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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-01-11 18:11:07 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-01-11 18:11:07 +0100 |
commit | 101f56cae15f792cf4e2cdd6184b75d449119033 (patch) | |
tree | b2cb9636418d5313bbda42a572dfc708db323760 /world | |
parent | e8600b6cc96c7e82763718b9d636e2da2e6c0731 (diff) | |
download | classic-serverdata-101f56cae15f792cf4e2cdd6184b75d449119033.tar.gz classic-serverdata-101f56cae15f792cf4e2cdd6184b75d449119033.tar.bz2 classic-serverdata-101f56cae15f792cf4e2cdd6184b75d449119033.tar.xz classic-serverdata-101f56cae15f792cf4e2cdd6184b75d449119033.zip |
Barbarians: some fix in Fluffy Hunting minigame to prevent a level 1 char doing the quest with doing nothing.
Also remove some debug code and comments in ambushs.txt and update submodule pointer.
Diffstat (limited to 'world')
-rw-r--r-- | world/map/npc/033-1/kimarr.txt | 4 | ||||
-rw-r--r-- | world/map/npc/034-1/ambushs.txt | 5 |
2 files changed, 4 insertions, 5 deletions
diff --git a/world/map/npc/033-1/kimarr.txt b/world/map/npc/033-1/kimarr.txt index 8c6efd7c..a4e3f6f2 100644 --- a/world/map/npc/033-1/kimarr.txt +++ b/world/map/npc/033-1/kimarr.txt @@ -160,8 +160,7 @@ L_Game: set $@Fluffy_Fighter$, strcharinfo(0); set $@Fluffy_FighterID, getcharid(3); set $@Fluffy_Time, 180; - - set $@Fluffy_Min, (BaseLevel*7)/10; + set $@Fluffy_Min, 1 + (BaseLevel*7)/10; warp "033-1.gat", 79, 34; initnpctimer; @@ -401,6 +400,7 @@ L_FinallyInsertMe: L_NotGoodEnough: callsub S_Clean; + end; L_ShowRecord: set @rank, 0; diff --git a/world/map/npc/034-1/ambushs.txt b/world/map/npc/034-1/ambushs.txt index 6412e105..a6fc01dc 100644 --- a/world/map/npc/034-1/ambushs.txt +++ b/world/map/npc/034-1/ambushs.txt @@ -1,6 +1,5 @@ // This file belongs to the wolvern hunting quest given by 033-1/birrod.txt // Author: Jenalya -// TODO: add more ambushs all over the map 034-1.gat,118,59,0|script|#Ambush0Trigger|32767,1,1,{ set @Q_Barbarians_MASK, NIBBLE_0_MASK; @@ -9,8 +8,8 @@ if (@state != 4) end; -// if (rand(50) > wolvern_count) // TODO: eventally use different argument for rand -// end; + if (rand(50) > wolvern_count) + end; if ($@Ambush0_Active != 0) end; |