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-rw-r--r--db/pre-re/achievement_db.conf (renamed from db/re/achievement_db.conf)0
-rw-r--r--db/pre-re/attr_fix.txt (renamed from db/re/attr_fix.txt)0
-rw-r--r--db/pre-re/exp_group_db.conf (renamed from db/re/exp_group_db.conf)0
-rw-r--r--db/pre-re/exp_guild.txt (renamed from db/re/exp_guild.txt)0
-rw-r--r--db/pre-re/exp_homun.txt (renamed from db/re/exp_homun.txt)0
-rw-r--r--db/pre-re/homunculus_db.txt (renamed from db/re/homunculus_db.txt)0
-rw-r--r--db/pre-re/item_chain.conf (renamed from db/re/item_chain.conf)0
-rw-r--r--db/pre-re/item_combo_db.conf (renamed from db/re/item_combo_db.conf)0
-rw-r--r--db/pre-re/item_db.conf (renamed from db/re/item_db.conf)0
-rw-r--r--db/pre-re/item_group.conf (renamed from db/re/item_group.conf)0
-rw-r--r--db/pre-re/item_lapineddukddak.conf (renamed from db/re/item_lapineddukddak.conf)0
-rw-r--r--db/pre-re/item_packages.conf (renamed from db/re/item_packages.conf)0
-rw-r--r--db/pre-re/job_db.conf (renamed from db/re/job_db.conf)121
-rw-r--r--db/pre-re/map_zone_db.conf (renamed from db/re/map_zone_db.conf)0
-rw-r--r--db/pre-re/mob_boss.txt (renamed from db/re/mob_boss.txt)0
-rw-r--r--db/pre-re/mob_branch.txt (renamed from db/re/mob_branch.txt)0
-rw-r--r--db/pre-re/mob_db.conf (renamed from db/re/mob_db.conf)24
-rw-r--r--db/pre-re/mob_poring.txt (renamed from db/re/mob_poring.txt)0
-rw-r--r--db/pre-re/mob_race2_db.txt (renamed from db/re/mob_race2_db.txt)0
-rw-r--r--db/pre-re/mob_skill_db.conf (renamed from db/re/mob_skill_db.conf)0
-rw-r--r--db/pre-re/pet_db.conf (renamed from db/re/pet_db.conf)0
-rw-r--r--db/pre-re/refine_db.conf (renamed from db/re/refine_db.conf)290
-rw-r--r--db/pre-re/size_fix.txt (renamed from db/re/size_fix.txt)0
-rw-r--r--db/pre-re/skill_db.conf (renamed from db/re/skill_db.conf)239
-rw-r--r--db/pre-re/skill_tree.conf (renamed from db/re/skill_tree.conf)0
-rw-r--r--db/pre-re/statpoint.txt (renamed from db/re/statpoint.txt)0
26 files changed, 77 insertions, 597 deletions
diff --git a/db/re/achievement_db.conf b/db/pre-re/achievement_db.conf
index dee92f5c..dee92f5c 100644
--- a/db/re/achievement_db.conf
+++ b/db/pre-re/achievement_db.conf
diff --git a/db/re/attr_fix.txt b/db/pre-re/attr_fix.txt
index 37e7bd44..37e7bd44 100644
--- a/db/re/attr_fix.txt
+++ b/db/pre-re/attr_fix.txt
diff --git a/db/re/exp_group_db.conf b/db/pre-re/exp_group_db.conf
index 07522675..07522675 100644
--- a/db/re/exp_group_db.conf
+++ b/db/pre-re/exp_group_db.conf
diff --git a/db/re/exp_guild.txt b/db/pre-re/exp_guild.txt
index 92804760..92804760 100644
--- a/db/re/exp_guild.txt
+++ b/db/pre-re/exp_guild.txt
diff --git a/db/re/exp_homun.txt b/db/pre-re/exp_homun.txt
index f74c5016..f74c5016 100644
--- a/db/re/exp_homun.txt
+++ b/db/pre-re/exp_homun.txt
diff --git a/db/re/homunculus_db.txt b/db/pre-re/homunculus_db.txt
index 764ecfc5..764ecfc5 100644
--- a/db/re/homunculus_db.txt
+++ b/db/pre-re/homunculus_db.txt
diff --git a/db/re/item_chain.conf b/db/pre-re/item_chain.conf
index 2461684c..2461684c 100644
--- a/db/re/item_chain.conf
+++ b/db/pre-re/item_chain.conf
diff --git a/db/re/item_combo_db.conf b/db/pre-re/item_combo_db.conf
index 5f045600..5f045600 100644
--- a/db/re/item_combo_db.conf
+++ b/db/pre-re/item_combo_db.conf
diff --git a/db/re/item_db.conf b/db/pre-re/item_db.conf
index 436698ad..436698ad 100644
--- a/db/re/item_db.conf
+++ b/db/pre-re/item_db.conf
diff --git a/db/re/item_group.conf b/db/pre-re/item_group.conf
index ea58364c..ea58364c 100644
--- a/db/re/item_group.conf
+++ b/db/pre-re/item_group.conf
diff --git a/db/re/item_lapineddukddak.conf b/db/pre-re/item_lapineddukddak.conf
index a0e66f0c..a0e66f0c 100644
--- a/db/re/item_lapineddukddak.conf
+++ b/db/pre-re/item_lapineddukddak.conf
diff --git a/db/re/item_packages.conf b/db/pre-re/item_packages.conf
index 0b458587..0b458587 100644
--- a/db/re/item_packages.conf
+++ b/db/pre-re/item_packages.conf
diff --git a/db/re/job_db.conf b/db/pre-re/job_db.conf
index 770da909..0c95aaad 100644
--- a/db/re/job_db.conf
+++ b/db/pre-re/job_db.conf
@@ -43,7 +43,6 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so
GrenadeLauncher: 0~200 (int, defaults to 200)
FuumaShuriken: 0~200 (int, defaults to 200)
TwoHandRod: 0~200 (int, defaults to 200)
- Shield: 0~200 (int, defaults to 0)
}
HPTable:[ 1, .... 150 ] (int[]) Reference table for base HP per level
SPTable:[ 1, .... 150 ] (int[]) Reference table for base SP per level
@@ -57,18 +56,18 @@ Talpan: {
MoveSpeed: 150
Weight: 20000
BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- TwoHandAxe: 100
- Mace: 50
- TwoHandMace: 55
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 80
- Katar: 65
+ Fist: 400
+ Dagger: 550
+ Sword: 570
+ Axe: 500
+ TwoHandAxe: 1000
+ TwoHandSpear: 1200
+ Mace: 500
+ TwoHandMace: 550
+ Rod: 650
+ TwoHandRod: 650
+ Bow: 800
+ Katar: 650
}
HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
@@ -110,18 +109,18 @@ CaveUkar: {
MoveSpeed: 150
Weight: 20000
BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- TwoHandAxe: 100
- Mace: 50
- TwoHandMace: 55
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 80
- Katar: 65
+ Fist: 400
+ Dagger: 550
+ Sword: 570
+ Axe: 500
+ TwoHandAxe: 1000
+ TwoHandSpear: 1200
