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author | Coffee <coffee@coffee-EP45-UD3L.(none)> | 2011-08-05 12:51:52 -0300 |
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committer | Coffee <coffee@coffee-EP45-UD3L.(none)> | 2011-08-05 12:51:52 -0300 |
commit | 35be1eefe6b5442f812d2f222602ea4f5ee865b7 (patch) | |
tree | 1d11316aaa7ad71eda7802bcf9d691478f9fc5ae | |
parent | 62634029dd980ad51c7f26445eae57bacdf0a237 (diff) | |
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Fixes the logic in reset.txt and battlecaves.txt according to o11c's suggestion. Makes it possible to enter the cave after completing the quest.
-rw-r--r-- | world/map/npc/025-1/barrier.txt | 7 | ||||
-rw-r--r-- | world/map/npc/025-1/reset.txt | 39 | ||||
-rw-r--r-- | world/map/npc/025-4/battlecaves.txt | 18 |
3 files changed, 32 insertions, 32 deletions
diff --git a/world/map/npc/025-1/barrier.txt b/world/map/npc/025-1/barrier.txt index 7a238480..1a7e32b7 100644 --- a/world/map/npc/025-1/barrier.txt +++ b/world/map/npc/025-1/barrier.txt @@ -1,9 +1,12 @@ // Authors: alastrim, Ali-g, Dark Mage 025-1.gat,42,79,0 script #JuliaBarrier 45,1,1,{ + + if (Rossy_Quest > 14 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_Warp; if (Rossy_Quest <= 13) goto L_Block; - if (@Alrd_Been != 1 && Rossy_Quest == 14) message strcharinfo(0), "You hear distant screams of fear."; - set @Alrd_Been, 1; + if (Rossy_Quest == 14) message strcharinfo(0), "You hear distant screams of fear."; + +L_Warp: warp "025-3.gat", 112, 97; end; diff --git a/world/map/npc/025-1/reset.txt b/world/map/npc/025-1/reset.txt index 86cb97a7..e8d7f33c 100644 --- a/world/map/npc/025-1/reset.txt +++ b/world/map/npc/025-1/reset.txt @@ -1,8 +1,5 @@ //To enable: sed 's_^// __' -i npc/025-1/reset.txt -//note by o11c: I think the logic is wrong -//it should be: cavefights | BATTLE_CAVE1, etc. - // 025-1.gat,47,84,0 script reset 145,{ // mes "Do you want to reset Rossy Quest?"; @@ -27,27 +24,27 @@ // L_Pass: // set Rossy_Quest, 15; -// set cavefights, (cavefights ^ BATTLE_CAVE1); -// set cavefights, (cavefights ^ BATTLE_CAVE2); -// set cavefights, (cavefights ^ BATTLE_CAVE3); -// set cavefights, (cavefights ^ BATTLE_CAVE4); -// set cavefights, (cavefights ^ BATTLE_CAVE5); -// set cavefights, (cavefights ^ BATTLE_CAVE6); -// set cavefights, (cavefights ^ BATTLE_CAVE7); -// set cavefights, (cavefights ^ BATTLE_CAVE8); -// set cavefights, (cavefights ^ BATTLE_CAVE9); +// set cavefights, (cavefights | BATTLE_CAVE1); +// set cavefights, (cavefights | BATTLE_CAVE2); +// set cavefights, (cavefights | BATTLE_CAVE3); +// set cavefights, (cavefights | BATTLE_CAVE4); +// set cavefights, (cavefights | BATTLE_CAVE5); +// set cavefights, (cavefights | BATTLE_CAVE6); +// set cavefights, (cavefights | BATTLE_CAVE7); +// set cavefights, (cavefights | BATTLE_CAVE8); +// set cavefights, (cavefights | BATTLE_CAVE9); // close; // L_Pass2: // set Rossy_Quest, 16; -// set cavefights, (cavefights ^ BATTLE_CAVE1); -// set cavefights, (cavefights ^ BATTLE_CAVE2); -// set cavefights, (cavefights ^ BATTLE_CAVE3); -// set cavefights, (cavefights ^ BATTLE_CAVE4); -// set cavefights, (cavefights ^ BATTLE_CAVE5); -// set cavefights, (cavefights ^ BATTLE_CAVE6); -// set cavefights, (cavefights ^ BATTLE_CAVE7); -// set cavefights, (cavefights ^ BATTLE_CAVE8); -// set cavefights, (cavefights ^ BATTLE_CAVE9); +// set cavefights, (cavefights | BATTLE_CAVE1); +// set cavefights, (cavefights | BATTLE_CAVE2); +// set cavefights, (cavefights | BATTLE_CAVE3); +// set cavefights, (cavefights | BATTLE_CAVE4); +// set cavefights, (cavefights | BATTLE_CAVE5); +// set cavefights, (cavefights | BATTLE_CAVE6); +// set cavefights, (cavefights | BATTLE_CAVE7); +// set cavefights, (cavefights | BATTLE_CAVE8); +// set cavefights, (cavefights | BATTLE_CAVE9); // close; // } diff --git a/world/map/npc/025-4/battlecaves.txt b/world/map/npc/025-4/battlecaves.txt index c295362c..411e2026 100644 --- a/world/map/npc/025-4/battlecaves.txt +++ b/world/map/npc/025-4/battlecaves.txt @@ -40,7 +40,7 @@ L_Done: if ($@wave_cave1 == 1) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave."; if ($@wave_cave1 < $@CAVE1_WAVES) goto L_Summon; - set cavefights, (cavefights ^ BATTLE_CAVE1); + set cavefights, (cavefights | BATTLE_CAVE1); end; OnMonsterDeath: @@ -183,7 +183,7 @@ L_Done: if ($@wave_cave2 == 1) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave."; if ($@wave_cave2 < $@CAVE2_WAVES) goto L_Summon; - set cavefights, (cavefights ^ BATTLE_CAVE2); + set cavefights, (cavefights | BATTLE_CAVE2); end; OnMonsterDeath: @@ -251,7 +251,7 @@ L_Done: if ($@wave_cave3 == 1) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave."; if ($@wave_cave3 < $@CAVE3_WAVES) goto L_Summon; - set cavefights, (cavefights ^ BATTLE_CAVE3); + set cavefights, (cavefights | BATTLE_CAVE3); end; OnMonsterDeath: @@ -321,7 +321,7 @@ L_Done: if ($@wave_cave4 == 2) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave."; if ($@wave_cave4 < $@CAVE4_WAVES) goto L_Summon; - set cavefights, (cavefights ^ BATTLE_CAVE4); + set cavefights, (cavefights | BATTLE_CAVE4); end; OnMonsterDeath: @@ -392,7 +392,7 @@ L_Done: if ($@wave_cave5 == 2) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave."; if ($@wave_cave5 < $@CAVE5_WAVES) goto L_Summon; - set cavefights, (cavefights ^ BATTLE_CAVE5); + set cavefights, (cavefights | BATTLE_CAVE5); end; OnMonsterDeath: @@ -463,7 +463,7 @@ L_Done: if ($@wave_cave6 == 2) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave."; if ($@wave_cave6 < $@CAVE6_WAVES) goto L_Summon; - set cavefights, (cavefights ^ BATTLE_CAVE6); + set cavefights, (cavefights | BATTLE_CAVE6); end; OnMonsterDeath: @@ -535,7 +535,7 @@ L_Done: if ($@wave_cave7 == 3) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave."; if ($@wave_cave7 < $@CAVE7_WAVES) goto L_Summon; - set cavefights, (cavefights ^ BATTLE_CAVE7); + set cavefights, (cavefights | BATTLE_CAVE7); end; OnMonsterDeath: @@ -607,7 +607,7 @@ L_Done: if ($@wave_cave8 == 3) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave."; if ($@wave_cave8 < $@CAVE8_WAVES) goto L_Summon; - set cavefights, (cavefights ^ BATTLE_CAVE8); + set cavefights, (cavefights | BATTLE_CAVE8); end; OnMonsterDeath: @@ -679,7 +679,7 @@ L_Done: if ($@wave_cave9 == 3) message strcharinfo(0), "As soon as you kill the last monster, your vision blacks out and you feel a strange sensation... Maybe it is not healthy to stay in this cave."; if ($@wave_cave9 < $@CAVE9_WAVES) goto L_Summon; - set cavefights, (cavefights ^ BATTLE_CAVE9); + set cavefights, (cavefights | BATTLE_CAVE9); end; OnMonsterDeath: |