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2018-07-02Update shovel code.jesusalva/shovelJesusaves1-8/+20
It will use drag'n'drop feature. It'll also have protection so you don't bury items too difficult to obtain, items which are bound, and your own shovel (ofc). PS. Legacy code was NOT updated to meet with @gumi standards, only new one. The code was tested.
2018-06-25add relative_array_random()gumi1-0/+35
2018-05-20Show client too old warning if client version < 24.s20180614Andrei Karas1-1/+1
2018-05-16fix wildx's commits20180518gumi2-2/+2
2018-05-10make maps following the woodland mergegumi56-44/+302
2018-05-08don't abort when a free tile can't be found for @warpgumi1-3/+7
2018-04-22update the sewer mobsMicksha3-5/+6
2018-04-22we don't need strcmp for string < stringgumi1-11/+3
2018-04-05bring the array manipulation functions to version 10s20180406gumi1-11/+54
2018-03-28use getmapinfo instead of getmapusers to check if a map existsgumi2-4/+12
2018-03-28make @w fully compatible with @warpgumi1-3/+23
2018-03-25don't allow to open doors from behindgumi1-0/+7
2018-03-25New booksJesusaves3-87/+272
2018-03-25add map anchors for Drasil Islandgumi1-0/+9
2018-03-25add map anchors for Artisgumi1-0/+18
2018-03-25get map anchors directly from mapsgumi4-74/+33
2018-03-20yeah... this got very messy (my bad!). let's not use custom terminators ↵gumi10-172/+81
after all
2018-03-14Allows restoreshopitems to take an optional price parameter.Jesusaves1-3/+8
2018-02-27add advanced translation tests to test1 and add a menugumi1-66/+116
2018-02-27add sprintf translation tests to test1gumi1-59/+74
2018-02-27Fix error on server exit "hash table not exists".Andrei Karas1-1/+1
2018-02-27Add lg() into script engine tests.Andrei Karas1-1/+21
2018-02-15Add check for existing instance in npc1 before create new instance.s20180215Andrei Karas1-1/+1
2018-02-13add join/left clan into npc1 on test map.Andrei Karas1-1/+48
2018-01-26Fix typo with a semicolon in Dan NPC scripts20180208Dan Sagunov1-1/+1
2017-12-29rename closedialog to closeclientdialogThibault Payet63-103/+103
2017-11-15confused tree refinementss20171129gumi2-23/+56
2017-11-09Add basic equipment code to npc1 in test map.Andrei Karas1-1/+28
2017-10-11what's up with this crazy syntax?s20171023gumi37-142/+142
I blame Reid
2017-10-11fix npc talk lock mechanismgumi1-20/+14
it was setting a var in the function rather than in the NPC
2017-09-27Alige forgot to run "make maps"gumi11-18/+18
2017-09-18remove deprecated useatcmd from scriptsgumi1-2/+4
2017-08-23Fix a missing end; on ivan the alchemist's script.s20170918Reid1-0/+1
2017-08-23Rename directions constants.Reid2-2/+2
2017-08-23Replace tabs by space on confused-tree.Reid3-85/+142
Add different directions according to the season. Change the confused tree NPC ID to 400.
2017-08-22I'm ashamedgumi1-4/+4
2017-08-22confused tree refinementsgumi1-0/+1
2017-08-22fix the npc talk lock mechanism, make some other npcs use itgumi12-121/+70
2017-08-22reorganize the framework functionsgumi5-50/+77
2017-08-22Remove an extra next flag on mona's script.Reid1-1/+1
2017-08-21Rename the training NPC to Hector on Lozerk's script.Reid1-1/+1
2017-08-20Add lg() on lozerk and correct the dialogue sentence.Reid1-1/+1
2017-08-20Add a reminder function and some setcam on Lozerk's script.Reid1-16/+66
2017-08-20Remove useless code from doorUnTouch function.Andrei Karas1-13/+1
2017-08-20Fix doors script issue, getareausers() used the PC location instead of the ↵Reid1-1/+13
NPC location.
2017-08-19Replace bit flags by constants on narrator and speech functions.Reid58-293/+293
2017-08-19Fix openbook() formating (extra flags and function calls).Reid1-9/+5
2017-08-19Merge branch 'Alige/serverdata-npc-pathing'Reid1-3/+3
2017-08-18update manhole dialogue to allow enter the sewersMicksha1-8/+24
2017-08-18change OnFluffyDeath to check killedrid,omatt3-21/+38
change enora's qdebug for reset second field, make maps.