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|
//================= Hercules Database =====================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2015 Hercules Dev Team
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Mobs Database
//=========================================================================
mob_db: (
// Mobs Database
//
/******************************************************************************
************* Entry structure ************************************************
******************************************************************************
{
// =================== Mandatory fields ===============================
Id: ID (int)
SpriteName: "SPRITE_NAME" (string)
Name: "Mob name" (string)
// =================== Optional fields ================================
JName: "Mob name" (string)
Lv: level (int, defaults to 1)
Hp: health (int, defaults to 1)
Sp: mana (int, defaults to 0)
Exp: basic experience (int, defaults to 0)
JExp: job experience (int, defaults to 0)
AttackRange: attack range (int, defaults to 1)
Attack: [attack1, attack2] (int, defaults to 0)
Def: defence (int, defaults to 0)
Mdef: magic defence (int, defaults to 0)
Stats: {
Str: strength (int, defaults to 0)
Agi: agility (int, defaults to 0)
Vit: vitality (int, defaults to 0)
Int: intelligence (int, defaults to 0)
Dex: dexterity (int, defaults to 0)
Luk: luck (int, defaults to 0)
}
ViewRange: view range (int, defaults to 1)
ChaseRange: chase range (int, defaults to 1)
Size: size (int, defaults to 1)
Race: race (int, defaults to 0)
Element: (type, level)
Mode: {
CanMove: true/false (bool, defaults to false)
Looter: true/false (bool, defaults to false)
Aggressive: true/false (bool, defaults to false)
Assist: true/false (bool, defaults to false)
CastSensorIdle:true/false (bool, defaults to false)
Boss: true/false (bool, defaults to false)
Plant: true/false (bool, defaults to false)
CanAttack: true/false (bool, defaults to false)
Detector: true/false (bool, defaults to false)
CastSensorChase: true/false (bool, defaults to false)
ChangeChase: true/false (bool, defaults to false)
Angry: true/false (bool, defaults to false)
ChangeTargetMelee: true/false (bool, defaults to false)
ChangeTargetChase: true/false (bool, defaults to false)
TargetWeak: true/false (bool, defaults to false)
NoKnockback: true/false (bool, defaults to false)
SurviveWithoutMaster: true/false (bool, defaults to false)
}
MoveSpeed: move speed (int, defaults to 0)
WalkMask: walk mask (int, defaults to 0)
AttackDelay: attack delay (int, defaults to 4000)
AttackMotion: attack motion (int, defaults to 2000)
DamageMotion: damage motion (int, defaults to 0)
MvpExp: mvp experience (int, defaults to 0)
MvpDrops: {
AegisName: chance (string: int)
...
}
Drops: {
AegisName: chance (string: int)
...
}
WeaponAttacks: {
WeaponType: 10000
}
},
******************************************************************************/
{
Id: 1002
SpriteName: "Piou"
Name: "Piou"
Lv: 1
Hp: 12
Sp: 0
Exp: 1
JExp: 0
AttackRange: 1
Attack: [5, 10]
Def: 0
Mdef: 0
WalkMask: "WALK_AIR"
Stats: {
Str: 1
Agi: 1
Vit: 1
Int: 0
Dex: 6
Luk: 1
}
ViewRange: 1
