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author | HoraK-FDF <horak-fdf@web.de> | 2022-05-01 23:36:51 +0200 |
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committer | HoraK-FDF <horak-fdf@web.de> | 2022-05-01 23:36:51 +0200 |
commit | 7bad0a737fa9b1d7c2fb8a41c0bad51bdd6e80cc (patch) | |
tree | 76b927ae4a2535e3016f57f241cc9b361cd4f4b9 | |
parent | f5fba0cba86f312266964cbae1c3c0fb1477798a (diff) | |
download | classic-serverdata-7bad0a737fa9b1d7c2fb8a41c0bad51bdd6e80cc.tar.gz classic-serverdata-7bad0a737fa9b1d7c2fb8a41c0bad51bdd6e80cc.tar.bz2 classic-serverdata-7bad0a737fa9b1d7c2fb8a41c0bad51bdd6e80cc.tar.xz classic-serverdata-7bad0a737fa9b1d7c2fb8a41c0bad51bdd6e80cc.zip |
item changesgithub/fork/HoraK-FDF/item_change
-rw-r--r-- | world/map/db/item_db_head.txt | 14 | ||||
-rw-r--r-- | world/map/db/item_db_trinket.txt | 2 |
2 files changed, 8 insertions, 8 deletions
diff --git a/world/map/db/item_db_head.txt b/world/map/db/item_db_head.txt index 122cd0c4..37999b86 100644 --- a/world/map/db/item_db_head.txt +++ b/world/map/db/item_db_head.txt @@ -40,11 +40,11 @@ 725, GMCap, 5, 2000, 500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 0, 0, {}, {callfunc "RestrictedItem";} 751, PinkieHat, 5, 5000, 1000, 5, 0, 1, 0, 1, 0, 2, 256, 0, 0, 0, {}, {} 752, FluffyHat, 5, 7000, 2000, 10, 0, 2, 0, -5, 0, 2, 256, 0, 0, 0, {}, {} -759, PaladinsHelmet, 5, 0, 0, 0, 0, 19, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} -760, OverlordsHelmet, 5, 0, 0, 0, 0, 50, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} -761, DesertHelmet, 5, 0, 0, 0, 0, 21, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} -764, SailorHat, 5, 0, 0, 0, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} -765, CaptainsHat, 5, 0, 0, 0, 0, 15, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +759, PaladinsHelmet, 5, 0, 0, 500, 0, 19, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +760, OverlordsHelmet, 5, 0, 0, 4000, 0, 50, 0, -60, 0, 2, 256, 0, 0, 0, {}, {} +761, DesertHelmet, 5, 0, 0, 700, 0, 21, 0, -20, 0, 2, 256, 0, 0, 0, {}, {} +764, SailorHat, 5, 0, 0, 20, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} +765, CaptainsHat, 5, 0, 0, 20, 0, 15, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 766, TerraniteHelmet, 5, 30000, 3000, 300, 0, 15, 0, -12, 0, 2, 256, 0, 0, 0, {}, {bonus bMdef, 5;} 769, GuyFawkesMask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 770, FairyHat, 5, 2000, 1000, 20, 0, 5, 0, -10, 0, 2, 256, 0, 0, 0, {}, {bonus bLuk, 3;} @@ -186,8 +186,8 @@ 4033, ChefHat, 5, 1000, 500, 30, 0, 2, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 4042, RedNose, 5, 4000, 1000, 4, 0, 2, 0, 7, 0, 2, 256, 0, 0, 0, {}, {} 5128, DarkHelm, 5, 50000, 10000, 800, 0, 19, 0, -80, 0, 2, 256, 0, 0, 0, {}, {bonus bMaxHPrate, 10; bonus bInt, -Int;} -5129, UnderworldMask, 5, 50000, 10000, 100, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAtkRange, 2; bonus bInt, -Int; bonus bAgi, 2; bonus bDex, 2;} -5130, Phylactery, 5, 50000, 10000, 20, 0, 1, 0, 5, 0, 2, 256, 0, 0, 0, {}, {bonus bAspdRate, 25; bonus bDex, -(Dex/2);} +5129, UnderworldMask, 5, 50000, 10000, 100, 0, 5, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bAtkRange, 2; bonus bInt, -Int; bonus bAgi, 3; bonus bDex, 3;} +5130, Phylactery, 5, 50000, 10000, 20, 0, 1, 0, 5, 0, 2, 256, 0, 0, 0, {}, {bonus bAspdRate, 25; bonus bDex, -(Dex/4);} 5200, PointyWitchHat, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 5201, Pipe, 5, 5000, 2500, 20, 0, 2, 0, 0, 0, 2, 256, 0, 18, 0, {}, {bonus bDex, 1; bonus bLuk, 1; bonus bCritical, 10;callfunc "DrugItem";} 5202, PilotHat, 5, 2500, 1250, 30, 0, 10, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} diff --git a/world/map/db/item_db_trinket.txt b/world/map/db/item_db_trinket.txt index aa2ab1aa..d6677fc7 100644 --- a/world/map/db/item_db_trinket.txt +++ b/world/map/db/item_db_trinket.txt @@ -18,7 +18,7 @@ 4012, TopazRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {bonus bAgi, 1;} 4013, AmethystRing, 5, 5000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {bonus bDex, 1;} 4014, SimpleRing, 5, 100000, 2500, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {} -677, HeartNecklace, 5, 2500, 0, 10, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, {}, {} +677, HeartNecklace, 5, 2500, 0, 10, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, {}, {bonus bMaxHP, 50; bonus bHPrecovRate, 25;} 5252, GuardianWings, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 16, 0, 0, 0, {}, {} 5253, MageRing, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {bonus bInt, 1;} //5268, AssassinRing, 5, 0, 0, 1, 0, 0, 0, 0, 0, 2, 128, 0, 0, 0, {}, {callfunc "BrawlingItem"; bonus bAgi, 1; bonus bCritical, 5; bonus bAspdRate, 5;} |