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// Map: new_22-1
// This is the Snake Pit, a cave in the Snake Desert.
//
new_22-1.gat,0,0,0,0 monster Snake 1010,175,0,0,Mob22::OnSnake
new_22-1.gat,0,0,0 script Mob22 -1,{
OnSnake:
set @mobID, 1010;
callfunc "MobPoints";
break;
end;
}
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