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authorJesusaves <cpntb1@ymail.com>2020-10-11 16:25:51 +0000
committerMicksha <ms-shaman@gmx.de>2020-10-11 16:25:51 +0000
commitdbde28d58750225c967796e0c39ab4d4b709a4a2 (patch)
tree57c1392d62d9b00d796e32e07ddab18b9dfa648b /npc/008-2-2/note.txt
parent39536b4781e689c19ee2dd5a99cfd83e62bce126 (diff)
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AFKing System
Implemented at the Rusty Pick Inn (Hurnscald) only. Red Plush Inn will be next. Right now, beer/red plush wine/etc. do not affect EXP gain, only players nearby do. MAX_IDLE is using the same variable form as Moubootaur Legends. It can be set to a constant if needed. Wandering storytellers not yet implemented, I believe @toams will use Kfahr and Janus to do that later™ ---- close evol-all#108
Diffstat (limited to 'npc/008-2-2/note.txt')
-rw-r--r--npc/008-2-2/note.txt23
1 files changed, 15 insertions, 8 deletions
diff --git a/npc/008-2-2/note.txt b/npc/008-2-2/note.txt
index 7c6de412..a19fa50e 100644
--- a/npc/008-2-2/note.txt
+++ b/npc/008-2-2/note.txt
@@ -1,6 +1,7 @@
// Evol scripts.
// Author:
// gumi
+// Jesusalva
008-2-2,32,28,0 script Note#Hurnscald:pub NPC_PAPER_NOTE,{
narrator(8,
@@ -10,19 +11,25 @@
"• " + l("Can't walk without stopping after every step"));
// In case you don't get the joke, know that it's a parody on Illutia.
-
+ mesc l("PS. You'll gain experience if you hang around here with friends. Ask Melinda for drinks and pay a round for them! - Management");
close;
OnInit:
.distance = 3;
+ end;
+}
-////////// UNFINISHED //////////
-////////////////////////////////
-// REMOVE THIS CODE WHEN THIS //
-// NPC IS NO LONGER A WIP //////
-////////////////////////////////
-//if (!debug) disablenpc(.name$);
-///////// UNFINISHED ///////////
+// This is part of AFKing Experience
+008-2-2,28,33,0 script #AFKHurns NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ addtimer2(3000, "#AFKHurns::OnSpeeching");
+ end;
+
+OnSpeeching:
+ AFKLoop("#AFKHurns::OnSpeeching", "008-2-2", 33, 27, 48, 38);
end;
}
+
+008-2-2,50,30,0 duplicate(#AFKHurns) #AFKHurns2 NPC_HIDDEN,1,0