+ Mace: 500
+ TwoHandMace: 550
+ Rod: 650
+ TwoHandRod: 650
+ Bow: 800
+ Katar: 650
}
HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
@@ -162,18 +161,18 @@ FireKralog: {
MoveSpeed: 150
Weight: 20000
BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- TwoHandAxe: 100
- Mace: 50
- TwoHandMace: 55
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 80
- Katar: 65
+ Fist: 400
+ Dagger: 550
+ Sword: 570
+ Axe: 500
+ TwoHandAxe: 1000
+ TwoHandSpear: 1200
+ Mace: 500
+ TwoHandMace: 550
+ Rod: 650
+ TwoHandRod: 650
+ Bow: 800
+ Katar: 650
}
HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
@@ -215,18 +214,18 @@ LightRaijin: {
MoveSpeed: 150
Weight: 20000
BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- TwoHandAxe: 100
- Mace: 50
- TwoHandMace: 55
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 80
- Katar: 65
+ Fist: 400
+ Dagger: 550
+ Sword: 570
+ Axe: 500
+ TwoHandAxe: 1000
+ TwoHandSpear: 1200
+ Mace: 500
+ TwoHandMace: 550
+ Rod: 650
+ TwoHandRod: 650
+ Bow: 800
+ Katar: 650
}
HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
@@ -268,18 +267,18 @@ SeaTritan: {
MoveSpeed: 150
Weight: 20000
BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- TwoHandAxe: 100
- Mace: 50
- TwoHandMace: 55
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 80
- Katar: 65
+ Fist: 400
+ Dagger: 550
+ Sword: 570
+ Axe: 500
+ TwoHandAxe: 1000
+ TwoHandSpear: 1200
+ Mace: 500
+ TwoHandMace: 550
+ Rod: 650
+ TwoHandRod: 650
+ Bow: 800
+ Katar: 650
}
HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
diff --git a/db/re/map_zone_db.conf b/db/pre-re/map_zone_db.conf
index 22ddacdf..22ddacdf 100644
--- a/db/re/map_zone_db.conf
+++ b/db/pre-re/map_zone_db.conf
diff --git a/db/re/mob_boss.txt b/db/pre-re/mob_boss.txt
index 84ae8ced..84ae8ced 100644
--- a/db/re/mob_boss.txt
+++ b/db/pre-re/mob_boss.txt
diff --git a/db/re/mob_branch.txt b/db/pre-re/mob_branch.txt
index 9d7256db..9d7256db 100644
--- a/db/re/mob_branch.txt
+++ b/db/pre-re/mob_branch.txt
diff --git a/db/re/mob_db.conf b/db/pre-re/mob_db.conf
index f86731e1..a58da85e 100644
--- a/db/re/mob_db.conf
+++ b/db/pre-re/mob_db.conf
@@ -732,7 +732,7 @@ mob_db: (
JExp: 9
AttackRange: 1
Attack: [220, 250]
- Def: 128
+ Def: 28
Mdef: 22
WalkMask: "WALK_AIR"
Stats: {
@@ -2777,7 +2777,7 @@ mob_db: (
JExp: 60
AttackRange: 5
Attack: [572, 600]
- Def: 150
+ Def: 40
Mdef: 44
Stats: {
Str: 28
@@ -3276,7 +3276,7 @@ mob_db: (
AttackRange: 1
Attack: [300, 450]
Def: 23
- Mdef: 145
+ Mdef: 44
Stats: {
Str: 10
Agi: 30
@@ -3651,7 +3651,7 @@ mob_db: (
AttackRange: 1
Attack: [400, 750]
Def: 23
- Mdef: 145
+ Mdef: 33
Stats: {
Str: 20
Agi: 40
@@ -3821,8 +3821,8 @@ mob_db: (
JExp: 69
AttackRange: 2
Attack: [550, 850]
- Def: 180
- Mdef: 100
+ Def: 80
+ Mdef: 80
Stats: {
Str: 30
Agi: 50
@@ -3993,8 +3993,8 @@ mob_db: (
JExp: 420
AttackRange: 6
Attack: [1000, 1200]
- Def: 200
- Mdef: 120
+ Def: 90
+ Mdef: 90
Stats: {
Str: 60
Agi: 80
@@ -4209,7 +4209,7 @@ mob_db: (
JExp: 45
AttackRange: 2
Attack: [250, 300]
- Def: 135
+ Def: 55
Mdef: 25
Stats: {
Str: 30
@@ -5020,8 +5020,8 @@ mob_db: (
JExp: 100
AttackRange: 2
Attack: [470, 500]
- Def: 260
- Mdef: 80
+ Def: 70
+ Mdef: 20
Stats: {
Str: 70
Agi: 20
@@ -5067,7 +5067,7 @@ mob_db: (
JExp: 100
AttackRange: 2
Attack: [470, 500]
- Def: 320
+ Def: 127
Mdef: 40
Stats: {
Str: 70
diff --git a/db/re/mob_poring.txt b/db/pre-re/mob_poring.txt
index 47b89264..47b89264 100644
--- a/db/re/mob_poring.txt
+++ b/db/pre-re/mob_poring.txt
diff --git a/db/re/mob_race2_db.txt b/db/pre-re/mob_race2_db.txt
index 2f182940..2f182940 100644
--- a/db/re/mob_race2_db.txt
+++ b/db/pre-re/mob_race2_db.txt
diff --git a/db/re/mob_skill_db.conf b/db/pre-re/mob_skill_db.conf
index c89d90c7..c89d90c7 100644
--- a/db/re/mob_skill_db.conf
+++ b/db/pre-re/mob_skill_db.conf
diff --git a/db/re/pet_db.conf b/db/pre-re/pet_db.conf
index 636512e6..636512e6 100644
--- a/db/re/pet_db.conf
+++ b/db/pre-re/pet_db.conf
diff --git a/db/re/refine_db.conf b/db/pre-re/refine_db.conf
index d715a04f..b1f5c252 100644
--- a/db/re/refine_db.conf
+++ b/db/pre-re/refine_db.conf
@@ -79,7 +79,7 @@ Armors/WeaponLevel1~4: { // Specifies weap
Armors: {
RefineryUISettings: (
{
- Level: [1, 20]
+ Level: [1, 10]
Items: {
Acorn: {
Type: "REFINE_CHANCE_TYPE_NORMAL"
@@ -146,72 +146,12 @@ Armors: {
EventEnrichedChance: 35
Bonus: 300
}
- Lv11: {
- NormalChance: 8
- EventNormalChance: 20
- EventEnrichedChance: 20
- Bonus: 300
- }
- Lv12: {
- NormalChance: 8
- EventNormalChance: 20
- EventEnrichedChance: 20
- Bonus: 300
- }
- Lv13: {
- NormalChance: 8
- EventNormalChance: 16
- EventEnrichedChance: 16
- Bonus: 400
- }
- Lv14: {
- NormalChance: 8
- EventNormalChance: 16
- EventEnrichedChance: 16
- Bonus: 400
- }
- Lv15: {
- NormalChance: 7
- EventNormalChance: 15
- EventEnrichedChance: 15
- Bonus: 400
- }
- Lv16: {
- NormalChance: 7
- EventNormalChance: 15
- EventEnrichedChance: 15
- Bonus: 400
- }
- Lv17: {
- NormalChance: 7
- EventNormalChance: 14
- EventEnrichedChance: 14
- Bonus: 500
- }
- Lv18: {
- NormalChance: 7
- EventNormalChance: 14
- EventEnrichedChance: 14
- Bonus: 500
- }
- Lv19: {
- NormalChance: 5
- EventNormalChance: 10
- EventEnrichedChance: 10
- Bonus: 500
- }
- Lv20: {
- NormalChance: 5
- EventNormalChance: 10
