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author | Ben Longbons <b.r.longbons@gmail.com> | 2014-04-02 11:06:32 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2014-04-02 22:21:29 -0700 |
commit | c0ba38cd4b68491e28e467889804ebc09c9c002e (patch) | |
tree | af2890e6fe20990d2a9b7c94b991be58f25a5d52 /world/map/npc/007-1/witch.txt | |
parent | 514a2f05cb335c1e9210fea58bc9a9a58478283f (diff) | |
download | classic-serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.tar.gz classic-serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.tar.bz2 classic-serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.tar.xz classic-serverdata-c0ba38cd4b68491e28e467889804ebc09c9c002e.zip |
Clean up main scripts
Diffstat (limited to 'world/map/npc/007-1/witch.txt')
-rw-r--r-- | world/map/npc/007-1/witch.txt | 38 |
1 files changed, 31 insertions, 7 deletions
diff --git a/world/map/npc/007-1/witch.txt b/world/map/npc/007-1/witch.txt index 70147a8b..f65bafb1 100644 --- a/world/map/npc/007-1/witch.txt +++ b/world/map/npc/007-1/witch.txt @@ -66,16 +66,18 @@ L_Introduce: mes "\"And you, you seem to be quite an adventurer.\""; menu "Well... No.", L_Disappointed, - "No doubt!", -; + "No doubt!", L_Next; +L_Next: mes "[Valia]"; mes "\"Maybe you can help then."; mes "You see, I have a sister. Yes, a witch too. Very talented."; mes "But unfortunately not enough to avoid being captured.\""; menu "That's unfortunate...", L_Exit, - "What informations do you have about all this?", -; + "What informations do you have about all this?", L_Next1; +L_Next1: set @illia_know_witch, 1; mes "[Valia]"; mes "\"Ismuth, some dark mage we both hate. He is the one holding her jailed for sure."; @@ -86,7 +88,9 @@ L_Introduce: mes "And I am unable to go help her.\""; menu - "Why not? You seem to be quite talented as well.", -; + "Why not? You seem to be quite talented as well.", L_Next2; + +L_Next2: mes "[Valia]"; mes "\"Sure. But I know the enemy. My chances are thin. And if I fail, no one will ever find us."; mes "And my magic skills aren't suited for this...\""; @@ -111,8 +115,9 @@ L_AskHelp: mes "\"Will you help me?\""; menu "That sounds quite dangerous... I don't feel it.", L_Disappointed, - "Ok, I can do that for you.", -; + "Ok, I can do that for you.", L_Next3; +L_Next3: mes "[Valia]"; mes "\"Good. Now listen carefully. Ismuth owns an island where he makes his researchs."; mes "An island where no boat goes, and where no magic could teleport you to..."; @@ -129,8 +134,9 @@ L_AskHelp: mes "\"Do you know such people?\""; menu "I'm afraid not. I should better look around.", L_Exit, - "Yes I know such people!", -; + "Yes I know such people!", L_Next4; +L_Next4: mes "[Valia]"; mes "\"Good."; mes "I can teleport all of you close to that waterfall, but for that, I will need " + @illia_sapphire_powder + " bags of Sapphire Powder, " + @illia_amethyst_powder + " of Amethyst Powder, " + @illia_iron_powder + " Iron Powders," + @illia_yeti_tear + " Frozen Yeti Tear and " + @illia_iced_water + " bottles of Iced Water.\""; @@ -399,8 +405,10 @@ L_AskToTeleport: mes "[Valia]"; mes "\"Everyone seems to be here. Make sure to stay close to me.\""; menu - "I'm ready.", -, + "I'm ready.", L_Next5, "Wait a minute.", L_Exit; + +L_Next5: // Stop the 5mins timer and start it again. set $@ILLIA_STATUS, 3; initnpctimer; @@ -416,8 +424,10 @@ L_TalkHelper: mes "[Valia]"; mes "\"" + strcharinfo(0) + ", do your best to assist " + $@ILLIA_HERO$ + ".\""; menu - "What is " + $@ILLIA_HERO$ + " going to do?", -, + "What is " + $@ILLIA_HERO$ + " going to do?", L_Next6, "I will, no problem.", L_Exit; + +L_Next6: mes "[Valia]"; mes "\"You weren't told about it? This is about saving my captive sister.\""; next; @@ -904,18 +914,32 @@ function|script|UpdateIlliaProgress|, L_Torch8: enablenpc "#IlliaTorch8"; + goto L_Torch7; + L_Torch7: enablenpc "#IlliaTorch7"; + goto L_Torch6; + L_Torch6: enablenpc "#IlliaTorch6"; + goto L_Torch5; + L_Torch5: enablenpc "#IlliaTorch5"; + goto L_Torch4; + L_Torch4: enablenpc "#IlliaTorch4"; + goto L_Torch3; + L_Torch3: enablenpc "#IlliaTorch3"; + goto L_Torch2; + L_Torch2: enablenpc "#IlliaTorch2"; + goto L_Torch1; + L_Torch1: enablenpc "#IlliaTorch1"; |