6"/>
+ <frame index="38" delay="60" offsetX="8" offsetY="8"/>
+ <frame index="36" delay="40" offsetX="6" offsetY="6"/>
+ <frame index="36" delay="40" offsetX="4" offsetY="4"/>
+ <frame index="35" delay="40" offsetX="2" offsetY="2"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation direction="down">
+ <frame index="4"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="34"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="14"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="29"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="19"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="24"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="9"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="39"/>
+ </animation>
+ </action>
+</sprite>