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author | Freeyorp <Freeyorp101@hotmail.com> | 2010-05-04 21:20:54 +1200 |
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committer | Freeyorp <Freeyorp101@hotmail.com> | 2010-05-24 23:33:30 +1200 |
commit | e8fbefd941413910fc01eb10e629b7f87763358f (patch) | |
tree | a16acd57add96211296ac36daa3204b1d8d32ef2 /conf/magic.conf.template | |
parent | 0ddffdab42811e72c48ce3a12f0fb0edaaae4f0f (diff) | |
download | classic-serverdata-e8fbefd941413910fc01eb10e629b7f87763358f.tar.gz classic-serverdata-e8fbefd941413910fc01eb10e629b7f87763358f.tar.bz2 classic-serverdata-e8fbefd941413910fc01eb10e629b7f87763358f.tar.xz classic-serverdata-e8fbefd941413910fc01eb10e629b7f87763358f.zip |
Disable Easter 2010
Diffstat (limited to 'conf/magic.conf.template')
-rw-r--r-- | conf/magic.conf.template | 400 |
1 files changed, 200 insertions, 200 deletions
diff --git a/conf/magic.conf.template b/conf/magic.conf.template index 12621a34..87f8b49c 100644 --- a/conf/magic.conf.template +++ b/conf/magic.conf.template @@ -1306,166 +1306,166 @@ LOCAL SPELL mouboo-smell : "#s" = CONST E10_FLAG_USED_FREE_WARP_SHIFT = 17 -NONMAGIC SILENT SPELL easter (type : STRING) : "#m" = - (REQUIRE name_of(caster) == "Freeyorp") => - EFFECT IF (type == "EE_RF") THEN ( - { - doevent("Old Woman::OnReplenish"); - } - ) ELSE IF (type == "EE_SUS") THEN ( - { - doevent "Old Woman::OnManualStopTimer"; - } - ) ELSE IF (type == "EE_INIT") THEN ( - { - doevent "Old Woman::OnManualStartTimer"; - } - ) ELSE IF (type == "BLOCKER_DISABLE") THEN ( - { - set $Easter_2010_Npc_State2, ($Easter_2010_Npc_State2 & ~(E10_BARRIER_MASK << E10_BARRIER_SHIFT)) | (E10_BARRIER_OPEN << E10_BARRIER_SHIFT); - } - ) ELSE IF (type == "BLOCKER_ENABLE") THEN ( - { - set $Easter_2010_Npc_State2, ($Easter_2010_Npc_State2 & ~(E10_BARRIER_MASK << E10_BARRIER_SHIFT)) | (E10_BARRIER_ACTIVE << E10_BARRIER_SHIFT); - } - ) ELSE message(caster, "Unknown action '" + type + "'!"); - -// Invader spells - -NONMAGIC SILENT SPELL easter-invader-init : "#i" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT warp(caster, @("028-1.gat", 139, 46)); - { - gmcommand strcharinfo(0)+":@blvl -255"; - gmcommand strcharinfo(0)+":@blvl 199"; - gmcommand strcharinfo(0)+":@setmagic all 5 Xakelbael the Dark"; - gmcommand strcharinfo(0)+":@allstats"; - savepoint "028-1.gat", 130, 46; - } - create_item(caster, "DarkTalisman", 1); - -NONMAGIC SILENT SPELL easter-invader-hide : "#h" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT { if (checkoption(4096)) goto L_toggle; - setoption(4096); - end; - L_toggle: - setoption(0); - end; }; - warp(caster, location(caster)); - -NONMAGIC SILENT SPELL easter-invader-warp-taunt : "#o" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT warp(caster, @("009-1.gat", 48, 35)); - WAIT 80; - sfx(caster, 32, 0); - WAIT 80; - FOREACH PC p IN rbox(location(caster), 50) - DO IF (p <> caster) THEN ( - message(p, "A powerful explosion " + if_then_else(distance(location(caster), location(p)) < 10, "right around you nearly deafens you!", if_then_else(distance(location(caster), location(p)) < 30, "nearby shocks you!", "in the distance erupts... you're not sure of the source, but it will be something big..."))); - itemheal(p, -1 - random(hp(p)), 0-(random(sp(p) >> 2))); - ) - WAIT 1000; - FOREACH PC p IN rbox(location(caster), 15) - DO ( - message(p, "As the smoke clears, you hear a distant, sickly laughing ringing in your ears..."); - ) - -NONMAGIC SILENT SPELL easter-invader-warp-taunt-explosion : "#q" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT sfx(caster, 32, 0); - WAIT 100; - sfx(caster, 31, 0); - WAIT 30; - sfx(caster, 30, 0); - WAIT 30; - sfx(caster, 30, 0); - WAIT 20; - sfx(caster, 30, 0); - WAIT 10; - sfx(caster, 30, 0); - WAIT 10; - -NONMAGIC SILENT SPELL easter-invader-warp-taunt-end : "#p" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT FOREACH PC p IN rbox(location(caster), 50) DO IF (p <> caster) - THEN ( script_target = p; - { gmcommand strcharinfo(0)+":@jump"; } - message(p, "A powerful force sends you flying!"); - ) - warp(caster, @("028-1.gat", 130, 46)); - - -NONMAGIC SILENT SPELL easter-invader-attack-pulse : "#a" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT IF (script_int(caster, "InvState") == 1) THEN ( set_script_variable(caster, "InvState", 0); ABORT; ); - set_script_variable(caster, "InvState", 1); - FOR i = 1 TO 500 - DO ( sfx(caster, 31, 0); - WAIT 80; - FOREACH PC p IN rbox(location(caster), 4) - DO IF (p <> caster) THEN ( injure(caster, p, 30 - random(random(25)) - random(5) + random(i), 0); ) - WAIT 420; - IF (script_int(caster, "InvState") == 0) THEN ABORT; - ) - set_script_variable(caster, "InvState", 0); - -NONMAGIC SILENT SPELL easter-invader-command : "#d" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT override_attack(caster, 3, ((200 - agi(caster)) * 5000) / 200, - 8, ATTACK_ICON_GENERIC, 31, 0); - ATTRIGGER CALL attack_check(target); - area = rbox(location(target), 8); - FOREACH MOB m IN area - DO (message(caster, "Class Id: " + mob_id(m)); - IF (mob_id(m) = 1040 || mob_id(m) == 1042 || mob_id(m) == 1047) THEN ( - CALL sfx_generic(m); - aggravate(m, 0, target); - ) - ) - -NONMAGIC SILENT SPELL easter-invader-spike : "#w" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT FOR i = 1 TO 40 - DO ( point = random_location(rbox(location(caster), sqrt(i) << 1)); - IF (random(3)) - THEN (sfx(point, 32, 0); - WAIT 50; - FOREACH PC p IN rbox(point, sqrt(i) >> 1) - DO IF (p <> caster) - THEN (injure(caster, p, i + random(i << 1), random(random(i)));) - ) ELSE (sfx(point, 31, 0); - WAIT 50; - FOREACH PC p IN rbox(point, sqrt(i)) - DO IF (p <> caster) - THEN (injure(caster, p, i + random(i << 2), random(random(i)));) - ) - WAIT 400 - (i << 3); - ) - -NONMAGIC SILENT SPELL easter-invader-jump (t : STRING) : "#j" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT IF not (status_option(caster, 4096)) THEN ( sfx(caster, 33, 0); - WAIT 200; ); - IF (t == "r") THEN ( warp(caster, @("028-1.gat", 129, 46)); ) - ELSE IF (t == "s") THEN ( warp(caster, @("028-1.gat", 69, 96)); ) - ELSE IF (t == "c") THEN ( warp(caster, @("028-3.gat", 50, 58)); ) - ELSE IF (t == "t") THEN ( warp(caster, @("009-1.gat", 48, 35)); ) - ELSE { gmcommand strcharinfo(0)+":@jump"; }; - -NONMAGIC SILENT SPELL easter-invader-taunt-local (s : STRING) : "#l" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT FOREACH PC p IN rbox(location(caster), 20) DO message(p, s); - -NONMAGIC SILENT SPELL easter-invader-taunt-global (s : STRING) : "#b" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT FOREACH PC p IN rbox(location(caster), 100) DO message(p, s); - -NONMAGIC SILENT SPELL easter-invader-spawn : "#c" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT spawn(rbox(location(caster), 20), caster, 1040, random(random(5)), 1, 100000); - spawn(rbox(location(caster), 20), caster, 1042, random(random(5)), 1, 100000); - spawn(rbox(location(caster), 20), caster, 1047, random(random(5)), 1, 100000); +#NONMAGIC SILENT SPELL easter (type : STRING) : "#m" = +# (REQUIRE