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authorBen Longbons <b.r.longbons@gmail.com>2015-01-23 01:27:04 -0800
committerBen Longbons <b.r.longbons@gmail.com>2015-01-23 02:00:50 -0800
commit55e35ac07238292d6b97a5173b87c908cc18f719 (patch)
tree7dee8b30d71e459695c8853817b20d6378d99424 /world/map/db/item_db_head.txt
parent3667a349be34c3d7bc47c61c2384fe7a4568979c (diff)
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Rename item and mob dbs into a sensible order
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+// Name and Label MUST NOT exceed 23 characters (as marked)
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+511, SantaHat, Santa Hat, 5, 400, 200, 20, 0, 2, 0, -2, 0, 2, 256, 0, 0, 0, {}, {}
+524, FancyHat, Fancy Hat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+525, MinersHat, Miner's Hat, 5, 800, 400, 40, 0, 4, 0, -8, 0, 2, 256, 0, 0, 0, {}, {}
+543, StandardHeadband, Standard Headband, 5, 800, 400, 10, 0, 3, 0, -3, 0, 2, 256, 0, 0, 0, {}, {}
+544, SilkHeadband, Silk Headband, 5, 5000, 2000, 10, 0, 10, 0, -10, 0, 2, 256, 0, 0, 0, {}, {}
+615, PumpkinHelmet, Pumpkin Helmet, 5, 2000, 1000, 60, 0, 4, 0, -4, 0, 2, 256, 0, 0, 0, {}, {}
+616, AxeHat, Axe Hat, 5, 2000, 1000, 50, 0, 4, 0, -4, 0, 2, 256, 0, 0, 0, {}, {}
+617, PirateHat, Pirate Hat, 5, 2000, 1000, 40, 0, 4, 0, -8, 0, 2, 256, 0, 0, 0, {}, {}
+618, Goggles, Goggles, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+619, LeatherGoggles, Leather Goggles, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+620, Circlet, Circlet, 5, 2000, 1000, 25, 0, 4, 0, 5, 0, 2, 256, 0, 0, 0, {}, {}
+621, Eyepatch, Eyepatch, 5, 1000, 500, 5, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+622, Bandana, Bandana, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+627, TopHat, Top Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+628, FunkyHat, Funky Hat, 5, 3000, 1500, 20, 0, 13, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+629, MushHat, Mush Hat, 5, 2500, 1250, 30, 0, 10, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+630, ShroomHat, Shroom Hat, 5, 3000, 1500, 30, 0, 13, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+633, ChristmasElfHat, Christmas Elf Hat, 5, 3000, 1500, 30, 0, 13, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+634, FaceMask, Face Mask, 5, 2500, 1250, 50, 0, 10, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+636, WarlordHelmet, Warlord Helmet, 5, 30000, 3000, 900, 0, 18, 0, -36, 0, 2, 256, 0, 0, 0, {}, {}
+637, KnightsHelmet, Knight's Helmet, 5, 20000, 2000, 600, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {}
+638, InfantryHelmet, Infantry Helmet, 5, 15000, 1500, 400, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {}
+639, CrusadeHelmet, Crusade Helmet, 5, 25000, 2500, 1300, 0, 18, 0, -36, 0, 2, 256, 0, 0, 0, {}, {}
+643, WhiteCowboyHat, White Cowboy Hat, 5, 1800, 900, 30, 0, 6, 0, -12, 0, 2, 256, 0, 0, 0, {}, {}
+644, BlackCowboyHat, Black Cowboy Hat, 5, 1800, 900, 30, 0, 6, 0, -12, 0, 2, 256, 0, 0, 0, {}, {}
+646, Crown, Crown, 5, 5000, 1000, 240, 0, 4, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+647, DevelopersCap, Developer's Cap, 5, 2000, 500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 0, 0, {}, {}
+654, Cap, Cap, 5, 2000, 500, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+656, SerfHat, Serf Hat, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+675, GraduationCap, Graduation Cap, 5, 1000, 250, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+678, NohMask, Noh Mask, 5, 7000, 1000, 18, 0, 3, 0, 1, 0, 2, 256, 0, 0, 0, {}, {}
+679, DemonMask, Demon Mask, 5, 10000, 5000, 23, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+721, HighPriestCrown, High Priest Crown, 5, 20000, 5000, 400, 0, 4, 0, 20, 0, 2, 256, 0, 0, 0, {}, {bonus bMaxSP, 20;}
+722, MonsterSkullHelmet, Monster Skull Helmet, 5, 15000, 3000, 250, 0, 7, 0, 10, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 20;}
+723, DesertHat, Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+724, CottonHeadband, Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+725, GMCap, GM Cap, 5, 2000, 500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 0, 0, {}, {callfunc "RestrictedItem";}
+751, PinkieHat, Pinkie Hat, 5, 5000, 1000, 5, 0, 1, 0, 1, 0, 2, 256, 0, 0, 0, {}, {}
+752, FluffyHat, Fluffy Hat, 5, 7000, 2000, 10, 0, 2, 0, -5, 0, 2, 256, 0, 0, 0, {}, {}
+759, PaladinsHelmet, Paladin's Helmet, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