ChaseRange: 1000
Size: 0
Race: 2
Element: (4, 1)
Mode: {
CanMove: true
CanAttack: true
SurviveWithoutMaster: true
}
MoveSpeed: 200
AttackDelay: 1872
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
PiouFeathers: 2300
PiouLegs: 2700
}
},
{
Id: 1003
SpriteName: "Piousse"
Name: "Piousse"
Lv: 2
Hp: 50
Sp: 0
Exp: 2
JExp: 0
AttackRange: 1
Attack: [8, 18]
Def: 1
Mdef: 0
Stats: {
Str: 5
Agi: 1
Vit: 5
Int: 0
Dex: 10
Luk: 1
}
ViewRange: 1
ChaseRange: 1000
Size: 0
Race: 2
Element: (4, 1)
Mode: {
CanMove: true
CanAttack: true
SurviveWithoutMaster: true
}
MoveSpeed: 150
AttackDelay: 1872
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
HalfEggshell: 4000
PiouLegs: 3000
PiouFeathers: 3000
}
},
{
Id: 1004
SpriteName: "Tortuga"
Name: "Tortuga"
Lv: 3
Hp: 180
Sp: 0
Exp: 3
JExp: 0
AttackRange: 1
Attack: [15, 18]
Def: 10
Mdef: 0
WalkMask: "WALK_WATER"
Stats: {
Str: 1
Agi: 1
Vit: 10
Int: 1
Dex: 20
Luk: 5
}
ViewRange: 1
ChaseRange: 12
Size: 0
Race: 2
Element: (1, 1)
Mode: {
CanMove: true
CanAttack: true
CastSensorChase: true
ChangeChase: true
}
MoveSpeed: 900
AttackDelay: 2872
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
TortugaShellFragment: 1880
LettuceLeaf: 1800
TortugaTongue: 1000
Fungus: 800
SeaDrops: 500
Aquada: 500
TortugaShell: 500
Moss: 500
}
WeaponAttacks: {
Bows: 5000
}
},
{
Id: 1005
SpriteName: "Ratto"
Name: "Ratto"
Lv: 5
Hp: 180
Sp: 0
Exp: 6
JExp: 0
AttackRange: 1
Attack: [18, 22]
Def: 10
Mdef: 0
Stats: {
Str: 5
Agi: 15
Vit: 10
Int: 1
Dex: 25
Luk: 4
}
ViewRange: 1
ChaseRange: 12
Size: 0
Race: 2
Element: (5, 1)
Mode: {
CanMove: true
Looter: true
CanAttack: true
CastSensorChase: true
ChangeChase: true
}
MoveSpeed: 100
AttackDelay: 1872
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
Cheese: 2000
RattoTeeth: 1000
RattoTail: 700
Piberries: 700
Moss: 700
}
},
{
Id: 1006
SpriteName: "Croc"
Name: "Croc"
Lv: 8
Hp: 280
Sp: 0
Exp: 11
JExp: 0
AttackRange: 1
Attack: [30, 38]
Def: 27
Mdef: 0
Stats: {
Str: 6
Agi: 20
Vit: 10
Int: 1
Dex: 30
Luk: 10
}
ViewRange: 1
ChaseRange: 12
Size: 0
Race: 2
Element: (1, 1)
Mode: {
CanMove: true
CanAttack: true
CastSensorChase: true
ChangeChase: true
}
MoveSpeed: 600
AttackDelay: 1872
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
CrocClaw: 2000
BlueCoral: 1300
Aquada: 1500
SeaDrops: 700
Coral: 500
}
},
{
Id: 1007
SpriteName: "LittleBlub"
Name: "Little Blub"
Lv: 4
Hp: 140
Sp: 0
Exp: 5
JExp: 0
AttackRange: 1
Attack: [13, 17]
Def: 10
Mdef: 0
WalkMask: "WALK_WATER"
Stats: {
Str: 5
Agi: 17
Vit: 5
Int: 1
Dex: 28
Luk: 15
}
ViewRange: 1
ChaseRange: 12
Size: 0
Race: 2
Element: (1, 1)
Mode: {
CanMove: true
Looter: true
Assist: true
CanAttack: true
SurviveWithoutMaster: true
}
MoveSpeed: 300
AttackDelay: 1100
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
SmallTentacles: 1500
PinkBlobime: 1500
Aquada: 1500
SeaDrops: 1000
Coral: 1000
Pearl: 10
}
},
{
Id: 1008
SpriteName: "Blub"
Name: "Blub"
Lv: 10
Hp: 350
Sp: 0
Exp: 19
JExp: 0
AttackRange: 1
Attack: [31, 36]
Def: 15
Mdef: 0
WalkMask: "WALK_WATER"
Stats: {
Str: 8
Agi: 15
Vit: 20
Int: 1
Dex: 35
Luk: 20
}
ViewRange: 1
ChaseRange: 12
Size: 1
Race: 2
Element: (1, 1)
Mode: {
CanMove: true
Looter: true
Boss: true
CanAttack: true
