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author | Jesusaves <cpntb1@ymail.com> | 2021-08-04 22:08:25 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-08-04 22:08:25 -0300 |
commit | 777f0c8524f40527035e67b388166be0945d778b (patch) | |
tree | 86c4e680eec30e6dfe9b9d2de6d38be1cf7add13 | |
parent | c7dff0c85f56481926bc0cec40d9fe82c6a0e53c (diff) | |
download | clientdata-777f0c8524f40527035e67b388166be0945d778b.tar.gz clientdata-777f0c8524f40527035e67b388166be0945d778b.tar.bz2 clientdata-777f0c8524f40527035e67b388166be0945d778b.tar.xz clientdata-777f0c8524f40527035e67b388166be0945d778b.zip |
This should do the trick with Crocotrees
-rw-r--r-- | monsters.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml index 07168089..942ba264 100644 --- a/monsters.xml +++ b/monsters.xml @@ -85,6 +85,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s </monster> <monster id="1010" name="Crocotree" targetCursor="small"> <sprite>monsters/crocotree.xml</sprite> + <sprite>monsters/croconut.xml</sprite> <sound event="die">monsters/crocotree/die1.ogg</sound> <sound event="hurt">monsters/crocotree/hurt1.ogg</sound> <sound event="hurt">monsters/crocotree/hurt2.ogg</sound> |