+760, OverlordsHelmet, Overlord's Helmet, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
+761, DesertHelmet, Desert Helmet, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
+764, SailorHat, Sailor Hat, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
+765, CaptainsHat, Captain's Hat, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {}
+766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, 0, 15, 0, -12, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 5;}
+769, GuyFawkesMask, Guy Fawkes Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, 0, 5, 0, -10, 0, 2, 256, 0, 0, 0, {}, {bonus bLuk, 3;}
+795, BromenalHelmet, Bromenal Helmet, 5, 15000, 1500, 400, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {}
+800, BowlerHatBrown, Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+801, PinkieHelmet, Pinkie Helmet, 5, 20000, 1500, 800, 0, 10, 0, -20, 0, 2, 256, 0, 0, 0, {}, {bonus bLuk, 1;}
+848, Earmuffs, Earmuffs, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+854, ElfNightcap, Elf Nightcap, 5, 1000, 500, 50, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {}
+855, Sunglasses, Sunglasses, 5, 1000, 500, 10, 0, 2, 0, 6, 0, 2, 256, 0, 0, 0, {}, {}
+856, KnitCap, KnitCap, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+877, BullHelmet, Bull Helmet, 5, 90000, 60000, 1300, 0, 19, 0, -52, 0, 2, 256, 0, 90, 0, {}, {set @bStat, bStr;set @minbStatVal, 70;callfunc "RequireStat"; set @bStat, bVit;set @minbStatVal, 50;callfunc "RequireStat"; set @bStat, bLuk;set @minbStatVal, 50;callfunc "RequireStat"; bonus bAtkRange, -10; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;}
+882, RedEggshellHat, Red Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {}
+883, BlueEggshellHat, Blue Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {}
+884, YellowEggshellHat, Yellow Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {}
+885, GreenEggshellHat, Green Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {}
+886, OrangeEggshellHat, Orange Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {}
+887, DarkEggshellHat, Dark Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {}
+888, MagicGMTopHat, Magic GM Top Hat, 5, 4200, 1900, 30, 0, 60, 0, 20, 0, 2, 256, 0, 0, 0, {}, {set @minLvl, 60; callfunc "RestrictedItem"; bonus bMaxHP, 31000; bonus bFlee, -200; bonus bHPrecovRate, -400; bonus bCriticalDef, 250; bonus bMdef, 89;}
+889, MurdererCrown, Murderer Crown, 5, 75000, 12000, 240, 0, 4, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+890, BeanieCopter, Beanie Copter, 5, 8000, 2000, 20, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+897, RedRoseHat, Red Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {}
+898, WhiteRoseHat, White Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {}
+899, PinkRoseHat, Pink Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {}
+900, YellowRoseHat, Yellow Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {}
+901, OrangeRoseHat, Orange Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {}
+902, BlueRoseHat, Blue Rose Hat, 5, 5000, 1000, 0, 0, 1, 0, 8, 0, 2, 256, 0, 0, 0, {}, {}
+905, BucketHat, Bucket Hat, 5, 1600, 800, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+1173, TamOShanter, Tam O' Shanter, 5, 5000, 500, 20, 0, 9, 0, -2, 0, 2, 256, 0, 0, 0, {}, {}
+1174, CashiersShade, Cashier's Shade, 5, 4000, 500, 15, 0, 2, 0, -10, 0, 2, 256, 0, 0, 0, {}, {}
+1175, AutumnMask, Autumn Mask, 5, 5000, 500, 10, 0, 1, 0, 4, 0, 2, 256, 0, 0, 0, {}, {}
+1190, NutcrackerHat, NutcrackerHat, 5, 1000, 500, 20, 0, 5, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+1196, Beret, Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+1203, RangerHat, Ranger Hat, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+1204, AntlerHat, Antler Hat, 5, 1000, 500, 15, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+1205, ChristmasTreeHat, Christmas Tree Hat, 5, 2000, 1000, 20, 0, 2, 0, 4, 0, 2, 256, 0, 0, 0, {}, {}
+1206, SantaBeardHat, Santa Beard Hat, 5, 1000, 500, 20, 0, 5, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+1214, BunnyEars, Bunny Ears, 5, 5000, 2000, 20, 0, 10, 0, 1, 0, 2, 256, 0, 0, 0, {}, {}
+1216, MoubooHead, Mouboo Head, 5, 10, 1, 80, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+1217, CatEars, Cat Ears, 5, 100, 50, 20, 0, 1, 0, 1, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, 3;}
+1218, PaperBag, Paper Bag, 5, 1000, 5, 10, 0, 1, 0, -1, 0, 2, 256, 0, 0, 0, {}, {bonus bAgi, -1;}
