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author | Jesusaves <cpntb1@ymail.com> | 2018-06-13 14:46:49 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-13 14:46:49 -0300 |
commit | 9f473c422873315134e31fd6557eb59096a1902e (patch) | |
tree | cc66a01466f658ac316a5419d0d0c72040dc30dc /graphics/sprites | |
parent | c390e99ca2e58a8a70906024ff95a2d10a6e0779 (diff) | |
download | clientdata-9f473c422873315134e31fd6557eb59096a1902e.tar.gz clientdata-9f473c422873315134e31fd6557eb59096a1902e.tar.bz2 clientdata-9f473c422873315134e31fd6557eb59096a1902e.tar.xz clientdata-9f473c422873315134e31fd6557eb59096a1902e.zip |
Scythes - PNG and XML.
I opted for TMW-BR over TMW Org. and Evol because it was SIMPLER.
Yeah, weapon vanishes upon death, sitting, etc etc., but that is above my capabilities.
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/equipment/weapons/scythe.png | bin | 0 -> 3622 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/scythe.xml | 29 |
2 files changed, 29 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/scythe.png b/graphics/sprites/equipment/weapons/scythe.png Binary files differnew file mode 100644 index 00000000..f787ebe4 --- /dev/null +++ b/graphics/sprites/equipment/weapons/scythe.png diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml new file mode 100644 index 00000000..d1796993 --- /dev/null +++ b/graphics/sprites/equipment/weapons/scythe.xml @@ -0,0 +1,29 @@ +<?xml version="1.0"?> +<!-- Author: TMW-BR, Jesusalva +Copyright (C) 2006-2016 The Mana World Brazil +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="scythe" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" /> + + <action name="default" imageset="scythe"> + </action> + + <action name="attack" imageset="scythe"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> +</sprite> |