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author | Jesusaves <cpntb1@ymail.com> | 2020-10-11 16:25:51 +0000 |
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committer | Micksha <ms-shaman@gmx.de> | 2020-10-11 16:25:51 +0000 |
commit | dbde28d58750225c967796e0c39ab4d4b709a4a2 (patch) | |
tree | 57c1392d62d9b00d796e32e07ddab18b9dfa648b /npc/008-2-2/note.txt | |
parent | 39536b4781e689c19ee2dd5a99cfd83e62bce126 (diff) | |
download | serverdata-dbde28d58750225c967796e0c39ab4d4b709a4a2.tar.gz serverdata-dbde28d58750225c967796e0c39ab4d4b709a4a2.tar.bz2 serverdata-dbde28d58750225c967796e0c39ab4d4b709a4a2.tar.xz serverdata-dbde28d58750225c967796e0c39ab4d4b709a4a2.zip |
AFKing System
Implemented at the Rusty Pick Inn (Hurnscald) only. Red Plush Inn will be next.
Right now, beer/red plush wine/etc. do not affect EXP gain, only players nearby do.
MAX_IDLE is using the same variable form as Moubootaur Legends.
It can be set to a constant if needed.
Wandering storytellers not yet implemented, I believe @toams will use Kfahr
and Janus to do that later™
----
close evol-all#108
Diffstat (limited to 'npc/008-2-2/note.txt')
-rw-r--r-- | npc/008-2-2/note.txt | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/npc/008-2-2/note.txt b/npc/008-2-2/note.txt index 7c6de412..a19fa50e 100644 --- a/npc/008-2-2/note.txt +++ b/npc/008-2-2/note.txt @@ -1,6 +1,7 @@ // Evol scripts. // Author: // gumi +// Jesusalva 008-2-2,32,28,0 script Note#Hurnscald:pub NPC_PAPER_NOTE,{ narrator(8, @@ -10,19 +11,25 @@ "• " + l("Can't walk without stopping after every step")); // In case you don't get the joke, know that it's a parody on Illutia. - + mesc l("PS. You'll gain experience if you hang around here with friends. Ask Melinda for drinks and pay a round for them! - Management"); close; OnInit: .distance = 3; + end; +} -////////// UNFINISHED ////////// -//////////////////////////////// -// REMOVE THIS CODE WHEN THIS // -// NPC IS NO LONGER A WIP ////// -//////////////////////////////// -//if (!debug) disablenpc(.name$); -///////// UNFINISHED /////////// +// This is part of AFKing Experience +008-2-2,28,33,0 script #AFKHurns NPC_HIDDEN,0,0,{ + end; +OnTouch: + addtimer2(3000, "#AFKHurns::OnSpeeching"); + end; + +OnSpeeching: + AFKLoop("#AFKHurns::OnSpeeching", "008-2-2", 33, 27, 48, 38); end; } + +008-2-2,50,30,0 duplicate(#AFKHurns) #AFKHurns2 NPC_HIDDEN,1,0 |