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-rw-r--r--npc/000-2-1/alige.txt6
-rw-r--r--npc/000-2-1/arpan.txt14
-rw-r--r--npc/000-2-1/dan.txt4
-rw-r--r--npc/000-2-1/knife.txt8
4 files changed, 16 insertions, 16 deletions
diff --git a/npc/000-2-1/alige.txt b/npc/000-2-1/alige.txt
index 5e39156e..27f9b6d5 100644
--- a/npc/000-2-1/alige.txt
+++ b/npc/000-2-1/alige.txt
@@ -71,7 +71,7 @@ OnFirstEncounter:
mes "";
mesn "Narrator";
- mes col(l("The stowaway doesn't answer."), 9);
+ mesc(l("The stowaway doesn't answer."), 9);
close;
@@ -299,9 +299,9 @@ L_FindFood:
next;
restorecam;
mesn "Narrator";
- mes col(l("You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."), 9);
+ mesc(l("You can attack a monster by clicking on it, or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."), 9);
next;
- mes col(l("Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."), 9);
+ mesc(l("Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."), 9);
close;
diff --git a/npc/000-2-1/arpan.txt b/npc/000-2-1/arpan.txt
index 35d1edfa..4af849c4 100644
--- a/npc/000-2-1/arpan.txt
+++ b/npc/000-2-1/arpan.txt
@@ -111,11 +111,11 @@ OnClothNotTaken:
OnEquip:
mesn "Narrator";
- mes col(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
+ mesc(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
next;
- mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9);
+ mesc(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'."), 9);
next;
- mes col(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
+ mesc(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
close;
@@ -177,7 +177,7 @@ L_Julia:
next;
mesn "Narrator";
- mes col(l("Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9);
+ mesc(l("Julia is on the upper level of the ship, use the arrow keys to walk to the stairs or click on the stairs at the top right of your screen."), 9);
next;
goto L_Menu;
@@ -225,11 +225,11 @@ L_WhatCloth:
next;
mesn "Narrator";
- mes col(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
+ mesc(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
next;
- mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
+ mesc(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
next;
- mes col(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
+ mesc(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
next;
L_BeforeMenu:
diff --git a/npc/000-2-1/dan.txt b/npc/000-2-1/dan.txt
index 77e26cd2..a60c88f1 100644
--- a/npc/000-2-1/dan.txt
+++ b/npc/000-2-1/dan.txt
@@ -77,13 +77,13 @@ L_Quest:
L_Quit:
mes "";
mesn "Narrator";
- mes col(l("Dan keeps silent since your last question."), 9);
+ mesc(l("Dan keeps silent since your last question."), 9);
close;
L_Quit2:
mesn "Narrator";
- mes col(l("Dan ends the conversation and resumes to write his letter."), 9);
+ mesc(l("Dan ends the conversation and resumes to write his letter."), 9);
close;
diff --git a/npc/000-2-1/knife.txt b/npc/000-2-1/knife.txt
index 906476a3..b3e44eef 100644
--- a/npc/000-2-1/knife.txt
+++ b/npc/000-2-1/knife.txt
@@ -15,7 +15,7 @@
if (.@q) close;
mesn "Narrator";
- mes col(l("There are some knives on the table. Would you like to take one?"), 9);
+ mesc(l("There are some knives on the table. Would you like to take one?"), 9);
next;
menu
@@ -33,11 +33,11 @@ L_Give:
getitem Knife, 1;
mesn "Narrator";
- mes col(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
+ mesc(l("To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client."), 9);
next;
- mes col(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
+ mesc(l("When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to unequip an item by clicking on 'Unequip'."), 9);
next;
- mes col(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
+ mesc(l("Items have different effects. Some will heal you, some can be used as weapons or armor, and some can be sold for gold."), 9);
close;