- EventEnrichedChance: 10
- Bonus: 500
- }
}
}
WeaponLevel1: {
RefineryUISettings: (
{
- Level: [1, 20]
+ Level: [1, 10]
Items: {
Acorn: {
Type: "REFINE_CHANCE_TYPE_NORMAL"
@@ -242,67 +182,12 @@ WeaponLevel1: {
EventNormalChance: 19
EventEnrichedChance: 55
}
- Lv11: {
- NormalChance: 18
- EventNormalChance: 40
- EventEnrichedChance: 40
- }
- Lv12: {
- NormalChance: 18
- EventNormalChance: 40
- EventEnrichedChance: 40
- }
- Lv13: {
- NormalChance: 18
- EventNormalChance: 35
- EventEnrichedChance: 35
- }
- Lv14: {
- NormalChance: 18
- EventNormalChance: 35
- EventEnrichedChance: 35
- }
- Lv15: {
- NormalChance: 18
- EventNormalChance: 30
- EventEnrichedChance: 30
- }
- Lv16: {
- NormalChance: 17
- EventNormalChance: 30
- EventEnrichedChance: 30
- Bonus: 300
- }
- Lv17: {
- NormalChance: 17
- EventNormalChance: 20
- EventEnrichedChance: 20
- Bonus: 300
- }
- Lv18: {
- NormalChance: 17
- EventNormalChance: 20
- EventEnrichedChance: 20
- Bonus: 300
- }
- Lv19: {
- NormalChance: 15
- EventNormalChance: 15
- EventEnrichedChance: 15
- Bonus: 300
- }
- Lv20: {
- NormalChance: 15
- EventNormalChance: 15
- EventEnrichedChance: 15
- Bonus: 300
- }
}
}
WeaponLevel2: {
RefineryUISettings: (
{
- Level: [1, 20]
+ Level: [1, 10]
Items: {
Acorn: {
Type: "REFINE_CHANCE_TYPE_NORMAL"
@@ -339,67 +224,12 @@ WeaponLevel2: {
EventNormalChance: 19
EventEnrichedChance: 45
}
- Lv11: {
- NormalChance: 18
- EventNormalChance: 40
- EventEnrichedChance: 40
- }
- Lv12: {
- NormalChance: 18
- EventNormalChance: 40
- EventEnrichedChance: 40
- }
- Lv13: {
- NormalChance: 18
- EventNormalChance: 35
- EventEnrichedChance: 35
- }
- Lv14: {
- NormalChance: 18
- EventNormalChance: 35
- EventEnrichedChance: 35
- }
- Lv15: {
- NormalChance:18
- EventNormalChance: 30
- EventEnrichedChance: 30
- }
- Lv16: {
- NormalChance: 17
- EventNormalChance: 30
- EventEnrichedChance: 30
- Bonus: 600
- }
- Lv17: {
- NormalChance: 17
- EventNormalChance: 20
- EventEnrichedChance: 20
- Bonus: 600
- }
- Lv18: {
- NormalChance: 17
- EventNormalChance: 20
- EventEnrichedChance: 20
- Bonus: 600
- }
- Lv19: {
- NormalChance: 15
- EventNormalChance: 15
- EventEnrichedChance: 15
- Bonus: 600
- }
- Lv20: {
- NormalChance: 15
- EventNormalChance: 15
- EventEnrichedChance: 15
- Bonus: 600
- }
}
}
WeaponLevel3: {
RefineryUISettings: (
{
- Level: [1, 20]
+ Level: [1, 10]
Items: {
Acorn: {
Type: "REFINE_CHANCE_TYPE_NORMAL"
@@ -442,67 +272,12 @@ WeaponLevel3: {
EventNormalChance: 19
EventEnrichedChance: 45
}
- Lv11: {
- NormalChance: 18
- EventNormalChance: 40
- EventEnrichedChance: 40
- }
- Lv12: {
- NormalChance: 18
- EventNormalChance: 40
- EventEnrichedChance: 40
- }
- Lv13: {
- NormalChance: 18
- EventNormalChance: 35
- EventEnrichedChance: 35
- }
- Lv14: {
- NormalChance: 18
- EventNormalChance: 35
- EventEnrichedChance: 35
- }
- Lv15: {
- NormalChance: 18
- EventNormalChance: 30
- EventEnrichedChance: 30
- }
- Lv16: {
- NormalChance: 17
- EventNormalChance: 30
- EventEnrichedChance: 30
- Bonus: 900
- }
- Lv17: {
- NormalChance: 17
- EventNormalChance: 20
- EventEnrichedChance: 20
- Bonus: 900
- }
- Lv18: {
- NormalChance: 17
- EventNormalChance: 20
- EventEnrichedChance: 20
- Bonus: 900
- }
- Lv19: {
- NormalChance: 15
- EventNormalChance: 15
- EventEnrichedChance: 15
- Bonus: 900
- }
- Lv20: {
- NormalChance: 15
- EventNormalChance: 15
- EventEnrichedChance: 15
- Bonus: 900
- }
}
}
WeaponLevel4: {
RefineryUISettings: (
{
- Level: [1, 20]
+ Level: [1, 10]
Items: {
Acorn: {
Type: "REFINE_CHANCE_TYPE_NORMAL"
@@ -551,60 +326,5 @@ WeaponLevel4: {
EventNormalChance: 9
EventEnrichedChance: 35
}
- Lv11: {
- NormalChance: 8
- EventNormalChance: 20
- EventEnrichedChance: 20
- }
- Lv12: {
- NormalChance: 8
- EventNormalChance: 20
- EventEnrichedChance: 20
- }
- Lv13: {
- NormalChance: 8
- EventNormalChance: 16
- EventEnrichedChance: 16
- }
- Lv14: {
- NormalChance: 8
- EventNormalChance: 16
- EventEnrichedChance: 16
- }
- Lv15: {
- NormalChance: 7
- EventNormalChance: 15
- EventEnrichedChance: 15
- }
- Lv16: {
- NormalChance: 7
- EventNormalChance: 15
- EventEnrichedChance: 15
- Bonus: 1200
- }
- Lv17: {
- NormalChance: 7
- EventNormalChance: 14
- EventEnrichedChance: 14
- Bonus: 1200
- }
- Lv18: {
- NormalChance: 7
- EventNormalChance: 14
- EventEnrichedChance: 14
- Bonus: 1200
- }
- Lv19: {
- NormalChance: 5
- EventNormalChance: 10
- EventEnrichedChance: 10
- Bonus: 1200
- }
- Lv20: {
- NormalChance: 5
- EventNormalChance: 10
- EventEnrichedChance: 10
- Bonus: 1200
- }
}
}
diff --git a/db/re/size_fix.txt b/db/pre-re/size_fix.txt
index ae5ebdd4..ae5ebdd4 100644
--- a/db/re/size_fix.txt
+++ b/db/pre-re/size_fix.txt
diff --git a/db/re/skill_db.conf b/db/pre-re/skill_db.conf
index c4fc7ab8..29e24b08 100644
--- a/db/re/skill_db.conf
+++ b/db/pre-re/skill_db.conf
@@ -115,7 +115,6 @@
SkillData1: Skill Data/Duration (in ms) (int, defaults to 0) (can be grouped by Levels)
SkillData2: Skill Data/Duration (in ms) (int, defaults to 0) (can be grouped by Levels)
CoolDown: Skill Cooldown (in ms) (int, defaults to 0) (can be grouped by Levels)
- FixedCastTime: Fixed Cast Time (in ms) (int, defaults to 0) (can be grouped by Levels)
Note: when 0, uses 20% of cast time and less than
0 means no fixed cast time.
