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author | jesusalva <cpntb1@ymail.com> | 2018-02-19 15:37:15 -0300 |
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committer | jesusalva <cpntb1@ymail.com> | 2018-02-19 15:37:15 -0300 |
commit | ae5da0d21d0e937401dfff8a7931087cab6b6db6 (patch) | |
tree | f0375379a422500bb421e650352a03ec62af9aef | |
parent | b3d44dc1069e58e8fdbe4997779371f1911dc0dd (diff) | |
download | clientdata-ae5da0d21d0e937401dfff8a7931087cab6b6db6.tar.gz clientdata-ae5da0d21d0e937401dfff8a7931087cab6b6db6.tar.bz2 clientdata-ae5da0d21d0e937401dfff8a7931087cab6b6db6.tar.xz clientdata-ae5da0d21d0e937401dfff8a7931087cab6b6db6.zip |
Fix a small error I accidentaly included in items.xmlclient-180219
-rw-r--r-- | items.xml | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -3855,7 +3855,6 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. hit-effect-id="312" miss-effect-id="50" type="equip-2hand" - weapon-type="staff" weight="1000"> <sprite>equipment/weapons/piouslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> |