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author | Sean Hulka <sean.hulka@gmail.com> | 2021-05-23 12:03:26 -0700 |
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committer | GitHub <noreply@github.com> | 2021-05-23 16:03:26 -0300 |
commit | 597c1869938c63f27029621707970d7605413ee8 (patch) | |
tree | d9daa19b9550a16213146c2651e90f05cabf78c2 | |
parent | b631e5ac4ed4eb08e2b6773e4fd8bedaec8d9b61 (diff) | |
download | classic-serverdata-597c1869938c63f27029621707970d7605413ee8.tar.gz classic-serverdata-597c1869938c63f27029621707970d7605413ee8.tar.bz2 classic-serverdata-597c1869938c63f27029621707970d7605413ee8.tar.xz classic-serverdata-597c1869938c63f27029621707970d7605413ee8.zip |
Update #upmarmu for functional use (#586)
Has not been tested; Why would I?
-rw-r--r-- | world/map/npc/magic/level2-magic-knuckles.txt | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/world/map/npc/magic/level2-magic-knuckles.txt b/world/map/npc/magic/level2-magic-knuckles.txt index 95ab9120..ab74d474 100644 --- a/world/map/npc/magic/level2-magic-knuckles.txt +++ b/world/map/npc/magic/level2-magic-knuckles.txt @@ -1,10 +1,11 @@ -|script|magic-knuckles|32767 { - if(call("magic_checks")) end; + if (call("magic_checks")) end; if (Sp < 20) end; if (getskilllv(SKILL_MAGIC) < .level) end; set .@level, getskilllv(.school); if (.@level < .level) end; + if (getequipid(equip_hand1) != -1 || getequipid(equip_hand2) != -1) end; if (.@level <= 3 && countitem("Beer") >= 1) delitem "Beer", 1; elif (.@level <= 3) end; set @_M_BLOCK, 1; // block casting, until the timer clears it @@ -13,16 +14,18 @@ set Sp, Sp - 20; misceffect FX_MAGIC_KNUCKLE_CAST, strcharinfo(0); setarray @upmarmuspell[0], - @spellpower, - ((@spellpower/10) + 10), // charges - (((200 - Agi) * 1300) / 200), // delay - Str; // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str + (BASE_ATK), // dmg + ((Dex/3) + 10), // charges + (sqrt(300 - (Agi * 2))+(5/2)), // delay + Agi, // dmg bonus + ((sqrt(BaseLevel + 9) + Str) * 2); // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str callfunc "magic_exp"; goto L_FreeRecast; OnAttack: + if (getequipid(equip_hand1) != -1 || getequipid(equip_hand2) != -1) goto OnDischarge; if (target(BL_ID, @target_id, 22) != 22) goto L_FreeRecast; // 0x10 | 0x02 | 0x04 - void call("melee_damage", @upmarmuspell[0], @target_id, (30 + rand((@upmarmuspell[3]*2) + 5))); + void call("elt_damage", @upmarmuspell[0], (@upmarmuspell[3] + @upmarmuspell[4]), ELT_WATER, ELT_FIRE, FX_NONE); set @upmarmuspell[1], @upmarmuspell[1] - 1; goto L_FreeRecast; @@ -39,7 +42,7 @@ OnDischarge: end; OnSetRecast: - overrideattack @upmarmuspell[2], 1, ATTACK_ICON_GENERIC, OVERRIDE_KNUCKLES, strnpcinfo(0)+"::OnAttack", @upmarmuspell[1]; + overrideattack (@upmarmuspell[2] * @upmarmuspell[2]), 1, ATTACK_ICON_GENERIC, OVERRIDE_KNUCKLES, strnpcinfo(0)+"::OnAttack", @upmarmuspell[1]; // delay neeeds to be squared end; OnInit: |