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authorJesusaves <cpntb1@ymail.com>2019-06-03 14:47:29 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-03 14:47:29 -0300
commit70c7b9024117365531067ff52ba5c21601a475f9 (patch)
treee3220a6670b378587860ddc427899462e510e16c /graphics/sprites/equipment/chest
parenta836c96f3b037bac37c35e58f1aa7f6c5e7f7a92 (diff)
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Batch of update for Sagratha - Assassin set, Jackal, monsters.
Diffstat (limited to 'graphics/sprites/equipment/chest')
-rw-r--r--graphics/sprites/equipment/chest/assassinchest-male.pngbin0 -> 19328 bytes
-rw-r--r--graphics/sprites/equipment/chest/assassinchest-male.xml104
2 files changed, 104 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/chest/assassinchest-male.png b/graphics/sprites/equipment/chest/assassinchest-male.png
new file mode 100644
index 00000000..2732f202
--- /dev/null
+++ b/graphics/sprites/equipment/chest/assassinchest-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/assassinchest-male.xml b/graphics/sprites/equipment/chest/assassinchest-male.xml
new file mode 100644
index 00000000..3025e7a6
--- /dev/null
+++ b/graphics/sprites/equipment/chest/assassinchest-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/assassinchest-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>