TargetMiscEffects (int, default to -1)
@@ -358,7 +357,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 30000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 4
@@ -396,7 +394,6 @@ skill_db: (
AfterCastActDelay: 2000
SkillData1: 2000
SkillData2: 10000
- FixedCastTime: 0
Requirements: {
HPCost: {
Lv1: 20
@@ -440,7 +437,6 @@ skill_db: (
}
SkillData2: 10000
CoolDown: 10000
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -470,7 +466,6 @@ skill_db: (
SplashRange: 3
InterruptCast: true
SkillData1: 10000
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -1257,7 +1252,6 @@ skill_db: (
SplashRange: 2
InterruptCast: true
SkillData1: 10000
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -1278,7 +1272,6 @@ skill_db: (
}
InterruptCast: true
SkillData1: 10000
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -1308,7 +1301,6 @@ skill_db: (
NoDamage: true
}
InterruptCast: true
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 10
@@ -1402,7 +1394,6 @@ skill_db: (
}
InterruptCast: true
AfterCastActDelay: 1000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 13
@@ -1627,7 +1618,6 @@ skill_db: (
Lv9: 220000
Lv10: 240000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 28
@@ -1660,7 +1650,6 @@ skill_db: (
InterruptCast: true
AfterCastActDelay: 1000
SkillData2: 6000
- FixedCastTime: 0
Requirements: {
SPCost: 15
}
@@ -1810,7 +1799,6 @@ skill_db: (
Lv9: 220000
Lv10: 240000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 25
@@ -1844,7 +1832,6 @@ skill_db: (
NumberOfHits: 2
AfterCastActDelay: 100
SkillData1: 100
- FixedCastTime: 0
Requirements: {
SPCost: 12
WeaponTypes: {
@@ -1890,7 +1877,6 @@ skill_db: (
KnockBackTiles: 2
AfterCastActDelay: 100
SkillData1: 100
- FixedCastTime: 0
Requirements: {
SPCost: 15
WeaponTypes: {
@@ -1984,7 +1970,6 @@ skill_db: (
Lv9: 270000
Lv10: 300000
}
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -2016,7 +2001,6 @@ skill_db: (
Lv9: 180000
Lv10: 200000
}
- FixedCastTime: 0
Requirements: {
SPCost: 12
}
@@ -2206,7 +2190,6 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Weapon"
AfterCastActDelay: 1000
- FixedCastTime: 0
Requirements: {
SPCost: 10
WeaponTypes: {
@@ -2240,7 +2223,6 @@ skill_db: (
Lv9: 270000
Lv10: 300000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 14
@@ -2285,7 +2267,6 @@ skill_db: (
Lv9: 3600
Lv10: 4000
}
- FixedCastTime: 0
Requirements: {
SPCost: 3
WeaponTypes: {
@@ -2392,7 +2373,6 @@ skill_db: (
InterruptCast: true
AfterCastActDelay: 3000
SkillData1: 60000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 13
@@ -2439,7 +2419,6 @@ skill_db: (
Lv9: 1
Lv10: 1
}
- FixedCastTime: 0
Requirements: {
SPCost: 8
}
@@ -2478,7 +2457,6 @@ skill_db: (
Lv9: 300000
Lv10: 330000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 14
@@ -2531,7 +2509,6 @@ skill_db: (
Lv9: 360000
Lv10: 400000
}
- FixedCastTime: 0
Requirements: {
SPCost: 20
}
@@ -2627,7 +2604,6 @@ skill_db: (
Lv9: 90000
Lv10: 100000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 6
@@ -2660,7 +2636,6 @@ skill_db: (
InterruptCast: true
AfterCastActDelay: 2000
SkillData2: 30000
- FixedCastTime: 0
Requirements: {
SPCost: 5
}
@@ -2763,7 +2738,6 @@ skill_db: (
Lv9: 50000
Lv10: 55000
}
- FixedCastTime: 0
Requirements: {
SPCost: 20
}
@@ -2797,7 +2771,6 @@ skill_db: (
Lv9: 60000
Lv10: 60000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 20
@@ -2858,7 +2831,6 @@ skill_db: (
InterruptCast: true
AfterCastActDelay: 3000
SkillData1: 600000
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -3402,7 +3374,6 @@ skill_db: (
Lv9: 45000
Lv10: 50000
}
- FixedCastTime: 0
Requirements: {
SPCost: 20
}
@@ -3745,7 +3716,6 @@ skill_db: (
Lv9: 45000
Lv10: 50000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 5
@@ -3958,7 +3928,6 @@ skill_db: (
Lv10: 14
}
SkillData2: 5000
- FixedCastTime: 0
Requirements: {
SPCost: 10
WeaponTypes: {
@@ -3997,7 +3966,6 @@ skill_db: (
Lv9: 270000
Lv10: 300000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 20
@@ -4045,7 +4013,6 @@ skill_db: (
Lv9: 90000
Lv10: 100000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 18
@@ -4088,7 +4055,6 @@ skill_db: (
Lv9: 180000
Lv10: 200000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 18
@@ -4129,7 +4095,6 @@ skill_db: (
Lv9: 9000
Lv10: 10000
}
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -4175,7 +4140,6 @@ skill_db: (
Lv9: 1
Lv10: 1
}
- FixedCastTime: 0
Requirements: {
SPCost: 10
// Items: {
@@ -4287,7 +4251,6 @@ skill_db: (
Lv9: 36000
Lv10: 40000
}
- FixedCastTime: 0
Requirements: {
SPCost: 12
// Items: {
@@ -4335,7 +4298,6 @@ skill_db: (
Lv9: 1
Lv10: 1
}
- FixedCastTime: 0
Requirements: {
SPCost: 45
// Items: {
@@ -4396,7 +4358,6 @@ skill_db: (
Lv9: 28000
Lv10: 30000
}
- FixedCastTime: 0
Requirements: {
SPCost: 12
// Items: {
@@ -4457,7 +4418,6 @@ skill_db: (
Lv9: 18000
Lv10: 19000
}
- FixedCastTime: 0
Requirements: {
SPCost: 12
// Items: {
@@ -4520,7 +4480,6 @@ skill_db: (
Lv9: 27000
Lv10: 30000
}
- FixedCastTime: 0
Requirements: {
SPCost: 10
// Items: {
@@ -4678,7 +4637,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 600000
- FixedCastTime: 0
Requirements: {
SPCost: 1
// Items: {
@@ -4875,7 +4833,6 @@ skill_db: (
Lv9: 8000
Lv10: 9000
}
- FixedCastTime: 0
Requirements: {
SPCost: 15
}
@@ -4895,7 +4852,6 @@ skill_db: (
NumberOfHits: -8
AfterCastWalkDelay: 2000
SkillData2: 5000
- FixedCastTime: 0
SkillDelayOptions: {
IgnoreStatusEffect: true
}
@@ -4994,7 +4950,6 @@ skill_db: (
Lv9: 90000
Lv10: 100000
}
- FixedCastTime: 0
Requirements: {
SPCost: 20
}
@@ -5021,7 +4976,6 @@ skill_db: (
Lv9: 60000
Lv10: 65000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 25
@@ -5076,7 +5030,6 @@ skill_db: (
Lv9: 55000
Lv10: 60000
}
- FixedCastTime: 0
Requirements: {
SPCost: 20
// Items: {
@@ -5204,7 +5157,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 600000
- FixedCastTime: 0
Requirements: {
SPCost: 5
}
@@ -5230,7 +5182,6 @@ skill_db: (
AttackType: "Weapon"
NumberOfHits: 0
SkillData2: 5000
- FixedCastTime: 0
},
{
Id: 146
@@ -5321,7 +5272,6 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Earth"
SkillData2: 10000
- FixedCastTime: 0
Requirements: {