CastSensorChase: true
ChangeChase: true
}
MoveSpeed: 500
AttackDelay: 2150
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
Tentacles: 1800
PinkBlobime: 2000
Aquada: 1500
SeaDrops: 1600
Coral: 3000
Pearl: 70
}
},
{
Id: 1009
SpriteName: "ToppyBlub"
Name: "Toppy Blub"
Lv: 15
Hp: 550
Sp: 0
Exp: 28
JExp: 0
AttackRange: 1
Attack: [45, 65]
Def: 18
Mdef: 0
WalkMask: "WALK_WATER"
Stats: {
Str: 20
Agi: 8
Vit: 15
Int: 1
Dex: 40
Luk: 13
}
ViewRange: 1
ChaseRange: 12
Size: 1
Race: 2
Element: (1, 1)
Mode: {
CanMove: true
Looter: true
CanAttack: true
CastSensorChase: true
ChangeChase: true
}
MoveSpeed: 400
AttackDelay: 2150
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
Tentacles: 2300
PurpleBlobime: 1800
Aquada: 1200
SeaDrops: 4000
BlueCoral: 2200
Pearl: 100
}
},
{
Id: 1010
SpriteName: "Crocotree"
Name: "Crocotree"
Lv: 10
Hp: 500
Sp: 0
Exp: 1
JExp: 0
AttackRange: 1
Attack: [1, 1]
Def: 35
Mdef: 0
Stats: {
Str: 2
Agi: 1
Vit: 10
Int: 1
Dex: 1
Luk: 20
}
ViewRange: 1
ChaseRange: 12
Size: 0
Race: 3
Element: (2, 1)
MoveSpeed: 800
AttackDelay: 800
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
HalfCroconut: 4200
Croconut: 3300
}
},
{
Id: 1011
SpriteName: "PlushroomField"
Name: "Plushroom Field"
Lv: 1
Hp: 5
Sp: 0
Exp: 0
JExp: 0
AttackRange: 1
Attack: [0, 0]
Def: 0
Mdef: 0
Stats: {
Str: 1
Agi: 1
Vit: 1
Int: 1
Dex: 1
Luk: 1
}
ViewRange: 1
ChaseRange: 12
Size: 2
Race: 3
Element: (2, 1)
MoveSpeed: 1000
AttackDelay: 800
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
Plushroom: 7000
MushroomSpores: 2000
Moss: 300
}
},
{
Id: 1012
SpriteName: "Frostiana"
Name: "Frostiana"
Lv: 9
Hp: 140
Sp: 0
Exp: 10
JExp: 0
AttackRange: 1
Attack: [20, 45]
Def: 5
Mdef: 0
Stats: {
Str: 10
Agi: 1
Vit: 15
Int: 1
Dex: 40
Luk: 5
}
ViewRange: 1
ChaseRange: 12
Size: 2
Race: 3
Element: (2, 1)
Mode: {
Aggressive: true
CanAttack: true
}
MoveSpeed: 1000
AttackDelay: 2400
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
MushroomSpores: 4000
Moss: 700
}
},
{
Id: 1013
SpriteName: "Pikpik"
Name: "Pikpik"
Lv: 10
Hp: 10
Sp: 0
Exp: 3
JExp: 0
AttackRange: 0
Attack: [80, 100]
Def: 15
Mdef: 0
Stats: {
Str: 5
Agi: 1
Vit: 10
Int: 1
Dex: 30
Luk: 10
}
ViewRange: 1
ChaseRange: 12
Size: 0
Race: 2
Element: (1, 1)
Mode: {
Aggressive: true
CanAttack: true
}
MoveSpeed: 1000
AttackDelay: 1872
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
UrchinMeat: 2000
}
},
{
Id: 1014
SpriteName: "CroconutMob"
Name: "CroconutMob"
Lv: 5
Hp: 5
Sp: 0
Exp: 0
JExp: 0
AttackRange: 1
Attack: [80, 95]
Def: 1
Mdef: 0
Stats: {
Str: 15
Agi: 1
Vit: 1
Int: 1
Dex: 54
Luk: 7
}
ViewRange: 1
ChaseRange: 12
Size: 0
Race: 3
Element: (1, 1)
Mode: {
Aggressive: true
CanAttack: true
}
MoveSpeed: 1000
AttackDelay: 800
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
HalfCroconut: 4200
Croconut: 3300
}
},
{
Id: 1015
SpriteName: "Tipiu"
Name: "Tipiu"
Lv: 20
Hp: 2000
Sp: 0
Exp: 50
JExp: 0
AttackRange: 1
Attack: [60, 80]
Def: 20
Mdef: 0
WalkMask: "WALK_AIR"
Stats: {
Str: 10
Agi: 5
Vit: 20
Int: 0
Dex: 35
Luk: 15
}
ViewRange: 1
ChaseRange: 1000
Size: 0
Race: 2
Element: (4, 1)
Mode: {
CanMove: true
Aggressive: true
Assist: true
CanAttack: true
ChangeTargetMelee: true
