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author | Jesusaves <cpntb1@ymail.com> | 2018-07-13 00:44:49 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-13 00:44:49 -0300 |
commit | 33b49acdda5de67248cb6a13f2b4cea6fa0dc97f (patch) | |
tree | eaf12c14d36e0a2e0bc144eb146b036d335efbfb | |
parent | d2782de4efb8538c37754c1b14adc63a274d8355 (diff) | |
download | clientdata-33b49acdda5de67248cb6a13f2b4cea6fa0dc97f.tar.gz clientdata-33b49acdda5de67248cb6a13f2b4cea6fa0dc97f.tar.bz2 clientdata-33b49acdda5de67248cb6a13f2b4cea6fa0dc97f.tar.xz clientdata-33b49acdda5de67248cb6a13f2b4cea6fa0dc97f.zip |
Minimaps, dogs and cats
-rw-r--r-- | LICENSE | 3 | ||||
-rw-r--r-- | graphics/minimaps/017-4.png | bin | 0 -> 1172 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/pet-black-cat.png | bin | 0 -> 3121 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/pet-black-cat.xml | 56 | ||||
-rw-r--r-- | graphics/sprites/monsters/pet-cat.png | bin | 0 -> 4768 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/pet-cat.xml | 56 | ||||
-rw-r--r-- | graphics/sprites/monsters/pet-dog.png | bin | 0 -> 10624 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/pet-dog.xml | 106 |
8 files changed, 221 insertions, 0 deletions
@@ -932,6 +932,9 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE graphics/sprites/monsters/tortuga.png (Coolkid782) (CC BY-SA 3.0) (Reid) graphics/sprites/monsters/troll.png (FotherJ) (GPLv2, CC BY-SA 3.0) (LoF) graphics/sprites/monsters/oceanpirate.png (Saulc) (CC BY-SA 3.0) (Saulc) + graphics/sprites/monsters/pet-dog.png (Lunovox) (GPLv2) (TMW-BR) + graphics/sprites/monsters/pet-cat.png (?) (GPLv2) (LoF) + graphics/sprites/monsters/pet-black-cat.png (?) (GPLv2) (LoF) #### Accessories diff --git a/graphics/minimaps/017-4.png b/graphics/minimaps/017-4.png Binary files differnew file mode 100644 index 00000000..6e8f4074 --- /dev/null +++ b/graphics/minimaps/017-4.png diff --git a/graphics/sprites/monsters/pet-black-cat.png b/graphics/sprites/monsters/pet-black-cat.png Binary files differnew file mode 100644 index 00000000..f10e4e24 --- /dev/null +++ b/graphics/sprites/monsters/pet-black-cat.png diff --git a/graphics/sprites/monsters/pet-black-cat.xml b/graphics/sprites/monsters/pet-black-cat.xml new file mode 100644 index 00000000..37d0874e --- /dev/null +++ b/graphics/sprites/monsters/pet-black-cat.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/pet-black-cat.png" width="32" height="32" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="19" end="19" delay="25" offsetX="-30" /> + </animation> + <animation direction="left"> + <sequence start="22" end="22" delay="25" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="13" end="13" delay="25" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="16" end="16" delay="25" offsetX="-30" /> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="19" end="19" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="22" end="22" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="13" end="13" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="16" end="16" delay="150" offsetX="-30" /> + <end /> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="18" end="20" delay="150" offsetX="-30" /> + <frame index="19" delay="150" offsetX="-30" /> + </animation> + <animation direction="left"> + <sequence start="21" end="23" delay="100" offsetX="-30" /> + <frame index="22" delay="150" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="12" end="14" delay="100" offsetX="-30" /> + <frame index="13" delay="150" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="15" end="17" delay="100" offsetX="-30" /> + <frame index="16" delay="150" offsetX="-30" /> + </animation> + + </action> +</sprite> diff --git a/graphics/sprites/monsters/pet-cat.png b/graphics/sprites/monsters/pet-cat.png Binary files differnew file mode 100644 index 00000000..8c366c6e --- /dev/null +++ b/graphics/sprites/monsters/pet-cat.png diff --git a/graphics/sprites/monsters/pet-cat.xml b/graphics/sprites/monsters/pet-cat.xml new file mode 100644 index 00000000..34546af2 --- /dev/null +++ b/graphics/sprites/monsters/pet-cat.