diff options
Diffstat (limited to 'world/map/db/item_db_trinket.txt')
-rw-r--r-- | world/map/db/item_db_trinket.txt | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/world/map/db/item_db_trinket.txt b/world/map/db/item_db_trinket.txt index 0504294d..79a166ee 100644 --- a/world/map/db/item_db_trinket.txt +++ b/world/map/db/item_db_trinket.txt @@ -2,7 +2,7 @@ //DO NOT EDIT IT DIRECTLY //Edit item_db.conf instead! //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} -677, HeartNecklace, 5, 2500, 0, 10, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMaxHP, 50; bonus bHPrecovRate, 25;} +677, HeartNecklace, 5, 2500, 0, 20, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMaxHP, 50; bonus bHPrecovRate, 25;} 702, WeddingRing, 5, 1000, 1, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {} 742, FourLeafClover, 5, 10000, 5000, 1, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bLuk, 1;} 749, Towel, 5, 800, 250, 50, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, 0, {}, {} @@ -10,20 +10,20 @@ 830, BromenalFourLeafAmulet, 5, 20000, 2000, 10, 0, 0, 0, 5, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bLuk, 2;} 831, SilverFourLeafAmulet, 5, 30000, 3000, 10, 0, 0, 0, 5, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bLuk, 3;} 832, GoldenFourLeafAmulet, 5, 40000, 4000, 10, 0, 0, 0, 5, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bLuk, 4;} -865, Grimoire, 5, 5000, 2500, 100, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMaxSP, 30;} +865, Grimoire, 5, 5000, 2500, 222, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMaxSP, 30;} 879, HeartOfIsis, 5, 70000, 35000, 40, 0, 0, 0, 0, 0, 2, 8, 0, 85, 0, 0, {}, {bonus bMaxHPrate, 15; bonus bHPrecovRate, 60;} -1227, EnchantersAmulet, 5, 1000, 1, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bHit, 22;} +1227, EnchantersAmulet, 5, 1000, 1, 10, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bHit, 22;} 1244, DarkTalisman, 5, 0, 0, 0, 0, 0, 0, 100, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMdef, 30;} -4008, DiamondRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bVit, 1;} -4009, RubyRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bStr, 1;} -4010, EmeraldRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bLuk, 1;} -4011, SapphireRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bInt, 1;} -4012, TopazRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bAgi, 1;} -4013, AmethystRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bDex, 1;} -4014, SimpleRing, 5, 100000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {} +4008, DiamondRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bVit, 1;} +4009, RubyRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bStr, 1;} +4010, EmeraldRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bLuk, 1;} +4011, SapphireRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bInt, 1;} +4012, TopazRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bAgi, 1;} +4013, AmethystRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bDex, 1;} +4014, SimpleRing, 5, 100000, 2500, 5, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {} 5252, GuardianWings, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} -5253, MageRing, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bInt, 1;} -//5268, AssassinRing, 5, 1000, 1, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bCritical, 5; bonus bAspdRate, 5;} -//5269, AssassinAmulet, 5, 1000, 1, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bDoubleAddRate, 5; bonus bHit, 25;} -5270, ManaPearl, 5, 1000, 1, 1, 0, 0, 0, 22, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bInt, 1; bonus bMaxSP, 55; bonus bMdef, 22; bonus bSPrecovRate, 33;} +5253, MageRing, 5, 0, 0, 3, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bInt, 1;} +//5268, AssassinRing, 5, 1000, 1, 5, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bCritical, 5; bonus bAspdRate, 5;} +//5269, AssassinAmulet, 5, 1000, 1, 10, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bDoubleAddRate, 5; bonus bHit, 25;} +5270, ManaPearl, 5, 1000, 1, 3, 0, 0, 0, 22, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bInt, 1; bonus bMaxSP, 55; bonus bMdef, 22; bonus bSPrecovRate, 33;} |