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authorJesusaves <cpntb1@ymail.com>2018-05-31 00:00:01 -0300
committerJesusaves <cpntb1@ymail.com>2018-05-31 00:00:01 -0300
commitbaf9a45ae80e37280255e5e4139f5c32026b7251 (patch)
treef2816586eff1fb558c5c44eed15105f251af6832
parent8c0d51e12529fe0a2c73671183400f899a0ad4be (diff)
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Adds a lot of TMW-BR crap. We need them. (I am adding 30 NPCs because I need 1)
-rw-r--r--graphics/sprites/npcs/sprite/npcs-br.pngbin0 -> 60660 bytes
-rw-r--r--graphics/sprites/npcs/xml/npcs-br.xml12
-rw-r--r--npcs.xml31
3 files changed, 43 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/sprite/npcs-br.png b/graphics/sprites/npcs/sprite/npcs-br.png
new file mode 100644
index 00000000..50acc460
--- /dev/null
+++ b/graphics/sprites/npcs/sprite/npcs-br.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/npcs-br.xml b/graphics/sprites/npcs/xml/npcs-br.xml
new file mode 100644
index 00000000..bcf5248a
--- /dev/null
+++ b/graphics/sprites/npcs/xml/npcs-br.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0"?>
+<sprite variants="300" variant_offset="1">
+
+ <imageset name="base" src="graphics/sprites/npcs/npcs-br.png" width="50" height="80" />
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/npcs.xml b/npcs.xml
index 03450faa..5e29f56a 100644
--- a/npcs.xml
+++ b/npcs.xml
@@ -410,6 +410,37 @@ IDs 900-999 = Special
<menu name="Talk" command="talk 'NAME'"/>
</npc>
+ <!-- NPCs from TMW-BR (that's why the jump) -->
+ <npc id="300"><sprite variant="0">npcs-br.xml</sprite></npc> <!-- Invisible -->
+ <npc id="301"><sprite variant="1">npcs-br.xml</sprite></npc> <!-- Purple dress with glass girl -->
+ <npc id="302"><sprite variant="2">npcs-br.xml</sprite></npc> <!-- Royal Guard: Blonde, red cloth -->
+ <npc id="303"><sprite variant="3">npcs-br.xml</sprite></npc> <!-- Royal Guard: blue cloth old man (captain?) -->
+ <npc id="304"><sprite variant="4">npcs-br.xml</sprite></npc> <!-- Pirate: Wooden leg and only one eye -->
+ <npc id="305"><sprite variant="5">npcs-br.xml</sprite></npc> <!-- Kung-Fu Fighter -->
+ <npc id="306"><sprite variant="6">npcs-br.xml</sprite></npc> <!-- Soldier: Sword -->
+ <npc id="307"><sprite variant="7">npcs-br.xml</sprite></npc> <!-- Soldier: Lance + Shield -->
+ <npc id="308"><sprite variant="8">npcs-br.xml</sprite></npc> <!-- Soldier: Bow -->
+ <npc id="309"><sprite variant="9">npcs-br.xml</sprite></npc> <!-- Journalman -->
+ <npc id="310"><sprite variant="10">npcs-br.xml</sprite></npc> <!-- Fisher: Bald -->
+ <npc id="311"><sprite variant="11">npcs-br.xml</sprite></npc> <!-- Fisher: Hat -->
+ <npc id="312"><sprite variant="12">npcs-br.xml</sprite></npc> <!-- Dark Sorcerer -->
+ <npc id="313"><sprite variant="13">npcs-br.xml</sprite></npc> <!-- Strange man -->
+ <npc id="314"><sprite variant="14">npcs-br.xml</sprite></npc> <!-- Pashua's villager? -->
+ <npc id="315"><sprite variant="15">npcs-br.xml</sprite></npc> <!-- Noble citzen -->
+ <npc id="316"><sprite variant="16">npcs-br.xml</sprite></npc> <!-- Fairy: Green robe, Antler's hat-->
+ <npc id="317"><sprite variant="17">npcs-br.xml</sprite></npc> <!-- Fairy: Cyan robe, pink head -->
+ <npc id="318"><sprite variant="18">npcs-br.xml</sprite></npc> <!-- Fairy: Purple robe, grey head -->
+ <npc id="319"><sprite variant="19">npcs-br.xml</sprite></npc> <!-- Gnome: Blonde -->
+ <npc id="320"><sprite variant="20">npcs-br.xml</sprite></npc> <!-- Gnome: -->
+ <npc id="321"><sprite variant="21">npcs-br.xml</sprite></npc> <!-- Gnome: Green Hair -->
+ <npc id="322"><sprite variant="22">npcs-br.xml</sprite></npc> <!-- Eremit: Green robe + Green hood -->
+ <npc id="323"><sprite variant="23">npcs-br.xml</sprite></npc> <!-- Long cap "mage" -->
+ <npc id="324"><sprite variant="24">npcs-br.xml</sprite></npc> <!-- Bella: Librarian -->
+ <npc id="325"><sprite variant="25">npcs-br.xml</sprite></npc> <!-- Red Sorcerer -->
+ <npc id="326"><sprite variant="26">npcs-br.xml</sprite></npc> <!-- Big cyan crystal -->
+ <npc id="327"><sprite variant="27">npcs-br.xml</sprite></npc> <!-- Honeypot Bear -->
+ <npc id="328"><sprite variant="28">npcs-br.xml</sprite></npc> <!-- Soldier: Sword+Shield, without helm -->
+
<!-- Animated NPCs -->
<npc id="400" allowDelete="false">