+1219, MoubootaurHead, Moubootaur Head, 5, 10, 1, 80, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {set@minLvl, 1;callfunc "RestrictedItem";}
+1220, BunchOfParsley, Bunch of Parsley, 5, 3, 1, 1, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bDeaf, 1;}
+1221, SkullMask, Skull Mask, 5, 10000, 5000, 150, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {}
+1242, SnowGoggles, Snow Goggles, 5, 7500, 5000, 10, 0, 5, 0, -2, 0, 2, 256, 0, 0, 0, {}, {}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+1247, HeartGlasses, Heart Glasses, 5, 7500, 5000, 20, 0, 4, 0, 5, 0, 2, 256, 0, 0, 0, {}, {}
+1255, WhiteRabbitEars, White Rabbit Ears, 5, 7000, 5000, 20, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {}
+1256, EggshellHat, Eggshell Hat, 5, 7000, 5000, 15, 0, 12, 0, 0, 0, 2, 256, 0, 1, 0, {}, {bonus bAgi, -1;}
+1276, OperaMask, Opera Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+1277, JesterMask, Jester Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+1278, WitchHat, Witch Hat, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+1279, GoblinMask, Goblin Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+2130, RedDesertHat, Red Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+2131, GreenDesertHat, Green Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+2132, DarkBlueDesertHat, Dark Blue Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+2133, YellowDesertHat, Yellow Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+2134, LightBlueDesertHat, Light Blue Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+2135, PinkDesertHat, Pink Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+2136, BlackDesertHat, Black Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+2137, OrangeDesertHat, Orange Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+2138, PurpleDesertHat, Purple Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+2139, DarkGreenDesertHat, Dark Green Desert Hat, 5, 2400, 600, 20, 0, 3, 0, -1, 0, 2, 256, 0, 0, 0, {}, {}
+2140, RedCottonHeadband, Red Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+2141, GreenCottonHeadband, Green Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+2142, DarkBlueCottonHeadband, Dark Blue Cotton Headba, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+2143, YellowCottonHeadband, Yellow Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+2144, LightBlueCottonHeadband, Light Blue Cotton Headb, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+2145, PinkCottonHeadband, Pink Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+2146, BlackCottonHeadband, Black Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+2147, OrangeCottonHeadband, Orange Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+2148, PurpleCottonHeadband, Purple Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+2149, DarkGreenCottonHeadband, Dark Green Cotton Headb, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {}
+2158, PurpleCottonBoots, Purple Cotton Boots, 5, 2000, 500, 30, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, {}, {}
+2159, DarkGreenCottonBoots, Dark Green Cotton Boots, 5, 2000, 500, 30, 0, 1, 0, 1, 0, 2, 64, 0, 0, 0, {}, {}
+2190, RedRabbitEars, Red Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {}
+2191, GreenRabbitEars, Green Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {}
+2192, DarkBlueRabbitEars, Dark Blue Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {}
+2193, YellowRabbitEars, Yellow Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {}
+2194, LightBlueRabbitEars, Light Blue Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {}
+2195, PinkRabbitEars, Pink Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {}
+2196, BlackRabbitEars, Black Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {}
+2197, OrangeRabbitEars, Orange Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {}
+2198, PurpleRabbitEars, Purple Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {}
+2199, DarkGreenRabbitEars, Dark Green Rabbit Ears, 5, 7000, 5000, 15, 0, 5, 0, 4, 0, 2, 256, 0, 1, 0, {}, {}
+2200, RedWizardHat, Red Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
+2201, GreenWizardHat, Green Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
+2202, DarkBlueWizardHat, Dark Blue Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
+2203, YellowWizardHat, Yellow Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
