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author | Saulc <lucashelaine14@gmail.com> | 2018-01-14 15:31:05 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-01-14 15:31:05 +0100 |
commit | d30e48c50fc167311a6ec12634f75b4302bda0fc (patch) | |
tree | b2c4ba271703897cc929c02ae65f7ee48833e4dc /graphics/sprites/monsters/scar.xml | |
parent | bb43a4cc9261dfdf4d548415155e80af69eac6b6 (diff) | |
download | clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.gz clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.bz2 clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.xz clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.zip |
add lot of monsters
Diffstat (limited to 'graphics/sprites/monsters/scar.xml')
-rw-r--r-- | graphics/sprites/monsters/scar.xml | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/scar.xml b/graphics/sprites/monsters/scar.xml new file mode 100644 index 00000000..3d128e38 --- /dev/null +++ b/graphics/sprites/monsters/scar.xml @@ -0,0 +1,77 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/monsters/scar.png" width="34" height="61"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="7" delay="75"/> + <frame index="8" delay="75"/> + <frame index="16" delay="75"/> + <frame index="17" delay="75"/> + <frame index="25" delay="75"/> + <frame index="26" delay="75"/> + <frame index="34" delay="75"/> + <frame index="35" delay="75"/> + <frame index="43" delay="75"/> + <frame index="44" delay="75"/> + <frame index="52" delay="75"/> + <frame index="53" delay="75"/> + <frame index="61" delay="75"/> + <frame index="62" delay="75"/> + <frame index="70" delay="75"/> + <frame index="71"/> + <end/> + </animation> + </action> + +</sprite> |