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author | Jesusaves <cpntb1@ymail.com> | 2019-01-05 02:36:11 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-05 02:36:11 -0200 |
commit | 2581dfaf45105dc439f6424d9b42b52c848fdc66 (patch) | |
tree | e6b63bee144d68718f4422783fab1669b4dfe50e | |
parent | 615c9c132b4dc84d2c87d779798fc698adcb34b9 (diff) | |
download | clientdata-2581dfaf45105dc439f6424d9b42b52c848fdc66.tar.gz clientdata-2581dfaf45105dc439f6424d9b42b52c848fdc66.tar.bz2 clientdata-2581dfaf45105dc439f6424d9b42b52c848fdc66.tar.xz clientdata-2581dfaf45105dc439f6424d9b42b52c848fdc66.zip |
Make the guns easier to identify (they are fundamentally different each other)
-rw-r--r-- | LICENSE | 5 | ||||
-rw-r--r-- | graphics/items/equipment/weapons/placeholder.png | bin | 755 -> 0 bytes | |||
-rw-r--r-- | graphics/items/equipment/weapons/placeholder_gatling.png | bin | 0 -> 1165 bytes | |||
-rw-r--r-- | graphics/items/equipment/weapons/placeholder_revolver.png | bin | 0 -> 704 bytes | |||
-rw-r--r-- | graphics/items/equipment/weapons/placeholder_rifle.png | bin | 0 -> 1081 bytes | |||
-rw-r--r-- | graphics/items/equipment/weapons/placeholder_shotgun.png | bin | 0 -> 817 bytes | |||
-rw-r--r-- | items.xml | 10 |
7 files changed, 9 insertions, 6 deletions
@@ -99,7 +99,10 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/items/equipment/ammo/tolchiarrow.png (Saulc) (CC BY-SA 3.0) (-) graphics/items/equipment/ammo/trainingarrow.png (Reid) (CC BY-SA 3.0) (-) - graphics/items/equipment/ammo/placeholder.png (TODO: DELETE ME) (GPL 2.0) (FreedroidRPG) + graphics/items/equipment/ammo/placeholder_revolver.png (TODO: DELETE ME)(GPL 2.0) (basse/InfraRed/FreedroidRPG) + graphics/items/equipment/ammo/placeholder_gatling.png (TODO: DELETE ME) (GPL 2.0) (basse/InfraRed/FreedroidRPG) + graphics/items/equipment/ammo/placeholder_rifle.png (TODO: DELETE ME) (GPL 2.0) (basse/InfraRed/FreedroidRPG) + graphics/items/equipment/ammo/placeholder_shotgun.png (TODO: DELETE ME) (GPL 2.0) (basse/InfraRed/FreedroidRPG) #### Amulet graphics/items/equipment/amulet/angelamulet.png (Saulc) (GPLv2) (TMW-Br) diff --git a/graphics/items/equipment/weapons/placeholder.png b/graphics/items/equipment/weapons/placeholder.png Binary files differdeleted file mode 100644 index d3dd95a3..00000000 --- a/graphics/items/equipment/weapons/placeholder.png +++ /dev/null diff --git a/graphics/items/equipment/weapons/placeholder_gatling.png b/graphics/items/equipment/weapons/placeholder_gatling.png Binary files differnew file mode 100644 index 00000000..174fe2fc --- /dev/null +++ b/graphics/items/equipment/weapons/placeholder_gatling.png diff --git a/graphics/items/equipment/weapons/placeholder_revolver.png b/graphics/items/equipment/weapons/placeholder_revolver.png Binary files differnew file mode 100644 index 00000000..0f4e712c --- /dev/null +++ b/graphics/items/equipment/weapons/placeholder_revolver.png diff --git a/graphics/items/equipment/weapons/placeholder_rifle.png b/graphics/items/equipment/weapons/placeholder_rifle.png Binary files differnew file mode 100644 index 00000000..e58d15e1 --- /dev/null +++ b/graphics/items/equipment/weapons/placeholder_rifle.png diff --git a/graphics/items/equipment/weapons/placeholder_shotgun.png b/graphics/items/equipment/weapons/placeholder_shotgun.png Binary files differnew file mode 100644 index 00000000..209aeb86 --- /dev/null +++ b/graphics/items/equipment/weapons/placeholder_shotgun.png @@ -6344,7 +6344,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <!-- guns. TODO: Sprite, attack animation, particles --> <item id="6010" - image="equipment/weapons/placeholder.png" + image="equipment/weapons/placeholder_rifle.png" name="Pyn Rifle" description="When a single big hole in your enemies' chests is all you need." effect="Critical +40%" @@ -6362,7 +6362,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6020" - image="equipment/weapons/placeholder.png" + image="equipment/weapons/placeholder_gatling.png" name="Pyn Gatling Gun" description="That things shoot so fast! It is so fun shooting with it! Oh... Ran out of ammo already? %%a" effect="Acc. -10%, Critical -100%, Dex attack bonus 0%" @@ -6380,7 +6380,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6030" - image="equipment/weapons/placeholder.png" + image="equipment/weapons/placeholder_shotgun.png" name="Pyn Shotgun" description="Developed on Saulc's Palace, that thing causes splash damage." effect="Acc. -30% / Dodge -25% / AoE Damage" @@ -6398,7 +6398,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6040" - image="equipment/weapons/placeholder.png" + image="equipment/weapons/placeholder_revolver.png" name="Pyn Revolver" description="You better raise your dexterity, or you won't hit anything with it." effect="Acc. -40% / Critical -60% / Shields Allowed" @@ -6416,7 +6416,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sprite>equipment/weapons/woodenbow.xml</sprite> </item> <item id="6050" - image="equipment/weapons/placeholder.png" + image="equipment/weapons/placeholder_rifle.png" name="Dustynator 2000" description="The best weapon on the market! I'm not trying to scam you, I swear" effect="Acc. +20%, No Criticals" |