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/pet-cat.png" width="32" height="32" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="19" end="19" delay="25" offsetX="-30" /> + </animation> + <animation direction="left"> + <sequence start="22" end="22" delay="25" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="13" end="13" delay="25" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="16" end="16" delay="25" offsetX="-30" /> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="19" end="19" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="22" end="22" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="13" end="13" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="16" end="16" delay="150" offsetX="-30" /> + <end /> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="18" end="20" delay="150" offsetX="-30" /> + <frame index="19" delay="150" offsetX="-30" /> + </animation> + <animation direction="left"> + <sequence start="21" end="23" delay="100" offsetX="-30" /> + <frame index="22" delay="150" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="12" end="14" delay="100" offsetX="-30" /> + <frame index="13" delay="150" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="15" end="17" delay="100" offsetX="-30" /> + <frame index="16" delay="150" offsetX="-30" /> + </animation> + + </action> +</sprite> diff --git a/graphics/sprites/monsters/pet-dog.png b/graphics/sprites/monsters/pet-dog.png Binary files differnew file mode 100644 index 00000000..450dd475 --- /dev/null +++ b/graphics/sprites/monsters/pet-dog.png diff --git a/graphics/sprites/monsters/pet-dog.xml b/graphics/sprites/monsters/pet-dog.xml new file mode 100644 index 00000000..bdb8e439 --- /dev/null +++ b/graphics/sprites/monsters/pet-dog.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/pet-dog.png" width="32" height="32"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1500" offsetX="-32"/> + <frame index="2" delay="200" offsetX="-32"/> + <frame index="0" delay="200" offsetX="-32"/> + <frame index="2" delay="200" offsetX="-32"/> + <frame index="0" delay="200" offsetX="-32"/> + <frame index="2" delay="200" offsetX="-32"/> + </animation> + <animation direction="left"> + <frame index="6" delay="1500" offsetX="-32"/> + <frame index="8" delay="200" offsetX="-32"/> + <frame index="6" delay="200" offsetX="-32"/> + <frame index="8" delay="200" offsetX="-32"/> + <frame index="6" delay="200" offsetX="-32"/> + <frame index="8" delay="200" offsetX="-32"/> + </animation> + <animation direction="up"> + <frame index="12" delay="1500" offsetX="-32"/> + <frame index="14" delay="200" offsetX="-32"/> + <frame index="12" delay="200" offsetX="-32"/> + <frame index="14" delay="200" offsetX="-32"/> + <frame index="12" delay="200" offsetX="-32"/> + <frame index="14" delay="200" offsetX="-32"/> + </animation> + <animation direction="right"> + <frame index="18" delay="1500" offsetX="-32"/> + <frame index="20" delay="200" offsetX="-32"/> + <frame index="18" delay="200" offsetX="-32"/> + <frame index="20" delay="200" offsetX="-32"/> + <frame index="18" delay="200" offsetX="-32"/> + <frame index="20" delay="200" offsetX="-32"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="3" delay="100" offsetX="-32"/> + <frame index="2" delay="100" offsetX="-32"/> + </animation> + <animation direction="left"> + <sequence start="7" end="9" delay="100" offsetX="-32"/> + <frame index="8" delay="100" offsetX="-32"/> + </animation> + <animation direction="up"> + <sequence start="13" end="15" delay="100" offsetX="-32"/> + <frame index="14" delay="100" offsetX="-32"/> + </animation> + <animation direction="right"> + <sequence start="19" end="21" delay="100" offsetX="-32"/> + <frame index="20" delay="100" offsetX="-32"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="24" offsetX="-32"/> + </animation> + <animation direction="left"> + <frame index="24" offsetX="-32"/> + </animation> + <animation direction="up"> + <frame index="24" offsetX="-32"/> + </animation> + <animation direction="right"> + <frame index="24" offsetX="-32"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" delay="100" offsetX="-32"/> + <frame index="4" delay="100" offsetX="-32"/> + <frame index="5" delay="100" offsetX="-32"/> + <frame index="4" offsetX="-32"/> + <end/> + </animation> + <animation direction="left"> + <frame index="11" delay="100" offsetX="-32"/> + <frame index="10" delay="100" offsetX="-32"/> + <frame index="11" delay="100" offsetX="-32"/> + <frame index="10" offsetX="-32"/> + <end/> + </animation> + <animation direction="up"> + <frame index="17" delay="100" offsetX="-32"/> + <frame index="16" delay="100" offsetX="-32"/> + <frame index="17" delay="100" offsetX="-32"/> + <frame index="16" offsetX="-32"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" delay="100" offsetX="-32"/> + <frame index="22" delay="100" offsetX="-32"/> + <frame index="23" delay="100" offsetX="-32"/> + <frame index="22" offsetX="-32"/> + <end/> + </animation> + </action> + +</sprite> |