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author | Vreality <vreality@donutdev.com> | 2014-05-05 06:49:13 -0500 |
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committer | wushin <pasekei@gmail.com> | 2014-05-05 06:54:02 -0500 |
commit | 9bf115afded2f22a06c99e22a1f864b5c97d83ed (patch) | |
tree | 42af70b1e555a91b493ec6e2ab6e5cb2e8d71939 /world/map/npc/002-4/mine_triggerone.txt | |
parent | d92fb4f2d63ba30d426040716dc9ec4edb6a90cf (diff) | |
download | classic-serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.tar.gz classic-serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.tar.bz2 classic-serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.tar.xz classic-serverdata-9bf115afded2f22a06c99e22a1f864b5c97d83ed.zip |
Dialogue changes to NPCs
Improved the dialogue of the bookshelf containing "zukminbirf."
Added "croupier" name tag to the Roulette NPC's dialog
Improved grammar and wording
Replaced ". " with ". "
Replaced " -- " with an en dash (" – ").
Diffstat (limited to 'world/map/npc/002-4/mine_triggerone.txt')
-rw-r--r-- | world/map/npc/002-4/mine_triggerone.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/world/map/npc/002-4/mine_triggerone.txt b/world/map/npc/002-4/mine_triggerone.txt index 86d9a501..4dcf7996 100644 --- a/world/map/npc/002-4/mine_triggerone.txt +++ b/world/map/npc/002-4/mine_triggerone.txt @@ -12,11 +12,11 @@ if (@state == 23) goto L_Trigger_Wrong_1; if (@state == 22) goto L_Trigger_1; - mes "There is a large button on the ground. A key hole appears on the button."; + mes "There is a large button on the ground. A key hole appears on the button."; goto L_Close; L_Trigger_Wrong_1: - mes "There is a large button on the ground. A key hole appears on the button."; + mes "There is a large button on the ground. A key hole appears on the button."; menu "Put the key in, turn right.", L_Right_Wrong_1, "Put the key in, turn left.", L_Left_Wrong_1, @@ -35,7 +35,7 @@ L_Left_Wrong_1: goto L_Close; L_Trigger_1: - mes "There is a large button on the ground. A key hole appears on the button."; + mes "There is a large button on the ground. A key hole appears on the button."; menu "Put the key in, turn right.", L_Right_1, "Put the key in, turn left.", L_Left_1, @@ -44,7 +44,7 @@ L_Trigger_1: L_Right_1: set @state, 23; callsub S_Update_Var; - mes "You turn the key right. A clicking sound echoes throughout the mine."; + mes "You turn the key right. A clicking sound echoes throughout the mine."; goto L_Close; L_Left_1: |