blob: b606d73c641d34d8246fa79c6c6a57e1418013bd (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 008-2-9: Jack's Abode saves
008-2-9,26,31,0 script #save_008-2-9_26_31 NPC_SAVE_POINT,0,0,{
savepointparticle .map$, .x, .y, NO_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
OnTouch:
bedTouch();
end;
}
|