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author | Jesusaves <cpntb1@ymail.com> | 2020-04-26 04:22:21 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-04-26 04:22:21 -0300 |
commit | 6f295ba271abc14755812012113e37b821c9f53f (patch) | |
tree | 9cb0964d13529d56fd6b8d19802894b4012e3287 | |
parent | decf84e3c2cd814afb72bfdd9c7486620d63cf45 (diff) | |
download | clientdata-6f295ba271abc14755812012113e37b821c9f53f.tar.gz clientdata-6f295ba271abc14755812012113e37b821c9f53f.tar.bz2 clientdata-6f295ba271abc14755812012113e37b821c9f53f.tar.xz clientdata-6f295ba271abc14755812012113e37b821c9f53f.zip |
Very primitive and with terrible offset gun item
-rw-r--r-- | LICENSE | 1 | ||||
-rw-r--r-- | graphics/items/equipment/weapons/revolver.png | bin | 679 -> 715 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/gun.png | bin | 0 -> 2207 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/gun.xml | 9 | ||||
-rw-r--r-- | items.xml | 2 | ||||
-rw-r--r-- | monsters.xml | 14 |
6 files changed, 25 insertions, 1 deletions
@@ -1495,6 +1495,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/equipment/weapons/backsword.png (Alige, Reid) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/bow.png (Reid) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/bugslayer.png (Alige, Reid) (CC BY-SA 3.0) (-) + graphics/sprites/equipment/weapons/gun.png (Skipy) (GPLv2) (jesusalva) graphics/sprites/equipment/weapons/heavyaxe.png (?) (GPLv2) (TMW-Br, LoF) graphics/sprites/equipment/weapons/jackal.png (?) (GPLv2) (TMW-Br) graphics/sprites/equipment/weapons/kanabo.png (?) (GPLv2) (TMW-Br, LoF) diff --git a/graphics/items/equipment/weapons/revolver.png b/graphics/items/equipment/weapons/revolver.png Binary files differindex 1d147335..c88ae05a 100644 --- a/graphics/items/equipment/weapons/revolver.png +++ b/graphics/items/equipment/weapons/revolver.png diff --git a/graphics/sprites/equipment/weapons/gun.png b/graphics/sprites/equipment/weapons/gun.png Binary files differnew file mode 100644 index 00000000..70bc5b44 --- /dev/null +++ b/graphics/sprites/equipment/weapons/gun.png diff --git a/graphics/sprites/equipment/weapons/gun.xml b/graphics/sprites/equipment/weapons/gun.xml new file mode 100644 index 00000000..a3aaff27 --- /dev/null +++ b/graphics/sprites/equipment/weapons/gun.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8"?> +<sprite> + <imageset name="weapon" + src="graphics/sprites/equipment/weapons/gun.png" + width="64" + height="64"/> + + <include file="equipment/weapons/kanabo.xml"/> +</sprite> @@ -7427,7 +7427,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. type="equip-1hand" attack-action="attack_bow" weight="7000"> - <sprite>equipment/weapons/bow.xml</sprite> + <sprite>equipment/weapons/gun.xml</sprite> <sound event="hit">weapons/gunstaff/shot.ogg</sound> <sound event="miss">weapons/gunstaff/shot.ogg</sound> </item> diff --git a/monsters.xml b/monsters.xml index ec2545fe..e2e11177 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1354,4 +1354,18 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s <sound event="miss">monsters/flower/miss.ogg</sound> <sound event="die">system/warp.ogg</sound> </monster> + <monster id="1502" name="Cursed Archer"> + <sprite>races/ukar-male.xml</sprite> + <sprite>hairstyles/hairstyle03.xml|#000002,020004,0d0d13,181c20,2b302d,616b64,c7ccbf</sprite> + <sprite>equipment/head/deserthelmet.xml</sprite> + <sprite>equipment/chest/warlordplate-male.xml</sprite> + <sprite>equipment/legs/terranitepants-male.xml</sprite> + <sprite>equipment/feet/warlordboots-male.xml</sprite> + <sprite>equipment/hands/cottongloves-male.xml|#3c3c3c,302525,4d4d4d,4a3430,686868,69453a,919191,96664c,b6b6b6,bf8d67,dfdfdf,e6c19c</sprite> + <sprite>equipment/weapons/woodenbow.xml</sprite> + <sound event="hit">monsters/frostiana/hit1.ogg</sound> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + <sound event="miss">monsters/flower/miss.ogg</sound> + <sound event="die">system/warp.ogg</sound> + </monster> </monsters> |