SPCost: 9
}
@@ -5389,7 +5339,6 @@ skill_db: (
AfterCastActDelay: 100
SkillData1: 5000
SkillData2: 8000
- FixedCastTime: 0
Requirements: {
SPCost: 2
// Items: {
@@ -5459,7 +5408,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 300000
- FixedCastTime: 0
Requirements: {
SPCost: 8
}
@@ -5576,7 +5524,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 1800000
- FixedCastTime: 0
},
{
Id: 162
@@ -5595,7 +5542,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 1800000
- FixedCastTime: 0
},
{
Id: 163
@@ -5614,7 +5560,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 1800000
- FixedCastTime: 0
},
{
Id: 164
@@ -5633,7 +5578,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 1800000
- FixedCastTime: 0
},
{
Id: 165
@@ -5652,7 +5596,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 1800000
- FixedCastTime: 0
},
{
Id: 166
@@ -5671,7 +5614,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 1800000
- FixedCastTime: 0
},
{
Id: 167
@@ -5690,7 +5632,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 1800000
- FixedCastTime: 0
},
{
Id: 168
@@ -5709,7 +5650,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 1800000
- FixedCastTime: 0
},
{
Id: 169
@@ -5728,7 +5668,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 1800000
- FixedCastTime: 0
},
{
Id: 170
@@ -5820,7 +5759,6 @@ skill_db: (
SplashRange: 5
KnockBackTiles: 3
SkillData1: 3500
- FixedCastTime: 0
},
{
Id: 174
@@ -5875,7 +5813,6 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 60000
- FixedCastTime: 0
},
{
Id: 177
@@ -5893,7 +5830,6 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 30000
- FixedCastTime: 0
},
{
Id: 178
@@ -5911,7 +5847,6 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 30000
- FixedCastTime: 0
},
{
Id: 179
@@ -5929,7 +5864,6 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 5000
- FixedCastTime: 0
},
{
Id: 180
@@ -5947,7 +5881,6 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 20000
- FixedCastTime: 0
},
{
Id: 181
@@ -5965,7 +5898,6 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Dark"
SkillData2: 30000
- FixedCastTime: 0
},
{
Id: 182
@@ -5983,7 +5915,6 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData2: 30000
- FixedCastTime: 0
},
{
Id: 183
@@ -6145,7 +6076,6 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Weapon"
SkillData1: 15000
- FixedCastTime: 0
},
{
Id: 193
@@ -6304,7 +6234,6 @@ skill_db: (
Lv9: 140000
Lv10: 150000
}
- FixedCastTime: 0
},
{
Id: 202
@@ -6368,7 +6297,6 @@ skill_db: (
Lv9: 140000
Lv10: 150000
}
- FixedCastTime: 0
},
{
Id: 205
@@ -6397,7 +6325,6 @@ skill_db: (
Lv9: 140000
Lv10: 150000
}
- FixedCastTime: 0
},
{
Id: 206
@@ -6418,7 +6345,6 @@ skill_db: (
NoDamage: true
}
SkillData2: 5000
- FixedCastTime: 0
},
{
Id: 207
@@ -6448,7 +6374,6 @@ skill_db: (
Lv9: 110000
Lv10: 120000
}
- FixedCastTime: 0
},
{
Id: 208
@@ -6529,7 +6454,6 @@ skill_db: (
}
AfterCastActDelay: 500
SkillData1: 5000
- FixedCastTime: 0
Requirements: {
SPCost: 16
}
@@ -6558,7 +6482,6 @@ skill_db: (
SplashRange: 3
SkillData1: 5000
SkillData2: 20000
- FixedCastTime: 0
Requirements: {
SPCost: 20
State: "Hiding"
@@ -6869,7 +6792,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 180000
- FixedCastTime: 0
Requirements: {
SPCost: 15
// Items: {
@@ -7090,7 +7012,6 @@ skill_db: (
}
InterruptCast: true
AfterCastActDelay: 500
- FixedCastTime: 0
Requirements: {
SPCost: 1
// Items: {
@@ -7411,7 +7332,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 300000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 12
@@ -7455,7 +7375,6 @@ skill_db: (
Lv10: 14
}
SkillData2: 5000
- FixedCastTime: 0
Requirements: {
SPCost: 10
State: "Shield"
@@ -7487,7 +7406,6 @@ skill_db: (
}
AttackType: "Weapon"
AfterCastActDelay: 700
- FixedCastTime: 0
Requirements: {
SPCost: 12
State: "Shield"
@@ -7504,7 +7422,6 @@ skill_db: (
}
AttackType: "Weapon"
SkillData1: 300000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 35
@@ -7549,7 +7466,6 @@ skill_db: (
Lv9: 18000
Lv10: 19000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 11
@@ -7714,7 +7630,6 @@ skill_db: (
}
AfterCastActDelay: 800
SkillData1: 180000
- FixedCastTime: 0
Requirements: {
SPCost: 30
State: "Shield"
@@ -7745,7 +7660,6 @@ skill_db: (
Lv9: 270000
Lv10: 300000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 24
@@ -7834,7 +7748,6 @@ skill_db: (
AttackType: "Weapon"
Element: "Ele_Weapon"
NumberOfHits: -3
- FixedCastTime: 0
SkillDelayOptions: {
IgnoreStatusEffect: true
}
@@ -8029,7 +7942,6 @@ skill_db: (
Lv9: 100000
Lv10: 110000
}
- FixedCastTime: 0
Requirements: {
SPCost: 10
WeaponTypes: {
@@ -8074,7 +7986,6 @@ skill_db: (
}
NumberOfHits: 0
SkillData1: 180000
- FixedCastTime: 0
Requirements: {
SPCost: 15
SpiritSphereCost: 5
@@ -8340,7 +8251,6 @@ skill_db: (
Lv9: 2000
Lv10: 2200
}
- FixedCastTime: 0
Requirements: {
SPCost: 2
}
@@ -8958,7 +8868,6 @@ skill_db: (
}
InterruptCast: true
SkillData1: 1200000
- FixedCastTime: 0
Requirements: {
SPCost: 1
}
@@ -9168,7 +9077,6 @@ skill_db: (
NoDamage: true
}
SkillData2: 5000
- FixedCastTime: 0
Requirements: {
SPCost: 1
}
@@ -9211,7 +9119,6 @@ skill_db: (
}
SkillData1: 60000
SkillData2: 15000
- FixedCastTime: 0
Requirements: {
SPCost: 20
WeaponTypes: {
@@ -9247,7 +9154,6 @@ skill_db: (
}
SkillData1: 60000
SkillData2: 60000
- FixedCastTime: 0
Requirements: {
SPCost: 20
WeaponTypes: {
@@ -9284,7 +9190,6 @@ skill_db: (
}
SkillData1: 60000
SkillData2: 60000
- FixedCastTime: 0
Requirements: {
SPCost: 30
WeaponTypes: {
@@ -9320,7 +9225,6 @@ skill_db: (
}
SkillData1: 60000
SkillData2: 60000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 38
@@ -9367,7 +9271,6 @@ skill_db: (
}
SkillData1: 60000
SkillData2: 60000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 38
@@ -9414,7 +9317,6 @@ skill_db: (
}
SkillData1: 60000
SkillData2: 60000
- FixedCastTime: 0
Requirements: {
SPCost: 15
WeaponTypes: {
@@ -9450,7 +9352,6 @@ skill_db: (
}
SkillData1: 60000
SkillData2: 60000
- FixedCastTime: 0
Requirements: {
SPCost: 10
WeaponTypes: {
@@ -9487,7 +9388,6 @@ skill_db: (
}
SkillData1: 60000
SkillData2: 60000
- FixedCastTime: 0
Requirements: {
SPCost: 20
WeaponTypes: {
