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author | Jesusaves <cpntb1@ymail.com> | 2018-08-27 13:35:55 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-08-27 13:35:55 -0300 |
commit | 7b1b1a76bfe4303394b7478bd637821d4af08ea6 (patch) | |
tree | a15d0e2d58a3b1b5b4e2e641bb12274e86ac46ca /graphics/sprites/npcs/xml | |
parent | a22a74ec52b4ddcab968f16ba1c3a59bf1e5ade3 (diff) | |
download | clientdata-7b1b1a76bfe4303394b7478bd637821d4af08ea6.tar.gz clientdata-7b1b1a76bfe4303394b7478bd637821d4af08ea6.tar.bz2 clientdata-7b1b1a76bfe4303394b7478bd637821d4af08ea6.tar.xz clientdata-7b1b1a76bfe4303394b7478bd637821d4af08ea6.zip |
Winter barbarian?hunter? NPCs.
We also have Savanahh people, but they're already in, and not for what I need.
Diffstat (limited to 'graphics/sprites/npcs/xml')
-rw-r--r-- | graphics/sprites/npcs/xml/barbarians.xml | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/xml/barbarians.xml b/graphics/sprites/npcs/xml/barbarians.xml new file mode 100644 index 00000000..8a676b8c --- /dev/null +++ b/graphics/sprites/npcs/xml/barbarians.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<sprite variants="100" variant_offset="1"> + <imageset name="base" + src="graphics/sprites/npcs/sprite/barbarians.png" + width="90" + height="100"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> |