Age | Commit message (Collapse) | Author | Files | Lines |
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(Replace NPC_SUMMONMONSTER skill on flowers with NPC_SUMMONSLAVE and tweak values)
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Allow players with this skill to use both `/mi` and `@monsterinfo` commands.
The skill still isn't obtainable anywhere. Single level.
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Initial version, it is possible that more changes
make themselves necessary, specially equips.
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something BREAKS, then you'll notice it right away)
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Legends.
Also, add two new options: VINTAGE_WPN and VINTAGE_ARM.
They are reserved for items coming from the Merge.
First option halves player damage against all monsters.
Second option removes player defense in 20% against all monsters.
Specifics of the options can be later changed.
In fact, we reserve ourselves the rights to do so at any time without prior notice.
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fake Pikipiks show up because the skill (this still needs to be fixed)
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overhead, delay/sprite overhead, equipment properties on non equipment pieces.
This is only clean up where the values were set to defaults (=redundant AND irrelevant)
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We need later to decide if we'll be using this, how bad is the penalty, and
most importantly, I don't think you should be penalized for killing Pious
with a zweihander or a warhammer or a similar big weapon.
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“Seems like someone fell prey to PK'ing.” Unusable
[Death Potion] (610) - Instantly kills the user if you drink.
“Used for really powerful black magic. You should not drink this!”
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Should be more internally consistent
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I thought it might be fun to entertain the idea of a maggot slime potion.
Hope you all like! 😄
----
@WildX : Seems like a good vendor item for Hurnscald general goods and maybe
a rare drop from some humanoid mob, I'd like to keep manmade things like
potions as items that are dropped by humanoids since it makes little sense
for a maggot to carry a bottled potion with it.
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change warp system for avoid spam creation instance
add dummy for skill wave to mob_db, and stupid change in script
add few basic control, info about training, access by menu
change bow wave, and add dummy for bow wave
change collison wall to water wall
etc.
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Minor coding style fixes.
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Updated configs, db, sql files
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Reset defeated boss upon failure/success so you can read the book after
(within the 15 seconds time limit). This is not unset by lack of ink, so you
can (if you are quick enough) trade inks with friends.
Also, requires Magic Feather. Reports if someone else kill the boss.
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work
NOT gm command compatible. May be optimizable, new MR for comparasion and performance check pending.
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I know I am wasting time. @WildX will probably agree, too. But meh.
This outlines server-side how races may work and thus, includes get_race() function
making !156 deprecated
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Get your act straight, Legion! You need to release the player from Artis!
> Q'Anon dialog, close evol-all#25 until joining a faction/clan/guild gets available.
> More placeholders
> Sophialla will call player telling them to talk to her so we can advance.
Requires PvE room - it needs to be mapped so call @Micksha about that.
Requires !165 submitted and working, with Lozerk's approval.
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fixing, really) his potions
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Conf files and constants updated.
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Conc. Potion will raise attack speed and precision in 20% for 30s (no visual effect)
Iron Potion will raise atk damage in 20% for 30s - defense buff seems broken.
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Uhm, Auldsbel will do for a while, WildX can comment later.
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map/battle/skill.conf - new parameter.
constants.conf - depricated some constants.
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Playtested locally. Besides, it is now possible to use Grass Carp for Carp Sandwich.
The use of a Grass Carp won't have any special effects.
WIP status can now be safely removed.
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already
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