@@ -9568,7 +9468,6 @@ skill_db: (
}
SkillData1: 30000
SkillData2: 3000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 18
@@ -9624,7 +9523,6 @@ skill_db: (
Lv9: 18000
Lv10: 19000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 12
@@ -9658,7 +9556,6 @@ skill_db: (
}
SkillData1: 60000
SkillData2: 20000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 24
@@ -9707,7 +9604,6 @@ skill_db: (
}
SkillData1: 120000
SkillData2: 20000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 38
@@ -9756,7 +9652,6 @@ skill_db: (
}
SkillData1: 180000
SkillData2: 20000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 40
@@ -9805,7 +9700,6 @@ skill_db: (
}
SkillData1: 180000
SkillData2: 20000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 40
@@ -9898,7 +9792,6 @@ skill_db: (
}
SkillData1: 30000
SkillData2: 3000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 23
@@ -9943,7 +9836,6 @@ skill_db: (
SplashRange: -1
AfterCastActDelay: 4000
SkillData2: 5000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 12
@@ -9977,7 +9869,6 @@ skill_db: (
}
SkillData1: 60000
SkillData2: 20000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 22
@@ -10026,7 +9917,6 @@ skill_db: (
}
SkillData1: 180000
SkillData2: 20000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 28
@@ -10074,7 +9964,6 @@ skill_db: (
}
SkillData1: 120000
SkillData2: 20000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 43
@@ -10123,7 +10012,6 @@ skill_db: (
}
SkillData1: 180000
SkillData2: 20000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 40
@@ -10273,7 +10161,6 @@ skill_db: (
InterruptCast: true
SkillInstances: 1
SkillData1: 20000
- FixedCastTime: 0
CastTimeOptions: {
IgnoreDex: true
}
@@ -10357,7 +10244,6 @@ skill_db: (
Lv9: 18000
Lv10: 19000
}
- FixedCastTime: 0
Unit: {
Id: 0x86
Layout: -1
@@ -10453,7 +10339,6 @@ skill_db: (
}
NumberOfHits: 0
SkillData1: 10000
- FixedCastTime: 0
},
{
Id: 343
@@ -10553,7 +10438,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 30000
- FixedCastTime: 0
},
{
Id: 349
@@ -10584,7 +10468,6 @@ skill_db: (
Lv9: 50000
Lv10: 55000
}
- FixedCastTime: 0
},
{
Id: 350
@@ -10614,7 +10497,6 @@ skill_db: (
Lv9: 50000
Lv10: 55000
}
- FixedCastTime: 0
},
{
Id: 351
@@ -10659,7 +10541,6 @@ skill_db: (
}
NumberOfHits: 0
SkillData1: 30000
- FixedCastTime: 0
},
{
Id: 354
@@ -10679,7 +10560,6 @@ skill_db: (
NoDamage: true
}
NumberOfHits: 0
- FixedCastTime: 0
},
{
Id: 355
@@ -10706,7 +10586,6 @@ skill_db: (
Lv9: 200000
Lv10: 220000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 18
@@ -10771,7 +10650,6 @@ skill_db: (
Lv9: 55000
Lv10: 60000
}
- FixedCastTime: 0
Requirements: {
SPCost: 50
WeaponTypes: {
@@ -10804,7 +10682,6 @@ skill_db: (
Lv9: 65000
Lv10: 70000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 14
@@ -10834,7 +10711,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 180000
- FixedCastTime: 0
Requirements: {
SPCost: 15
}
@@ -10854,7 +10730,6 @@ skill_db: (
}
SkillData1: 300000
SkillData2: 15000
- FixedCastTime: 0
Requirements: {
SPCost: 200
}
@@ -11435,7 +11310,6 @@ skill_db: (
Lv9: 15000
Lv10: 15000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 80
@@ -11500,7 +11374,6 @@ skill_db: (
Lv9: 100000
Lv10: 110000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 60
@@ -11602,7 +11475,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 30000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 20
@@ -11827,7 +11699,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 60000
- FixedCastTime: 0
Requirements: {
SPCost: 20
State: "Cart"
@@ -12001,7 +11872,6 @@ skill_db: (
Lv9: 60000
Lv10: 65000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 30
@@ -12049,7 +11919,6 @@ skill_db: (
}
InterruptCast: true
SkillData1: 1000
- FixedCastTime: 0
Requirements: {
SPCost: 100
}
@@ -12139,7 +12008,6 @@ skill_db: (
Element: "Ele_Weapon"
AfterCastActDelay: 500
SkillData2: 120000
- FixedCastTime: 0
Requirements: {
SPCost: 23
}
@@ -12169,7 +12037,6 @@ skill_db: (
Lv10: 1000
}
SkillData2: 30000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 12
@@ -12283,7 +12150,6 @@ skill_db: (
Lv10: 1700
}
SkillData1: 30000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 12
@@ -12343,7 +12209,6 @@ skill_db: (
SkillInstances: 2
SkillData1: 20000
SkillData2: 10000
- FixedCastTime: 0
Requirements: {
SPCost: 25
}
@@ -12371,7 +12236,6 @@ skill_db: (
SkillInstances: 3
SkillData1: 30000
SkillData2: 8000
- FixedCastTime: 0
Requirements: {
SPCost: 50
// Items: {
@@ -12444,7 +12308,6 @@ skill_db: (
}
NumberOfHits: 0
AfterCastActDelay: 5000
- FixedCastTime: 0
Requirements: {
SPCost: 50
}
@@ -12496,7 +12359,6 @@ skill_db: (
InterruptCast: true
SkillInstances: 1
SkillData1: 20000
- FixedCastTime: 0
CastTimeOptions: {
IgnoreDex: true
}
@@ -12529,7 +12391,6 @@ skill_db: (
InterruptCast: true
SkillInstances: 1
SkillData1: 20000
- FixedCastTime: 0
CastTimeOptions: {
IgnoreDex: true
}
@@ -12686,7 +12547,6 @@ skill_db: (
Element: "Ele_Weapon"
NumberOfHits: -3
SkillData2: 3000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 14
@@ -12741,7 +12601,6 @@ skill_db: (
NumberOfHits: -3
KnockBackTiles: 2
SkillData2: 2000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 14
@@ -12875,7 +12734,6 @@ skill_db: (
SplashRange: 1
NumberOfHits: 0
SkillData1: 1800000
- FixedCastTime: 0
},
{
Id: 424
@@ -12908,7 +12766,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 300000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 20
@@ -13014,7 +12871,6 @@ skill_db: (
Lv9: 60000
Lv10: 60000
}
- FixedCastTime: 0
Requirements: {
SPCost: 20
}
@@ -13055,7 +12911,6 @@ skill_db: (
Lv9: 60000
Lv10: 60000
}
- FixedCastTime: 0
Requirements: {
SPCost: 20
}
@@ -13096,7 +12951,6 @@ skill_db: (
Lv9: 60000
Lv10: 60000
}
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -13132,7 +12986,6 @@ skill_db: (
Lv9: 720000
Lv10: 800000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 70
@@ -13173,7 +13026,6 @@ skill_db: (
Lv9: 720000
Lv10: 800000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 70
@@ -13214,7 +13066,6 @@ skill_db: (
Lv9: 720000
Lv10: 800000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 70
