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authorJessica Tölke <jtoelke@mail.upb.de>2012-08-15 21:41:40 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2012-08-15 21:41:40 +0200
commite6173c97522529ca043c1efa87bf936c0a4be6a3 (patch)
tree0233f698695b2e7c869ff608ac26c6e7325f81b5 /world/map/npc/027-2
parent8354fcfa4fc66738aedd4189a195e6ebf7414c9e (diff)
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Graveyard Inn crying child: set minimum level from 80 to 85 and remove '*sniffle*' from dialogue.
Diffstat (limited to 'world/map/npc/027-2')
-rw-r--r--world/map/npc/027-2/crying_child.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/world/map/npc/027-2/crying_child.txt b/world/map/npc/027-2/crying_child.txt
index 4081f25f..54b05120 100644
--- a/world/map/npc/027-2/crying_child.txt
+++ b/world/map/npc/027-2/crying_child.txt
@@ -19,7 +19,7 @@
set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT);
- set @minLevel, 80;
+ set @minLevel, 85;
if (Sex == 0) set @madamsir$, "Madam";
if (Sex == 1) set @madamsir$, "Sir";
@@ -33,14 +33,14 @@
L_cry:
mes "[Crying Child]";
- mes "\"Waaahhhhh! *sniffle*\"";
+ mes "\"Waaahhhhh!\"";
goto L_Close;
L_intro:
mes "[Crying Child]";
mes "\"Waaah!\"";
next;
- mes "\"*Sniffle*\"";
+ mes "\"Waaahhhaaa!\"";
next;
mes "You bend your knees near the child, trying to gain his confidence and ask why he is crying. But looking closely, you are surprised to see that his skin color is an awful cadaveric grey...";
menu
@@ -71,11 +71,11 @@ L_intro:
menu
"Here, here, don't cry... What did you do?",-;
mes "[Aldred]";
- mes "\"Err.. I was looking at my parents stuff and I found this funny thing! It looked like a normal ring, but with a round empty space... I thought it would be fun to take it with me and maybe look for a stone or a gem to fill the empty space. But I... *sniffle*... I lost it...\"";
+ mes "\"Err.. I was looking at my parents stuff and I found this funny thing! It looked like a normal ring, but with a round empty space... I thought it would be fun to take it with me and maybe look for a stone or a gem to fill the empty space. But I... I lost it...\"";
next;
mes "\"I don't know what happened. I was in this room and... I heard some very loud noises, people screaming, cracking sounds... and a smell, a terrible smell, like something rotten. And then I can't remember anything else!\"";
next;
- mes "\"I think it was something very bad, because, after all that, I woke up the way I am now and I couldn't find the ring in my pocket. Oh, and my parents are acting like they are not themselves. I don't know what happened, maybe it was my fault... I shouldn't have played with that ring... *sniffle*... \"";
+ mes "\"I think it was something very bad, because, after all that, I woke up the way I am now and I couldn't find the ring in my pocket. Oh, and my parents are acting like they are not themselves. I don't know what happened, maybe it was my fault... I shouldn't have played with that ring... \"";
next;
menu
"Don't worry, I will look around. Maybe I can find it for you...",-,