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authorSaulc <lucas@debian>2018-01-13 19:41:26 +0100
committerSaulc <lucas@debian>2018-01-13 19:41:26 +0100
commit4c4f4be30bae96e6cd943de326b1a4b1b841dcd4 (patch)
treea94e0a063e5df2a9f7f84f720982a3bca0c0cf6d /graphics/sprites/monsters/croconut.xml
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Initial commit
Diffstat (limited to 'graphics/sprites/monsters/croconut.xml')
-rw-r--r--graphics/sprites/monsters/croconut.xml59
1 files changed, 59 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/croconut.xml b/graphics/sprites/monsters/croconut.xml
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+++ b/graphics/sprites/monsters/croconut.xml
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+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Alige, Reid
+Copyright (C) 2010-2014 Evol Online -->
+
+<!--
+5% used on "moving" label.
+50% from the 95% unused percent from "moving" label are used on "movinglong" label.
+100% from the 47,5% unused percent from "movinglong" label are used on "static" label.
+-->
+
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/crocotree.png"
+ width="18"
+ height="17"
+ offsetY="-61"/>
+
+ <action name="stand" imageset="mob">
+ <animation direction="default">
+ <!-- Falling Croconut -->
+ <frame index="1" delay="100"/>
+ <frame index="3" delay="80" offsetY="1"/>
+ <frame index="3" delay="60" offsetY="2"/>
+ <frame index="3" delay="50" offsetY="4"/>
+ <frame index="3" delay="50" offsetY="6"/>
+ <frame index="3" delay="50" offsetY="8"/>
+ <frame index="3" delay="40" offsetY="11"/>
+ <frame index="3" delay="40" offsetY="14"/>
+ <frame index="3" delay="40" offsetY="17"/>
+ <frame index="3" delay="40" offsetY="20"/>
+ <frame index="3" delay="40" offsetY="24"/>
+ <frame index="3" delay="40" offsetY="28"/>
+ <frame index="3" delay="30" offsetY="32"/>
+ <frame index="3" delay="30" offsetY="36"/>
+ <frame index="3" delay="30" offsetY="41"/>
+ <frame index="3" delay="30" offsetY="46"/>
+ <frame index="3" delay="30" offsetY="51"/>
+ <frame index="3" delay="30" offsetY="57"/>
+ <frame index="4" delay="60" offsetY="58"/>
+ <frame index="5" delay="70" offsetY="58"/>
+ <frame index="6" offsetY="59"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="default">
+ <!-- Dropped Croconut -->
+ <frame index="6" offsetY="59"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+ <animation>
+ <!-- Dropped Croconut -->
+ <frame index="6" offsetY="59"/>
+ </animation>
+ </action>
+</sprite>