+2204, LightBlueWizardHat, Light Blue Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+2205, PinkWizardHat, Pink Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
+2206, BlackWizardHat, Black Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
+2207, OrangeWizardHat, Orange Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
+2208, PurpleWizardHat, Purple Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
+2209, DarkGreenWizardHat, Dark Green Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
+2210, RedBowlerHat, Red Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2211, GreenBowlerHat, Green Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2212, DarkBlueBowlerHat, Dark Blue Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2213, YellowBowlerHat, Yellow Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2214, LightBlueBowlerHat, Light Blue Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2215, PinkBowlerHat, Pink Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2216, BlackBowlerHat, Black Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2217, OrangeBowlerHat, Orange Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2218, PurpleBowlerHat, Purple Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2219, DarkGreenBowlerHat, Dark Green Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2230, RedBowlerHatBrown, Red Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2231, GreenBowlerHatBrown, Green Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2232, DarkBlueBowlerHatBrown, Dark Blue Bowler Hat Br, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2233, YellowBowlerHatBrown, Yellow Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2234, LightBlueBowlerHatBrown, Light Blue Bowler Hat B, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2235, PinkBowlerHatBrown, Pink Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2236, BlackBowlerHatBrown, Black Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2237, OrangeBowlerHatBrown, Orange Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2238, PurpleBowlerHatBrown, Purple Bowler Hat Brown, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2239, DarkGreenBowlerHatBrown, Dark Green Bowler Hat B, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+2260, RedBeret, Red Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+2261, GreenBeret, Green Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+2262, DarkBlueBeret, Dark Blue Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+2263, YellowBeret, Yellow Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+2264, LightBlueBeret, Light Blue Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+2265, PinkBeret, Pink Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+2266, BlackBeret, Black Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+2267, OrangeBeret, Orange Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+2268, PurpleBeret, Purple Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+2269, DarkGreenBeret, Dark Green Beret, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {bonus bAgi, 2;}, {}
+//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
+4020, CandleHelmet, Candle Helmet, 5, 20000, 2000, 450, 0, 16, 0, -25, 0, 2, 256, 0, 0, 0, {}, {bonus bInt, 1;bonus bAgi, -1;}
+4027, YetiMask, Yeti Mask, 5, 6000, 3000, 10, 0, 4, 0, -10, 0, 2, 256, 0, 0, 0, {}, {}
+4028, WizardHat, Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;}
+4030, BowlerHat, Bowler Hat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+4031, Monocle, Monocle, 5, 5000, 2500, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bDex, 1; bonus bLuk, 1; bonus bCritical, 10;}
+4032, PanHat, Pan Hat, 5, 1000, 500, 400, 0, 13, 0, -20, 0, 2, 256, 0, 0, 0, {}, {}
+4033, ChefHat, Chef Hat, 5, 1000, 500, 30, 0, 2, 0, 2, 0, 2, 256, 0, 0, 0, {}, {}
+4042, RedNose, Red Nose, 5, 4000, 1000, 4, 0, 2, 0, 7, 0, 2, 256, 0, 0, 0, {}, {}
+5128, DarkHelm, DarkHelm, 5, 50000, 10000, 800, 0, 19, 0, -80, 0, 2, 256, 0, 0, 0, {}, {callfunc "UnreleasedItem"; bonus bMaxHPrate, 10; bonus bAtkRange, -((readparam(bAtkRange)/2)); bonus bInt, -(readparam(bInt));}
+5129, UnderworldMask, UnderworldMask, 5, 50000, 10000, 100, 0, 9, 0, -40, 0, 2, 256, 0, 0, 0, {}, {callfunc "UnreleasedItem"; bonus bAtkRange, 1; bonus bInt, -(readparam(bInt));}
+5130, Phylactery, Phylactery, 5, 50000, 10000, 20, 0, 1, 0, 5, 0, 2, 256, 0, 0, 0, {}, {callfunc "UnreleasedItem"; bonus bAspdRate, 10; bonus bDex, -(readparam(bDex)/2);}