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-rw-r--r--world/map/db/item_db_trinket.txt28
1 files changed, 14 insertions, 14 deletions
diff --git a/world/map/db/item_db_trinket.txt b/world/map/db/item_db_trinket.txt
index 0504294d..79a166ee 100644
--- a/world/map/db/item_db_trinket.txt
+++ b/world/map/db/item_db_trinket.txt
@@ -2,7 +2,7 @@
//DO NOT EDIT IT DIRECTLY
//Edit item_db.conf instead!
//ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript}
-677, HeartNecklace, 5, 2500, 0, 10, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMaxHP, 50; bonus bHPrecovRate, 25;}
+677, HeartNecklace, 5, 2500, 0, 20, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMaxHP, 50; bonus bHPrecovRate, 25;}
702, WeddingRing, 5, 1000, 1, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {}
742, FourLeafClover, 5, 10000, 5000, 1, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bLuk, 1;}
749, Towel, 5, 800, 250, 50, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, 0, {}, {}
@@ -10,20 +10,20 @@
830, BromenalFourLeafAmulet, 5, 20000, 2000, 10, 0, 0, 0, 5, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bLuk, 2;}
831, SilverFourLeafAmulet, 5, 30000, 3000, 10, 0, 0, 0, 5, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bLuk, 3;}
832, GoldenFourLeafAmulet, 5, 40000, 4000, 10, 0, 0, 0, 5, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bLuk, 4;}
-865, Grimoire, 5, 5000, 2500, 100, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMaxSP, 30;}
+865, Grimoire, 5, 5000, 2500, 222, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMaxSP, 30;}
879, HeartOfIsis, 5, 70000, 35000, 40, 0, 0, 0, 0, 0, 2, 8, 0, 85, 0, 0, {}, {bonus bMaxHPrate, 15; bonus bHPrecovRate, 60;}
-1227, EnchantersAmulet, 5, 1000, 1, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bHit, 22;}
+1227, EnchantersAmulet, 5, 1000, 1, 10, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bHit, 22;}
1244, DarkTalisman, 5, 0, 0, 0, 0, 0, 0, 100, 0, 2, 8, 0, 0, 0, 0, {}, {bonus bMdef, 30;}
-4008, DiamondRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bVit, 1;}
-4009, RubyRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bStr, 1;}
-4010, EmeraldRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bLuk, 1;}
-4011, SapphireRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bInt, 1;}
-4012, TopazRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bAgi, 1;}
-4013, AmethystRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bDex, 1;}
-4014, SimpleRing, 5, 100000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {}
+4008, DiamondRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bVit, 1;}
+4009, RubyRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bStr, 1;}
+4010, EmeraldRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bLuk, 1;}
+4011, SapphireRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bInt, 1;}
+4012, TopazRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bAgi, 1;}
+4013, AmethystRing, 5, 5000, 2500, 25, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bDex, 1;}
+4014, SimpleRing, 5, 100000, 2500, 5, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {}
5252, GuardianWings, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {}
//ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript}
-5253, MageRing, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bInt, 1;}
-//5268, AssassinRing, 5, 1000, 1, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bCritical, 5; bonus bAspdRate, 5;}
-//5269, AssassinAmulet, 5, 1000, 1, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bDoubleAddRate, 5; bonus bHit, 25;}
-5270, ManaPearl, 5, 1000, 1, 1, 0, 0, 0, 22, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bInt, 1; bonus bMaxSP, 55; bonus bMdef, 22; bonus bSPrecovRate, 33;}
+5253, MageRing, 5, 0, 0, 3, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {bonus bInt, 1;}
+//5268, AssassinRing, 5, 1000, 1, 5, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bCritical, 5; bonus bAspdRate, 5;}
+//5269, AssassinAmulet, 5, 1000, 1, 10, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bDoubleAddRate, 5; bonus bHit, 25;}
+5270, ManaPearl, 5, 1000, 1, 3, 0, 0, 0, 22, 0, 2, 16, 0, 0, 0, 0, {}, {bonus bInt, 1; bonus bMaxSP, 55; bonus bMdef, 22; bonus bSPrecovRate, 33;}