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authorJesusaves <cpntb1@ymail.com>2019-09-20 12:59:50 -0300
committerJesusaves <cpntb1@ymail.com>2019-09-20 12:59:50 -0300
commit55703e6986b4c00843e5e822782d391a361a97e2 (patch)
tree3bf8298744a0dcde86b448452a546c1e373b4af1 /npc/000-2-2
parent8621897a190d5bbd9007c2cae91e2fb5eaea051c (diff)
downloadserverdata-jesusalva/petertime.tar.gz
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Give players 5 seconds to collect the loot, inform them of victory with ajesusalva/petertime
dispbottom, and increase OnTimeout in 5 seconds to prevent accidental explosion. Please note that player could run to ship hold's door and really mess the quest. (It would cause a double-warp effect, and Peter would ask, “I am broken?”).
Diffstat (limited to 'npc/000-2-2')
-rw-r--r--npc/000-2-2/ratto.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/npc/000-2-2/ratto.txt b/npc/000-2-2/ratto.txt
index 98e0f0e7..d30ccd17 100644
--- a/npc/000-2-2/ratto.txt
+++ b/npc/000-2-2/ratto.txt
@@ -91,6 +91,8 @@ OnVictor:
deltimer("RattosControl::OnRatto2Respawn");
deltimer("RattosControl::OnRatto3Respawn");
deltimer("RattosControl::OnRatto4Respawn");
- addtimer(2000, "Peter::OnDone");
+ addtimercount("Peter::OnTimeout", 5000);
+ addtimer(5000, "Peter::OnDone");
+ dispbottom l("It looks like all monsters were killed.");
end;
}