blob: d496a6d244295fb7f500be2a644d185570cddd76 (
plain) (
tree)
|
|
<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/managhost.png" width="50" height="64"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0"/>
</animation>
<animation direction="right">
<frame index="30"/>
</animation>
<animation direction="up">
<frame index="20"/>
</animation>
<animation direction="left">
<frame index="10"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="0" end="4" delay="200"/>
</animation>
<animation direction="right">
<sequence start="30" end="34" delay="200"/>
</animation>
<animation direction="up">
<sequence start="20" end="24" delay="200"/>
</animation>
<animation direction="left">
<sequence start="10" end="14" delay="200"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="0" end="8" delay="150"/>
<end/>
</animation>
<animation direction="right">
<sequence start="30" end="38" delay="150"/>
<end/>
</animation>
<animation direction="up">
<sequence start="20" end="28" delay="150"/>
<end/>
</animation>
<animation direction="left">
<sequence start="10" end="18" delay="150"/>
<end/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="down">
<frame index="9" delay="0"/>
</animation>
<animation direction="right">
<frame index="39" delay="0"/>
</animation>
<animation direction="up">
<frame index="29" delay="0"/>
</animation>
<animation direction="left">
<frame index="19" delay="0"/>
</animation>
</action>
</sprite>
|