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-rw-r--r--world/map/npc/051-1/_mobs.txt6
-rw-r--r--world/map/npc/051-1/desert.txt4
-rw-r--r--world/map/npc/051-1/desertmonsters.txt24
-rw-r--r--world/map/npc/051-1/forest.txt4
-rw-r--r--world/map/npc/051-1/forestmonsters.txt4
-rw-r--r--world/map/npc/051-1/janitor.txt4
6 files changed, 23 insertions, 23 deletions
diff --git a/world/map/npc/051-1/_mobs.txt b/world/map/npc/051-1/_mobs.txt
index 4b464216..e24f8515 100644
--- a/world/map/npc/051-1/_mobs.txt
+++ b/world/map/npc/051-1/_mobs.txt
@@ -1,11 +1,11 @@
// This file is generated automatically. All manually changes will be removed when running the Converter.
// Illia outskirts mobs
-051-1.gat,42,35,42,24|monster|LogHead|1025,30,100000,30000,Mob051-1::On1025
-051-1.gat,42,35,41,22|monster|SpikyMushroom|1019,10,100000,30000,Mob051-1::On1019
+051-1.gat,42,35,42,24|monster|LogHead|1025,30,100000ms,30000ms,Mob051-1::On1025
+051-1.gat,42,35,41,22|monster|SpikyMushroom|1019,10,100000ms,30000ms,Mob051-1::On1019
-051-1.gat,0,0,0|script|Mob051-1|-1,
+051-1.gat,0,0,0|script|Mob051-1|-1
{
end;
diff --git a/world/map/npc/051-1/desert.txt b/world/map/npc/051-1/desert.txt
index 960eb401..b2b4ad77 100644
--- a/world/map/npc/051-1/desert.txt
+++ b/world/map/npc/051-1/desert.txt
@@ -8,7 +8,7 @@
// 2: Players collected enough souls and gave the souls to the waterfall
//-----------------------------------------------------------------------------
-051-1.gat,142,39,0|script|Bones|367,
+051-1.gat,142,39,0|script|Bones|367
{
mes "You find a ruined paper next to these bones.";
mes "It says...";
@@ -22,7 +22,7 @@
}
-051-1.gat,170,24,0|script|Cursed Waterfall|400,
+051-1.gat,170,24,0|script|Cursed Waterfall|400
{
set $@illia_num_sealed_souls, 7;
set @step, 3;
diff --git a/world/map/npc/051-1/desertmonsters.txt b/world/map/npc/051-1/desertmonsters.txt
index 9011e1b3..9ab901c9 100644
--- a/world/map/npc/051-1/desertmonsters.txt
+++ b/world/map/npc/051-1/desertmonsters.txt
@@ -1,7 +1,7 @@
-051-1.gat,134,36,67,49|monster|Soul Snake|1096,12,100000,30000,IlliaDMobs051-1::On1096
+051-1.gat,134,36,67,49|monster|SoulSnake|1096,12,100000ms,30000ms,IlliaDMobs051-1::On1096
// The soul snakes release a Sealed Soul at random, once the soul collecting is started
-051-1.gat,0,0,0|script|IlliaDMobs051-1|-1,
+051-1.gat,0,0,0|script|IlliaDMobs051-1|-1
{
end;
@@ -17,7 +17,7 @@ On1096:
// Soul eater spawns. They will eat a Sealed Soul when killed, and when the soul collecting is started.
