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authorJesusaves <cpntb1@ymail.com>2019-11-06 21:26:33 -0300
committerJesusaves <cpntb1@ymail.com>2019-11-06 21:26:33 -0300
commit9a3f7b6745fcdcfa58393a5148b68e4637dfcc69 (patch)
tree6ff58c8ab67f9313c80ec6e625080ee9d5ed6df5 /graphics/sprites/equipment/shields/dragonshield.xml
parent9eeae22a27f2a572f7f089097a8d72ee14366621 (diff)
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More definitive fix
Diffstat (limited to 'graphics/sprites/equipment/shields/dragonshield.xml')
-rw-r--r--graphics/sprites/equipment/shields/dragonshield.xml92
1 files changed, 8 insertions, 84 deletions
diff --git a/graphics/sprites/equipment/shields/dragonshield.xml b/graphics/sprites/equipment/shields/dragonshield.xml
index f176f0da..836cad3f 100644
--- a/graphics/sprites/equipment/shields/dragonshield.xml
+++ b/graphics/sprites/equipment/shields/dragonshield.xml
@@ -1,87 +1,11 @@
-<?xml version="1.0"?>
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
<sprite>
- <imageset name="shield" src="graphics/sprites/equipment/shields/dragonshield.png" width="64" height="64" />
-
- <action name="default" imageset="shield">
- </action>
-
- <action name="stand" imageset="shield">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="shield">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="shield">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="shield">
- <animation direction="down">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- </action>
-
- <action name="attack" imageset="shield">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/dragonshield.png"
+ width="64"
+ height="64"/>
+ <include file="equipment/shields/standard.xml"/>
</sprite>