@@ -13306,7 +13157,6 @@ skill_db: (
MaxLevel: 3
NumberOfHits: 0
SkillData1: 10000
- FixedCastTime: 0
},
{
Id: 443
@@ -13315,7 +13165,6 @@ skill_db: (
MaxLevel: 10
NumberOfHits: 0
SkillData1: 600000
- FixedCastTime: 0
},
{
Id: 444
@@ -13331,7 +13180,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 600000
- FixedCastTime: 0
Requirements: {
SPCost: 100
}
@@ -13983,7 +13831,6 @@ skill_db: (
SplashRange: -1
KnockBackTiles: 0
SkillData1: 150000
- FixedCastTime: 0
Requirements: {
SPCost: 64
WeaponTypes: {
@@ -14174,7 +14021,6 @@ skill_db: (
InterruptCast: true
SkillData1: 1800000
SkillData2: 500
- FixedCastTime: 0
Requirements: {
SPCost: 30
}
@@ -14631,7 +14477,6 @@ skill_db: (
Lv9: 195000
Lv10: 210000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 22
@@ -14917,7 +14762,6 @@ skill_db: (
IgnoreCards: true
}
SkillData2: 5000
- FixedCastTime: 0
Requirements: {
SPCost: 15
ZenyCost: {
@@ -14973,7 +14817,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 180000
- FixedCastTime: 0
Requirements: {
SPCost: 15
ZenyCost: {
@@ -15027,7 +14870,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 180000
- FixedCastTime: 0
Requirements: {
SPCost: 15
}
@@ -15073,7 +14915,6 @@ skill_db: (
Lv9: 50000
Lv10: 55000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 20
@@ -15176,7 +15017,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 300000
- FixedCastTime: 0
Requirements: {
SPCost: 10
// Items: {
@@ -15213,7 +15053,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 180000
- FixedCastTime: 0
Requirements: {
SPCost: 1
}
@@ -15262,7 +15101,6 @@ skill_db: (
Lv9: 550000
Lv10: 600000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 460
@@ -15295,7 +15133,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 300000
- FixedCastTime: 0
Requirements: {
SPCost: 100
WeaponTypes: {
@@ -15402,7 +15239,6 @@ skill_db: (
NumberOfHits: 2
AfterCastActDelay: 100
SkillData1: 100
- FixedCastTime: 0
Requirements: {
SPCost: 12
WeaponTypes: {
@@ -15428,7 +15264,6 @@ skill_db: (
IgnoreFlee: true
}
SkillData1: 600000
- FixedCastTime: 0
Requirements: {
SPCost: 2
ZenyCost: 1
@@ -15451,7 +15286,6 @@ skill_db: (
IgnoreFlee: true
}
SkillData1: 30000
- FixedCastTime: 0
Requirements: {
SPCost: 10
SpiritSphereCost: 5
@@ -15561,7 +15395,6 @@ skill_db: (
}
AfterCastActDelay: 1000
SkillData1: 60000
- FixedCastTime: 0
Requirements: {
SPCost: 30
SpiritSphereCost: 4
@@ -15601,7 +15434,6 @@ skill_db: (
}
AfterCastActDelay: 1000
SkillData2: 5000
- FixedCastTime: 0
Requirements: {
SPCost: 10
AmmoTypes: "All"
@@ -15794,7 +15626,6 @@ skill_db: (
Element: "Ele_Weapon"
NumberOfHits: 5
AfterCastActDelay: 1500
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 22
@@ -15835,7 +15666,6 @@ skill_db: (
AfterCastActDelay: 1000
AfterCastWalkDelay: 1000
SkillData1: 1000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 32
@@ -16168,7 +15998,6 @@ skill_db: (
}
NumberOfHits: 3
AfterCastActDelay: 1000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 30
@@ -16277,7 +16106,6 @@ skill_db: (
IgnoreFlee: true
}
AfterCastActDelay: 5000
- FixedCastTime: 0
Requirements: {
SPCost: 50
ZenyCost: {
@@ -16312,7 +16140,6 @@ skill_db: (
AfterCastActDelay: 3000
SkillData1: 3000
SkillData2: 3000
- FixedCastTime: 0
Requirements: {
SPCost: 15
}
@@ -16355,7 +16182,6 @@ skill_db: (
Lv9: 270000
Lv10: 300000
}
- FixedCastTime: 0
Requirements: {
SPCost: 15
}
@@ -16388,7 +16214,6 @@ skill_db: (
NoDamage: true
}
AfterCastActDelay: 1000
- FixedCastTime: 0
Requirements: {
SPCost: 10
State: "Hiding"
@@ -16451,7 +16276,6 @@ skill_db: (
Lv9: 100000
Lv10: 110000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 12
@@ -22595,7 +22419,6 @@ skill_db: (
SkillInstances: 2
SkillData1: 15000
SkillData2: 40000
- FixedCastTime: 0
Requirements: {
SPCost: 10
// Items: {
@@ -22636,7 +22459,6 @@ skill_db: (
SkillInstances: 2
SkillData1: 15000
SkillData2: 20000
- FixedCastTime: 0
Requirements: {
SPCost: 10
// Items: {
@@ -23020,7 +22842,6 @@ skill_db: (
Lv9: 300000
Lv10: 330000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 20
@@ -23357,7 +23178,6 @@ skill_db: (
Lv10: 165000
}
CoolDown: 90000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 80
@@ -23421,7 +23241,6 @@ skill_db: (
Lv9: 1
Lv10: 1
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 80
@@ -24076,7 +23895,6 @@ skill_db: (
}
SkillData2: 10000
CoolDown: 2000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 10
@@ -28384,7 +28202,6 @@ skill_db: (
Lv9: 60000
Lv10: 65000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 40
@@ -29233,7 +29050,6 @@ skill_db: (
InterruptCast: true
CastTime: 2000
CoolDown: 5000
- FixedCastTime: 0
Requirements: {
SPCost: 10
State: "ElementalSpirit"
@@ -29493,7 +29309,6 @@ skill_db: (
NoDamage: true
}
CoolDown: 5000
- FixedCastTime: 0
Requirements: {
SPCost: 50
State: "ElementalSpirit"
@@ -30620,7 +30435,6 @@ skill_db: (
}
InterruptCast: true
CoolDown: 1000
- FixedCastTime: 0
Requirements: {
SPCost: 4
AmmoTypes: {
@@ -30950,7 +30764,6 @@ skill_db: (
NumberOfHits: 0
CastTime: 3000
CoolDown: 300000
- FixedCastTime: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
@@ -31001,7 +30814,6 @@ skill_db: (
NumberOfHits: 0
CastTime: 3000
CoolDown: 300000
- FixedCastTime: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
@@ -31032,7 +30844,6 @@ skill_db: (
}
InterruptCast: true
SkillData1: 60000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 70
@@ -31177,7 +30988,6 @@ skill_db: (
Lv9: 18000
Lv10: 19000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 30
@@ -31935,7 +31745,6 @@ skill_db: (
CastTime: 1000
SkillData1: 100
CoolDown: 10000
- FixedCastTime: 0
Requirements: {
SPCost: 50
ZenyCost: {
@@ -32413,7 +32222,6 @@ skill_db: (
AfterCastActDelay: 1000
SkillData1: 10000
SkillData2: 10000
- FixedCastTime: 0
Requirements: {
SPCost: 30
}
@@ -32740,7 +32548,6 @@ skill_db: (
Lv10: 55000
}
CoolDown: 15000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 55
@@ -32842,7 +32649,6 @@ skill_db: (
NoDamage: true
}
CoolDown: 5000
- FixedCastTime: 0
},
{
Id: 3032
@@ -32858,7 +32664,6 @@ skill_db: (
NoDamage: true
}
CoolDown: 5000