// Spawn in the island
-051-1.gat,142,38,0|script|#SoulEaters0Trigger|32767,3,3,
+051-1.gat,142,38,0|script|#SoulEaters0Trigger|32767,3,3
{
if ($@illia_progress != 3 || $@illia_level_3_progress != 1)
end;
@@ -27,7 +27,7 @@ On1096:
end;
}
-051-1.gat,142,38,0|script|#SoulEaters0|32767,
+051-1.gat,142,38,0|script|#SoulEaters0|32767
{
end;
@@ -48,7 +48,7 @@ OnSoulEaterDeath:
}
// Spawn inside the north building
-051-1.gat,134,16,0|script|#SoulEaters1Trigger|32767,9,2,
+051-1.gat,134,16,0|script|#SoulEaters1Trigger|32767,9,2
{
if ($@illia_progress != 3 || $@illia_level_3_progress != 1)
end;
@@ -58,7 +58,7 @@ OnSoulEaterDeath:
end;
}
-051-1.gat,134,16,0|script|#SoulEaters1|32767,
+051-1.gat,134,16,0|script|#SoulEaters1|32767
{
end;
@@ -79,7 +79,7 @@ OnSoulEaterDeath:
}
// Spawn in the south grass area
-051-1.gat,137,55,0|script|#SoulEaters2Trigger|32767,5,4,
+051-1.gat,137,55,0|script|#SoulEaters2Trigger|32767,5,4
{
if ($@illia_progress != 3 || $@illia_level_3_progress != 1)
end;
@@ -89,7 +89,7 @@ OnSoulEaterDeath:
end;
}
-051-1.gat,137,55,0|script|#SoulEaters2|32767,
+051-1.gat,137,55,0|script|#SoulEaters2|32767
{
end;
@@ -110,7 +110,7 @@ OnSoulEaterDeath:
}
// Spawn near the eastern cliff
-051-1.gat,155,35,0|script|#SoulEaters3Trigger|32767,4,7,
+051-1.gat,155,35,0|script|#SoulEaters3Trigger|32767,4,7
{
if ($@illia_progress != 3 || $@illia_level_3_progress != 1)
end;
@@ -120,7 +120,7 @@ OnSoulEaterDeath:
end;
}
-051-1.gat,155,35,0|script|#SoulEaters3|32767,
+051-1.gat,155,35,0|script|#SoulEaters3|32767
{
end;
@@ -141,7 +141,7 @@ OnSoulEaterDeath:
}
// Spawn near the western cliff
-051-1.gat,120,38,0|script|#SoulEaters4Trigger|32767,6,9,
+051-1.gat,120,38,0|script|#SoulEaters4Trigger|32767,6,9
{
if ($@illia_progress != 3 || $@illia_level_3_progress != 1)
end;
@@ -151,7 +151,7 @@ OnSoulEaterDeath:
end;
}
-051-1.gat,120,38,0|script|#SoulEaters4|32767,
+051-1.gat,120,38,0|script|#SoulEaters4|32767
{
end;
diff --git a/world/map/npc/051-1/forest.txt b/world/map/npc/051-1/forest.txt
index 9a1b7223..a594d231 100644
--- a/world/map/npc/051-1/forest.txt
+++ b/world/map/npc/051-1/forest.txt
@@ -9,7 +9,7 @@
// 3: Players unlocked the door
//-----------------------------------------------------------------------------
-051-1.gat,64,46,0|script|Strange Stone|400,
+051-1.gat,64,46,0|script|Strange Stone|400
{
set @step, 1;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
@@ -61,7 +61,7 @@ L_TaskComplete:
}
// Warp from the forest, to the cave
-051-1.gat,66,44,0|script|#ToCave|32767,1,1,
+051-1.gat,66,44,0|script|#ToCave|32767,1,1
{
set @step, 1;
if ($@illia_progress < @step) goto L_ShouldNotBeHere;
diff --git a/world/map/npc/051-1/forestmonsters.txt b/world/map/npc/051-1/forestmonsters.txt
index 3ad5ea4e..89ed60a9 100644
--- a/world/map/npc/051-1/forestmonsters.txt
+++ b/world/map/npc/051-1/forestmonsters.txt
@@ -1,6 +1,6 @@
-051-1.gat,52,32,10,8|monster|Green Slime|1005,20,100000,30000,IlliaFMobs051-1::On1005
+051-1.gat,52,32,10,8|monster|GreenSlime|1005,20,100000ms,30000ms,IlliaFMobs051-1::On1005
-051-1.gat,0,0,0|script|IlliaFMobs051-1|-1,
+051-1.gat,0,0,0|script|IlliaFMobs051-1|-1
{
end;
diff --git a/world/map/npc/051-1/janitor.txt b/world/map/npc/051-1/janitor.txt
index b2be30da..c1e23f76 100644
--- a/world/map/npc/051-1/janitor.txt
+++ b/world/map/npc/051-1/janitor.txt
@@ -1,5 +1,5 @@
// Forest janitor
-051-1.gat,1,1,0|script|#IlliaJanitor1|127,
+051-1.gat,1,1,0|script|#IlliaJanitor1|127
{
end;
@@ -10,7 +10,7 @@ OnCommandClean:
}
// Desert janitor
-051-1.gat,1,1,0|script|#IlliaJanitor3|127,
+051-1.gat,1,1,0|script|#IlliaJanitor3|127
{
end;