ChangeChase: true
}
MoveSpeed: 200
AttackDelay: 1120
AttackMotion: 1672
DamageMotion: 100
MvpExp: 0
Drops: {
PiouFeathers: 3700
PiouLegs: 4000
EasterEgg: 3000
}
},
{
Id: 1016
SpriteName: "Tipiou"
Name: "Tipiou"
Lv: 45
Hp: 1800
Sp: 0
Exp: 30
JExp: 0
AttackRange: 1
Attack: [40, 67]
Def: 15
Mdef: 0
WalkMask: "WALK_AIR"
Stats: {
Str: 15
Agi: 5
Vit: 15
Int: 0
Dex: 30
Luk: 10
}
ViewRange: 1
ChaseRange: 12
Size: 0
Race: 2
Element: (4, 1)
Mode: {
CanMove: true
Assist: true
CanAttack: true
ChangeTargetMelee: true
ChangeChase: true
}
MoveSpeed: 250
AttackDelay: 1120
AttackMotion: 1672
DamageMotion: 100
MvpExp: 0
Drops: {
PiouFeathers: 3300
PiouLegs: 3700
EasterEgg: 3000
}
},
{
Id: 1017
SpriteName: "MananaTree"
Name: "Manana Tree"
Lv: 5
Hp: 400
Sp: 0
Exp: 1
JExp: 0
AttackRange: 1
Attack: [1, 1]
Def: 25
Mdef: 1
Stats: {
Str: 1
Agi: 1
Vit: 10
Int: 1
Dex: 1
Luk: 1
}
ViewRange: 1
ChaseRange: 12
Size: 1
Race: 3
Element: (2, 1)
MoveSpeed: 1000
AttackDelay: 800
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
Manana: 2500
Manana: 1000
}
},
{
Id: 1018
SpriteName: "Crafty"
Name: "Crafty"
Lv: 7
Hp: 200
Sp: 0
Exp: 9
JExp: 0
AttackRange: 1
Attack: [14, 20]
Def: 7
Mdef: 40
Stats: {
Str: 4
Agi: 30
Vit: 20
Int: 1
Dex: 50
Luk: 10
}
ViewRange: 1
ChaseRange: 1000
Size: 0
Race: 2
Element: (4, 1)
Mode: {
CanMove: true
Looter: true
CanAttack: true
CastSensorChase: true
ChangeChase: true
}
MoveSpeed: 400
AttackDelay: 800
AttackMotion: 672
DamageMotion: 270
MvpExp: 0
Drops: {
LeftCraftyWing: 4000
RightCraftyWing: 4000
BatTeeth: 4000
}
},
{
Id: 1019
SpriteName: "Pumpkish"
Name: "Pumpkish"
Lv: 1
Hp: 200
Sp: 0
Exp: 2
JExp: 0
AttackRange: 1
Attack: [1, 1]
Def: 20
Mdef: 0
Stats: {
Str: 3
Agi: 6
Vit: 12
Int: 1
Dex: 1
Luk: 5
}
ViewRange: 1
ChaseRange: 12
Size: 0
Race: 3
Element: (2, 1)
MoveSpeed: 800
AttackDelay: 800
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
PumpkishJuice: 5000
}
},
{
Id: 1020
SpriteName: "Cuco"
Name: "Cuco"
Lv: 25
Hp: 3000
Sp: 0
Exp: 100
JExp: 0
AttackRange: 1
Attack: [80, 125]
Def: 45
Mdef: 40
Stats: {
Str: 20
Agi: 1
Vit: 40
Int: 1
Dex: 45
Luk: 5
}
ViewRange: 1
ChaseRange: 1000
Size: 0
Race: 2
Element: (4, 1)
Mode: {
CanMove: true
Looter: true
CanAttack: true
CastSensorChase: true
ChangeChase: true
}
MoveSpeed: 400
AttackDelay: 1300
AttackMotion: 672
DamageMotion: 270
MvpExp: 0
Drops: {
Pumpkin: 10000
}
},
{
Id: 1021
SpriteName: "Dummy"
Name: "Dummy"
Lv: 1
Hp: 8
Sp: 0
Exp: 1
JExp: 0
AttackRange: 1
Attack: [1, 1]
Def: 100
Mdef: 1
Stats: {
Str: 1
Agi: 1
Vit: 1
Int: 1
Dex: 1
Luk: 1
}
ViewRange: 1
ChaseRange: 12
Size: 1
Race: 3
Element: (2, 1)
Mode: {
Plant: true
}
MoveSpeed: 1000
AttackDelay: 800
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
},
{
Id: 1022
SpriteName: "Fluffy"
Name: "Fluffy"
Lv: 6
Hp: 350
Sp: 0
Exp: 5
JExp: 0
AttackRange: 1
Attack: [22, 30]
Def: 8
Mdef: 0
Stats: {
Str: 5
Agi: 1
Vit: 5
Int: 1
Dex: 25
Luk: 5
}
ViewRange: 1
ChaseRange: 12
Size: 0
Race: 2
Element: (1, 1)
Mode: {
CanMove: true
CanAttack: true
CastSensorChase: true
ChangeChase: true
}
MoveSpeed: 400
AttackDelay: 2872
AttackMotion: 672
DamageMotion: 480
MvpExp: 0
Drops: {
FluffyFur: 3500
LettuceLeaf: 2000
Moss: 800
}
},
)
|