- FixedCastTime: 0
},
{
Id: 3033
@@ -32874,7 +32679,6 @@ skill_db: (
NoDamage: true
}
CoolDown: 5000
- FixedCastTime: 0
},
{
Id: 3034
@@ -32890,7 +32694,6 @@ skill_db: (
NoDamage: true
}
CoolDown: 5000
- FixedCastTime: 0
},
{
Id: 3035
@@ -33164,7 +32967,6 @@ skill_db: (
Lv10: 14
}
SkillData1: 60000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 200
@@ -33446,7 +33248,6 @@ skill_db: (
InterruptCast: true
CastTime: 1000
AfterCastActDelay: 1000
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -33467,7 +33268,6 @@ skill_db: (
AfterCastActDelay: 1000
SkillData1: -1
CoolDown: 15000
- FixedCastTime: 0
Requirements: {
SPCost: 30
}
@@ -33503,7 +33303,6 @@ skill_db: (
Lv9: 1
Lv10: 1
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 20
@@ -33535,7 +33334,6 @@ skill_db: (
AfterCastActDelay: 1000
SkillData1: 6000
CoolDown: 15000
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -33579,7 +33377,6 @@ skill_db: (
Lv9: 18000
Lv10: 20000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 30
@@ -33631,7 +33428,6 @@ skill_db: (
CastTime: 2500
AfterCastActDelay: 1000
SkillData1: 10000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 40
@@ -33679,7 +33475,6 @@ skill_db: (
Lv4: 6000
Lv5: 7000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 40
@@ -33753,7 +33548,6 @@ skill_db: (
Lv5: 6000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 20
@@ -33805,7 +33599,6 @@ skill_db: (
Lv10: 25000
}
CoolDown: 3000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 10
@@ -33846,7 +33639,6 @@ skill_db: (
}
SkillInstances: 1
AfterCastActDelay: 1000
- FixedCastTime: 0
Requirements: {
SPCost: 1
}
@@ -33875,7 +33667,6 @@ skill_db: (
AfterCastActDelay: 1000
SkillData1: 9000
SkillData2: 1000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 10
@@ -33907,7 +33698,6 @@ skill_db: (
InterruptCast: true
CastTime: 2500
AfterCastActDelay: 1000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 10
@@ -33937,7 +33727,6 @@ skill_db: (
NumberOfHits: -5
InterruptCast: true
AfterCastActDelay: 1000
- FixedCastTime: 0
Requirements: {
SPCost: 1
}
@@ -33970,7 +33759,6 @@ skill_db: (
Lv10: 150000
}
CoolDown: 10000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 12
@@ -34030,7 +33818,6 @@ skill_db: (
AfterCastActDelay: 1000
SkillData1: 1000
CoolDown: 8000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 15
@@ -34081,7 +33868,6 @@ skill_db: (
Lv9: 24000
Lv10: 26000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 20
@@ -34114,7 +33900,6 @@ skill_db: (
AfterCastActDelay: 1000
SkillData1: 30000
CoolDown: 20000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 20
@@ -34159,7 +33944,6 @@ skill_db: (
Lv10: 330000
}
CoolDown: 10000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 44
@@ -34196,7 +33980,6 @@ skill_db: (
AfterCastActDelay: 1000
SkillData1: 120000
CoolDown: 7000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 22
@@ -36221,7 +36004,6 @@ skill_db: (
AfterCastWalkDelay: 2000
SkillData1: 2000
SkillData2: 10000
- FixedCastTime: 0
Requirements: {
HPCost: {
Lv1: 20
@@ -36257,7 +36039,6 @@ skill_db: (
KnockBackTiles: 1
CastTime: 700
AfterCastActDelay: 2500
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 13
@@ -36298,7 +36079,6 @@ skill_db: (
Lv9: 55000
Lv10: 60000
}
- FixedCastTime: 0
Requirements: {
SPCost: 50
}
@@ -36314,7 +36094,6 @@ skill_db: (
}
AttackType: "Weapon"
SkillData1: 300000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 35
@@ -36345,7 +36124,6 @@ skill_db: (
}
SkillData1: 300000
SkillData2: 15000
- FixedCastTime: 0
Requirements: {
SPCost: 100
}
@@ -36365,7 +36143,6 @@ skill_db: (
NumberOfHits: 2
AfterCastActDelay: 1000
SkillData1: 100
- FixedCastTime: 0
Requirements: {
SPCost: 12
AmmoTypes: {
@@ -36396,7 +36173,6 @@ skill_db: (
KnockBackTiles: 2
AfterCastActDelay: 1200
SkillData1: 100
- FixedCastTime: 0
Requirements: {
SPCost: 15
AmmoTypes: {
@@ -36455,7 +36231,6 @@ skill_db: (
Lv9: 1
Lv10: 1
}
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -36501,7 +36276,6 @@ skill_db: (
Lv10: 1
}
SkillData2: 5000
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -36558,7 +36332,6 @@ skill_db: (
Lv9: 28000
Lv10: 30000
}
- FixedCastTime: 0
Requirements: {
SPCost: 12
}
@@ -36617,7 +36390,6 @@ skill_db: (
Lv9: 27000
Lv10: 30000
}
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -36849,7 +36621,6 @@ skill_db: (
}
AfterCastActDelay: 800
SkillData1: 180000
- FixedCastTime: 0
Requirements: {
SPCost: 30
State: "Shield"
@@ -36869,7 +36640,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 300000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 12
@@ -37002,7 +36772,6 @@ skill_db: (
Lv9: 270000
Lv10: 300000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 14
@@ -37036,7 +36805,6 @@ skill_db: (
SplashRange: 3
InterruptCast: true
SkillData1: 10000
- FixedCastTime: 0
Requirements: {
SPCost: 10
}
@@ -37057,7 +36825,6 @@ skill_db: (
CastTime: 1000
AfterCastActDelay: 2000
SkillData2: 5000
- FixedCastTime: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
@@ -37213,7 +36980,6 @@ skill_db: (
NoDamage: true
}
SkillData1: 30000
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 4
@@ -37310,7 +37076,6 @@ skill_db: (
}
InterruptCast: true
CastTime: 3000
- FixedCastTime: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
@@ -37350,7 +37115,6 @@ skill_db: (
Lv9: 60000
Lv10: 60000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 20
@@ -37403,7 +37167,6 @@ skill_db: (
CastTime: 2000
AfterCastActDelay: 2000
SkillData1: 120000
- FixedCastTime: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
@@ -37451,7 +37214,6 @@ skill_db: (
Lv9: 220000
Lv10: 240000
}
- FixedCastTime: 0
Requirements: {
SPCost: {
Lv1: 28
@@ -37496,7 +37258,6 @@ skill_db: (
Lv9: 220000
Lv10: 240000
}
- FixedCastTime: 0
CastTimeOptions: {
IgnoreDex: true
IgnoreStatusEffect: true
diff --git a/db/re/skill_tree.conf b/db/pre-re/skill_tree.conf
index 3ccf91ff..3ccf91ff 100644
--- a/db/re/skill_tree.conf
+++ b/db/pre-re/skill_tree.conf
diff --git a/db/re/statpoint.txt b/db/pre-re/statpoint.txt
index 5b232998..5b232998 100644
--- a/db/re/statpoint.txt
+++ b/db/pre-re/statpoint.txt