name_of(caster) == "Freeyorp") => +# EFFECT IF (type == "EE_RF") THEN ( +# { +# doevent("Old Woman::OnReplenish"); +# } +# ) ELSE IF (type == "EE_SUS") THEN ( +# { +# doevent "Old Woman::OnManualStopTimer"; +# } +# ) ELSE IF (type == "EE_INIT") THEN ( +# { +# doevent "Old Woman::OnManualStartTimer"; +# } +# ) ELSE IF (type == "BLOCKER_DISABLE") THEN ( +# { +# set $Easter_2010_Npc_State2, ($Easter_2010_Npc_State2 & ~(E10_BARRIER_MASK << E10_BARRIER_SHIFT)) | (E10_BARRIER_OPEN << E10_BARRIER_SHIFT); +# } +# ) ELSE IF (type == "BLOCKER_ENABLE") THEN ( +# { +# set $Easter_2010_Npc_State2, ($Easter_2010_Npc_State2 & ~(E10_BARRIER_MASK << E10_BARRIER_SHIFT)) | (E10_BARRIER_ACTIVE << E10_BARRIER_SHIFT); +# } +# ) ELSE message(caster, "Unknown action '" + type + "'!"); + +# Invader spells + +#NONMAGIC SILENT SPELL easter-invader-init : "#i" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT warp(caster, @("028-1.gat", 139, 46)); +# { +# gmcommand strcharinfo(0)+":@blvl -255"; +# gmcommand strcharinfo(0)+":@blvl 199"; +# gmcommand strcharinfo(0)+":@setmagic all 5 Xakelbael the Dark"; +# gmcommand strcharinfo(0)+":@allstats"; +# savepoint "028-1.gat", 130, 46; +# } +# create_item(caster, "DarkTalisman", 1); + +#NONMAGIC SILENT SPELL easter-invader-hide : "#h" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT { if (checkoption(4096)) goto L_toggle; +# setoption(4096); +# end; +# L_toggle: +# setoption(0); +# end; }; +# warp(caster, location(caster)); + +#NONMAGIC SILENT SPELL easter-invader-warp-taunt : "#o" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT warp(caster, @("009-1.gat", 48, 35)); +# WAIT 80; +# sfx(caster, 32, 0); +# WAIT 80; +# FOREACH PC p IN rbox(location(caster), 50) +# DO IF (p <> caster) THEN ( +# message(p, "A powerful explosion " + if_then_else(distance(location(caster), location(p)) < 10, "right around you nearly deafens you!", if_then_else(distance(location(caster), location(p)) < 30, "nearby shocks you!", "in the distance erupts... you're not sure of the source, but it will be something big..."))); +# itemheal(p, -1 - random(hp(p)), 0-(random(sp(p) >> 2))); +# ) +# WAIT 1000; +# FOREACH PC p IN rbox(location(caster), 15) +# DO ( +# message(p, "As the smoke clears, you hear a distant, sickly laughing ringing in your ears..."); +# ) + +#NONMAGIC SILENT SPELL easter-invader-warp-taunt-explosion : "#q" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT sfx(caster, 32, 0); +# WAIT 100; +# sfx(caster, 31, 0); +# WAIT 30; +# sfx(caster, 30, 0); +# WAIT 30; +# sfx(caster, 30, 0); +# WAIT 20; +# sfx(caster, 30, 0); +# WAIT 10; +# sfx(caster, 30, 0); +# WAIT 10; + +#NONMAGIC SILENT SPELL easter-invader-warp-taunt-end : "#p" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT FOREACH PC p IN rbox(location(caster), 50) DO IF (p <> caster) +# THEN ( script_target = p; +# { gmcommand strcharinfo(0)+":@jump"; } +# message(p, "A powerful force sends you flying!"); +# ) +# warp(caster, @("028-1.gat", 130, 46)); + + +#NONMAGIC SILENT SPELL easter-invader-attack-pulse : "#a" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT IF (script_int(caster, "InvState") == 1) THEN ( set_script_variable(caster, "InvState", 0); ABORT; ); +# set_script_variable(caster, "InvState", 1); +# FOR i = 1 TO 500 +# DO ( sfx(caster, 31, 0); +# WAIT 80; +# FOREACH PC p IN rbox(location(caster), 4) +# DO IF (p <> caster) THEN ( injure(caster, p, 30 - random(random(25)) - random(5) + random(i), 0); ) +# WAIT 420; +# IF (script_int(caster, "InvState") == 0) THEN ABORT; +# ) +# set_script_variable(caster, "InvState", 