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author | Jesusaves <cpntb1@ymail.com> | 2018-05-31 00:00:01 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-05-31 00:00:01 -0300 |
commit | baf9a45ae80e37280255e5e4139f5c32026b7251 (patch) | |
tree | f2816586eff1fb558c5c44eed15105f251af6832 | |
parent | 8c0d51e12529fe0a2c73671183400f899a0ad4be (diff) | |
download | clientdata-baf9a45ae80e37280255e5e4139f5c32026b7251.tar.gz clientdata-baf9a45ae80e37280255e5e4139f5c32026b7251.tar.bz2 clientdata-baf9a45ae80e37280255e5e4139f5c32026b7251.tar.xz clientdata-baf9a45ae80e37280255e5e4139f5c32026b7251.zip |
Adds a lot of TMW-BR crap. We need them. (I am adding 30 NPCs because I need 1)
-rw-r--r-- | graphics/sprites/npcs/sprite/npcs-br.png | bin | 0 -> 60660 bytes | |||
-rw-r--r-- | graphics/sprites/npcs/xml/npcs-br.xml | 12 | ||||
-rw-r--r-- | npcs.xml | 31 |
3 files changed, 43 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/sprite/npcs-br.png b/graphics/sprites/npcs/sprite/npcs-br.png Binary files differnew file mode 100644 index 00000000..50acc460 --- /dev/null +++ b/graphics/sprites/npcs/sprite/npcs-br.png diff --git a/graphics/sprites/npcs/xml/npcs-br.xml b/graphics/sprites/npcs/xml/npcs-br.xml new file mode 100644 index 00000000..bcf5248a --- /dev/null +++ b/graphics/sprites/npcs/xml/npcs-br.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<sprite variants="300" variant_offset="1"> + + <imageset name="base" src="graphics/sprites/npcs/npcs-br.png" width="50" height="80" /> + + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" /> + </animation> + </action> + +</sprite> @@ -410,6 +410,37 @@ IDs 900-999 = Special <menu name="Talk" command="talk 'NAME'"/> </npc> + <!-- NPCs from TMW-BR (that's why the jump) --> + <npc id="300"><sprite variant="0">npcs-br.xml</sprite></npc> <!-- Invisible --> + <npc id="301"><sprite variant="1">npcs-br.xml</sprite></npc> <!-- Purple dress with glass girl --> + <npc id="302"><sprite variant="2">npcs-br.xml</sprite></npc> <!-- Royal Guard: Blonde, red cloth --> + <npc id="303"><sprite variant="3">npcs-br.xml</sprite></npc> <!-- Royal Guard: blue cloth old man (captain?) --> + <npc id="304"><sprite variant="4">npcs-br.xml</sprite></npc> <!-- Pirate: Wooden leg and only one eye --> + <npc id="305"><sprite variant="5">npcs-br.xml</sprite></npc> <!-- Kung-Fu Fighter --> + <npc id="306"><sprite variant="6">npcs-br.xml</sprite></npc> <!-- Soldier: Sword --> + <npc id="307"><sprite variant="7">npcs-br.xml</sprite></npc> <!-- Soldier: Lance + Shield --> + <npc id="308"><sprite variant="8">npcs-br.xml</sprite></npc> <!-- Soldier: Bow --> + <npc id="309"><sprite variant="9">npcs-br.xml</sprite></npc> <!-- Journalman --> + <npc id="310"><sprite variant="10">npcs-br.xml</sprite></npc> <!-- Fisher: Bald --> + <npc id="311"><sprite variant="11">npcs-br.xml</sprite></npc> <!-- Fisher: Hat --> + <npc id="312"><sprite variant="12">npcs-br.xml</sprite></npc> <!-- Dark Sorcerer --> + <npc id="313"><sprite variant="13">npcs-br.xml</sprite></npc> <!-- Strange man --> + <npc id="314"><sprite variant="14">npcs-br.xml</sprite></npc> <!-- Pashua's villager? --> + <npc id="315"><sprite variant="15">npcs-br.xml</sprite></npc> <!-- Noble citzen --> + <npc id="316"><sprite variant="16">npcs-br.xml</sprite></npc> <!-- Fairy: Green robe, Antler's hat--> + <npc id="317"><sprite variant="17">npcs-br.xml</sprite></npc> <!-- Fairy: Cyan robe, pink head --> + <npc id="318"><sprite variant="18">npcs-br.xml</sprite></npc> <!-- Fairy: Purple robe, grey head --> + <npc id="319"><sprite variant="19">npcs-br.xml</sprite></npc> <!-- Gnome: Blonde --> + <npc id="320"><sprite variant="20">npcs-br.xml</sprite></npc> <!-- Gnome: --> + <npc id="321"><sprite variant="21">npcs-br.xml</sprite></npc> <!-- Gnome: Green Hair --> + <npc id="322"><sprite variant="22">npcs-br.xml</sprite></npc> <!-- Eremit: Green robe + Green hood --> + <npc id="323"><sprite variant="23">npcs-br.xml</sprite></npc> <!-- Long cap "mage" --> + <npc id="324"><sprite variant="24">npcs-br.xml</sprite></npc> <!-- Bella: Librarian --> + <npc id="325"><sprite variant="25">npcs-br.xml</sprite></npc> <!-- Red Sorcerer --> + <npc id="326"><sprite variant="26">npcs-br.xml</sprite></npc> <!-- Big cyan crystal --> + <npc id="327"><sprite variant="27">npcs-br.xml</sprite></npc> <!-- Honeypot Bear --> + <npc id="328"><sprite variant="28">npcs-br.xml</sprite></npc> <!-- Soldier: Sword+Shield, without helm --> + <!-- Animated NPCs --> <npc id="400" allowDelete="false"> |