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author | Sean Hulka <sean.hulka@gmail.com> | 2020-11-13 12:38:23 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-11-13 12:38:23 -0300 |
commit | e0d2c60a1bd85326e55640a2ad077011f5f8186e (patch) | |
tree | 7823a04e9c6a56fa8887eb63cb6400db0ca031d4 | |
parent | afde034078503f666106af98147794ea01cece47 (diff) | |
download | clientdata-e0d2c60a1bd85326e55640a2ad077011f5f8186e.tar.gz clientdata-e0d2c60a1bd85326e55640a2ad077011f5f8186e.tar.bz2 clientdata-e0d2c60a1bd85326e55640a2ad077011f5f8186e.tar.xz clientdata-e0d2c60a1bd85326e55640a2ad077011f5f8186e.zip |
Immortal Heavy Sword Alpha
-rw-r--r-- | LICENSE | 1 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/immortal.png | bin | 0 -> 54390 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/immortal.xml | 12 | ||||
-rw-r--r-- | items.xml | 2 |
4 files changed, 14 insertions, 1 deletions
@@ -1596,6 +1596,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/equipment/weapons/bugslayer.png (Alige, Reid) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/gun.png (Skipy) (GPLv2) (jesusalva) graphics/sprites/equipment/weapons/heavyaxe.png (?) (GPLv2) (TMW-Br, LoF) + graphics/sprites/equipment/weapons/immortal.png (dangerDuck) (CC BY-SA 4.0) (-) graphics/sprites/equipment/weapons/jackal.png (?) (GPLv2) (TMW-Br) graphics/sprites/equipment/weapons/kanabo.png (?) (GPLv2) (TMW-Br, LoF) graphics/sprites/equipment/weapons/knife.png (Alige) (CC BY-SA 3.0) (-) diff --git a/graphics/sprites/equipment/weapons/immortal.png b/graphics/sprites/equipment/weapons/immortal.png Binary files differnew file mode 100644 index 00000000..cdbff793 --- /dev/null +++ b/graphics/sprites/equipment/weapons/immortal.png diff --git a/graphics/sprites/equipment/weapons/immortal.xml b/graphics/sprites/equipment/weapons/immortal.xml new file mode 100644 index 00000000..3842e3de --- /dev/null +++ b/graphics/sprites/equipment/weapons/immortal.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018-2020 TMW2: Moubootaur Legends --> + +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/immortal.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> @@ -6893,7 +6893,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. hit-effect-id="813" critical-hit-effect-id="35" weight="1600"> - <sprite>equipment/weapons/heavyaxe.xml</sprite> + <sprite>equipment/weapons/immortal.xml</sprite> <sound event="hit">weapons/knife/hit1.ogg</sound> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="hit">weapons/piouslayer/hit2.ogg</sound> |