0); + +#NONMAGIC SILENT SPELL easter-invader-command : "#d" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT override_attack(caster, 3, ((200 - agi(caster)) * 5000) / 200, +# 8, ATTACK_ICON_GENERIC, 31, 0); +# ATTRIGGER CALL attack_check(target); +# area = rbox(location(target), 8); +# FOREACH MOB m IN area +# DO (message(caster, "Class Id: " + mob_id(m)); +# IF (mob_id(m) = 1040 || mob_id(m) == 1042 || mob_id(m) == 1047) THEN ( +# CALL sfx_generic(m); +# aggravate(m, 0, target); +# ) +# ) + +#NONMAGIC SILENT SPELL easter-invader-spike : "#w" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT FOR i = 1 TO 40 +# DO ( point = random_location(rbox(location(caster), sqrt(i) << 1)); +# IF (random(3)) +# THEN (sfx(point, 32, 0); +# WAIT 50; +# FOREACH PC p IN rbox(point, sqrt(i) >> 1) +# DO IF (p <> caster) +# THEN (injure(caster, p, i + random(i << 1), random(random(i)));) +# ) ELSE (sfx(point, 31, 0); +# WAIT 50; +# FOREACH PC p IN rbox(point, sqrt(i)) +# DO IF (p <> caster) +# THEN (injure(caster, p, i + random(i << 2), random(random(i)));) +# ) +# WAIT 400 - (i << 3); +# ) + +#NONMAGIC SILENT SPELL easter-invader-jump (t : STRING) : "#j" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT IF not (status_option(caster, 4096)) THEN ( sfx(caster, 33, 0); +# WAIT 200; ); +# IF (t == "r") THEN ( warp(caster, @("028-1.gat", 129, 46)); ) +# ELSE IF (t == "s") THEN ( warp(caster, @("028-1.gat", 69, 96)); ) +# ELSE IF (t == "c") THEN ( warp(caster, @("028-3.gat", 50, 58)); ) +# ELSE IF (t == "t") THEN ( warp(caster, @("009-1.gat", 48, 35)); ) +# ELSE { gmcommand strcharinfo(0)+":@jump"; }; + +#NONMAGIC SILENT SPELL easter-invader-taunt-local (s : STRING) : "#l" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT FOREACH PC p IN rbox(location(caster), 20) DO message(p, s); + +#NONMAGIC SILENT SPELL easter-invader-taunt-global (s : STRING) : "#b" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT FOREACH PC p IN rbox(location(caster), 100) DO message(p, s); + +#NONMAGIC SILENT SPELL easter-invader-spawn : "#c" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT spawn(rbox(location(caster), 20), caster, 1040, random(random(5)), 1, 100000); +# spawn(rbox(location(caster), 20), caster, 1042, random(random(5)), 1, 100000); +# spawn(rbox(location(caster), 20), caster, 1047, random(random(5)), 1, 100000); NONMAGIC SILENT SPELL world-shift : "#S00" = (REQUIRE (script_int(caster, "Easter_2010_QuestState") >> 16) & 1 == 1 && (script_int(caster, "Easter_2010_QuestState") >> 7) & 3 == 2) => # Travel only works when you have both helped the doctor at least thrice and have defeated the invader - top level requirement. @@ -1507,42 +1507,42 @@ NONMAGIC SILENT SPELL world-shift : "#S00" = ) ) -NONMAGIC SILENT SPELL easter-invader-killer : "#z" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT { gmcommand strcharinfo(0)+"@killer"; } - -NONMAGIC SILENT SPELL easter-invader-killable : "#x" = - (REQUIRE name_of(caster) == "Xakelbael the Dark") => - EFFECT { gmcommand strcharinfo(0)+"@killable"; } - -NONMAGIC SILENT SPELL easter-debug-reset (s : STRING) : "#r" = - (REQUIRE name_of(caster) == "Freeyorp") => - EFFECT set_script_variable(pc(s), "Easter_2010_QuestState", 0); - -NONMAGIC SILENT SPELL easter-set-flag (s : PC) : "#k" = - (REQUIRE name_of(caster) == "Freeyorp" || name_of(caster) == "Xakelbael the Dark") => - EFFECT IF (s == caster) THEN ABORT; - IF ((script_int(s, "Easter_2010_QuestState") >> 16) & 1) THEN ( message(caster, s + " already has the flag set!"); ABORT; ) - script_target = s; - { set Easter_2010_QuestState, Easter_2010_QuestState | (1 << 16); // RETURN_READY flag - mes "As the smoke clears, you feel stronger, vivified."; - next; - mes "The world seems more vibrant. It looks the same as ever, but you get a sense of something more."; - next; - mes "You feel something familiar."; - next; - mes "This sensation... could it be home?"; - next; - mes "A single word comes to your mind - " + getspellinvocation("world-shift") + ". While it sounds magical, you know with certainty that you will not need any magical power to use it."; - next; - mes "Could this be the way to move to and from the worlds? Either way, the dark petal the rose vanished into seems to be the key."; - next; - mes "Though you might be able to succeed in one trip without it, returning home."; - if ((Easter_2010_QuestState >> E10_STATE_ROSE_SHIFT) & E10_STATE_ROSE_MASK == E10_STATE_ROSE_ROSE_COMPLETE) close; - next; - mes "But the world is still not quite right. Perhaps there is someone you should help before the world releases its hold on you?"; - close; - } +#NONMAGIC SILENT SPELL easter-invader-killer : "#z" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT { gmcommand strcharinfo(0)+"@killer"; } + +#NONMAGIC SILENT SPELL easter-invader-killable : "#x" = +# (REQUIRE name_of(caster) == "Xakelbael the Dark") => +# EFFECT { gmcommand strcharinfo(0)+"@killable"; } + +#NONMAGIC SILENT SPELL easter-debug-reset (s : STRING) : "#r" = +# (REQUIRE name_of(caster) == "Freeyorp") => +# EFFECT set_script_variable(pc(s), "Easter_2010_QuestState", 0); + +#NONMAGIC SILENT SPELL easter-set-flag (s : PC) : "#k" = +# (REQUIRE name_of(caster) == "Freeyorp" || name_of(caster) == "Xakelbael the Dark") => +# EFFECT IF (s == caster) THEN ABORT; +# IF ((script_int(s, "Easter_2010_QuestState") >> 16) & 1) THEN ( message(caster, s + " already has the flag set!"); ABORT; ) +# script_target = s; +# { set Easter_2010_QuestState, Easter_2010_QuestState | (1 << 16); // RETURN_READY flag +# mes "As the smoke clears, you feel stronger, vivified."; +# next; +# mes "The world seems more vibrant. It looks the same as ever, but you get a sense of something more."; +# next; +# mes "You feel something familiar."; +# next; +# mes "This sensation... could it be home?"; +# next; +# mes "A single word comes to your mind - " + getspellinvocation("world-shift") + ". While it sounds magical, you know with certainty that you will not need any magical power to use it."; +# next; +# mes "Could this be the way to move to and from the worlds? Either way, the dark petal the rose vanished into seems to be the key."; +# next; +# mes "Though you might be able to succeed in one trip without it, returning home."; +# if ((Easter_2010_QuestState >> E10_STATE_ROSE_SHIFT) & E10_STATE_ROSE_MASK == E10_STATE_ROSE_ROSE_COMPLETE) close; +# next; +# mes "But the world is still not quite right. Perhaps there is someone you should help before the world releases its hold on you?"; +# close; +# } NONMAGIC SILENT SPELL easter-get-debug (p : PC) : "#e" = (REQUIRE name_of(caster) == "Freeyorp" || name_of(caster) == "Xakelbael the Dark") => @@ -1560,10 +1560,10 @@ NONMAGIC SILENT SPELL easter-get-debug (p : PC) : "#e" = message(caster, "Local state egg4: " + script_int(p, "Easter_2010_EggState4")); message(caster, "Local state egg5: " + script_int(p, "Easter_2010_EggState5")); message(caster, "Local state quest: " + script_int(p, "Easter_2010_QuestState")); - - - - + + + + PROCEDURE hug_tree(target) = IF (target = "" || target = "tree" || target = "tree*" |